Package lineage2.gameserver.model.instances

Source Code of lineage2.gameserver.model.instances.TreeInstance$CastTask

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.model.instances;

import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.ScheduledFuture;

import lineage2.commons.lang.reference.HardReference;
import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.GameObjectTasks;
import lineage2.gameserver.model.Playable;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.Summon;
import lineage2.gameserver.model.World;
import lineage2.gameserver.network.serverpackets.MagicSkillUse;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.taskmanager.EffectTaskManager;
import lineage2.gameserver.templates.npc.NpcTemplate;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class TreeInstance extends Summon
{
  /**
   * Field serialVersionUID. (value is -3990686488577795700)
   */
  private static final long serialVersionUID = -3990686488577795700L;
  /**
   * Field _owner.
   */
  private final Player _owner;
  /**
   * Field _skill.
   */
  final Skill _skill;
  /**
   * Field _lifetimeCountdown.
   */
  private final int _lifetimeCountdown;
  /**
   * Field _targetTask.
   */
  private ScheduledFuture<?> _targetTask;
  /**
   * Field _destroyTask.
   */
  private ScheduledFuture<?> _destroyTask;
 
  /**
   * Constructor for TreeInstance.
   * @param objectId int
   * @param template NpcTemplate
   * @param owner Player
   * @param lifetime int
   * @param skill Skill
   */
  public TreeInstance(int objectId, NpcTemplate template, Player owner, int lifetime, Skill skill)
  {
    this(objectId, template, owner, lifetime, skill, owner.getLoc());
  }
 
  /**
   * Constructor for TreeInstance.
   * @param objectId int
   * @param template NpcTemplate
   * @param owner Player
   * @param lifetime int
   * @param skill Skill
   * @param loc Location
   */
  public TreeInstance(int objectId, NpcTemplate template, Player owner, int lifetime, Skill skill, Location loc)
  {
    super(objectId, template, owner);
    _owner = owner;
    _skill = skill;
    _lifetimeCountdown = lifetime;
    setTitle(owner.getName());
    setLoc(loc);
    setHeading(owner.getHeading());
  }
 
  /**
   * Method getOwner.
   * @return Player
   */
  public Player getOwner()
  {
    return _owner;
  }
 
  @Override
  public String getName()
  {
    return this.getTemplate().getName();
  }
 
  /**
   * @author Mobius
   */
  private static class CastTask extends RunnableImpl
  {
    /**
     * Field _trapRef.
     */
    private final HardReference<? extends Playable> _trapRef;
   
    /**
     * Constructor for CastTask.
     * @param trap TreeInstance
     */
    public CastTask(TreeInstance trap)
    {
      _trapRef = trap.getRef();
    }
   
    /**
     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      TreeInstance tree = (TreeInstance) _trapRef.get();
      if (tree == null)
      {
        return;
      }
      Player owner = tree.getOwner();
      if (owner == null)
      {
        return;
      }
      List<Creature> targets = new ArrayList<>(10);
     
      if (tree._skill.isOffensive())
      {
        for (Creature target : World.getAroundCharacters(tree, 600, 200))
        {
          if (targets.size() > 10)
          {
            break;
          }
          if (target.isAutoAttackable(tree))
          {
            targets.add(target);
            tree.broadcastPacket(new MagicSkillUse(tree, target, tree._skill.getId(), tree._skill.getLevel(), tree._skill.getHitTime(), tree._skill.getReuseDelay()));
          }
        }
        tree.callSkill(tree._skill, targets, true);
      }
      else
      {
        for (Creature target : World.getAroundCharacters(tree, 600, 200))
        {
          if (targets.size() > 10)
          {
            break;
          }
          if (target == owner)
          {
            targets.add(target);
            tree.broadcastPacket(new MagicSkillUse(tree, target, tree._skill.getId(), tree._skill.getLevel(), tree._skill.getHitTime(), tree._skill.getReuseDelay()));
          }
          if ((target instanceof Player) && (((Player) target).getParty() != null) && (owner.getParty() == ((Player) target).getParty()))
          {
            targets.add(target);
            tree.broadcastPacket(new MagicSkillUse(tree, target, tree._skill.getId(), tree._skill.getLevel(), tree._skill.getHitTime(), tree._skill.getReuseDelay()));
          }
        }
      }
      tree.callSkill(tree._skill, targets, true);
    }
  }
 
  /**
   * Method onSpawn.
   */
  @Override
  protected void onSpawn()
  {
    super.onSpawn();
    _destroyTask = ThreadPoolManager.getInstance().schedule(new GameObjectTasks.DeleteTask(this), _lifetimeCountdown);
    _targetTask = EffectTaskManager.getInstance().scheduleAtFixedRate(new CastTask(this), 1000L, 5000L);
  }
 
  /**
   * Method onDelete.
   */
  @Override
  protected void onDelete()
  {
    Player owner = getOwner();
    if (owner != null)
    {
      owner.setTree(false);
    }
    if (_destroyTask != null)
    {
      _destroyTask.cancel(false);
    }
    _destroyTask = null;
    if (_targetTask != null)
    {
      _targetTask.cancel(false);
    }
    _targetTask = null;
    getPlayer().getSummonList().removeSummon(this);
    super.onDelete();
  }
 
  /**
   * Method onDeath.
   * @param killer Creature
   */
  @Override
  protected void onDeath(Creature killer)
  {
    super.onDeath(killer);
    saveEffects();
    if (_destroyTask != null)
    {
      _destroyTask.cancel(false);
      _destroyTask = null;
    }
    if (_targetTask != null)
    {
      _targetTask.cancel(false);
    }
    getPlayer().getSummonList().removeSummon(this);
  }
 
  /**
   * Method stopDisappear.
   */
  protected synchronized void stopDisappear()
  {
    if (_destroyTask != null)
    {
      _destroyTask.cancel(false);
      _destroyTask = null;
    }
    if (_targetTask != null)
    {
      _targetTask.cancel(false);
    }
    getPlayer().getSummonList().removeSummon(this);
  }
 
  @Override
  public Player getPlayer()
  {
    return _owner;
  }
 
  /**
   * Method unSummon.
   */
  @Override
  public void unSummon()
  {
    stopDisappear();
    super.unSummon();
  }
 
  /**
   * Method isFearImmune.
   * @return boolean
   */
  @Override
  public boolean isFearImmune()
  {
    return true;
  }
 
  /**
   * Method isParalyzeImmune.
   * @return boolean
   */
  @Override
  public boolean isParalyzeImmune()
  {
    return true;
  }
 
  /**
   * Method isLethalImmune.
   * @return boolean
   */
  @Override
  public boolean isLethalImmune()
  {
    return true;
  }
 
  @Override
  public int getSummonType()
  {
    return 1;
  }
 
  @Override
  public int getSummonSkillId()
  {
    return 0;
  }
 
  @Override
  public int getSummonSkillLvl()
  {
    return 0;
  }
 
  @Override
  public int getCurrentFed()
  {
    return 0;
  }
 
  @Override
  public int getMaxFed()
  {
    return 0;
  }
 
  @Override
  public int getSummonPoint()
  {
    return 0;
  }
 
  @Override
  public void displayGiveDamageMessage(Creature target, int damage, boolean crit, boolean miss, boolean shld, boolean magic)
  {
   
  }
 
  /**
   * Method displayReceiveDamageMessage.
   * @param attacker Creature
   * @param damage int
   */
  @Override
  public void displayReceiveDamageMessage(Creature attacker, int damage)
  {
    Player owner = getPlayer();
    owner.sendPacket(new SystemMessage(SystemMessage.C1_HAS_RECEIVED_DAMAGE_OF_S3_FROM_C2).addName(this).addName(attacker).addNumber((long) damage));
  }
 
  @Override
  public double getExpPenalty()
  {
    return 0;
  }
 
  @Override
  public long getWearedMask()
  {
    return 0;
  }
 
  @Override
  public int getLevel()
  {
    return getTemplate().level;
  }
 
  /**
   * Method isServitor.
   * @return boolean
   */
  @Override
  public boolean isServitor()
  {
    return true;
  }
}
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