Package lineage2.gameserver.handler.admincommands.impl

Source Code of lineage2.gameserver.handler.admincommands.impl.AdminClanHall

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.handler.admincommands.impl;

import lineage2.gameserver.data.xml.holder.ResidenceHolder;
import lineage2.gameserver.handler.admincommands.IAdminCommandHandler;
import lineage2.gameserver.model.GameObject;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Zone;
import lineage2.gameserver.model.entity.residence.ClanHall;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.network.serverpackets.NpcHtmlMessage;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.tables.ClanTable;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class AdminClanHall implements IAdminCommandHandler
{
  /**
   * @author Mobius
   */
  private static enum Commands
  {
    /**
     * Field admin_clanhall.
     */
    admin_clanhall,
    /**
     * Field admin_clanhallset.
     */
    admin_clanhallset,
    /**
     * Field admin_clanhalldel.
     */
    admin_clanhalldel,
    /**
     * Field admin_clanhallteleportself.
     */
    admin_clanhallteleportself
  }
 
  /**
   * Method useAdminCommand.
   * @param comm Enum<?>
   * @param wordList String[]
   * @param fullString String
   * @param activeChar Player
   * @return boolean * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#useAdminCommand(Enum<?>, String[], String, Player)
   */
  @Override
  public boolean useAdminCommand(Enum<?> comm, String[] wordList, String fullString, Player activeChar)
  {
    Commands command = (Commands) comm;
    if (!activeChar.getPlayerAccess().CanEditNPC)
    {
      return false;
    }
    ClanHall clanhall = null;
    if (wordList.length > 1)
    {
      clanhall = ResidenceHolder.getInstance().getResidence(ClanHall.class, Integer.parseInt(wordList[1]));
    }
    if (clanhall == null)
    {
      showClanHallSelectPage(activeChar);
      return true;
    }
    switch (command)
    {
      case admin_clanhall:
        showClanHallSelectPage(activeChar);
        break;
      case admin_clanhallset:
        GameObject target = activeChar.getTarget();
        Player player = activeChar;
        if ((target != null) && target.isPlayer())
        {
          player = (Player) target;
        }
        if (player.getClan() == null)
        {
          activeChar.sendPacket(SystemMsg.THAT_IS_AN_INCORRECT_TARGET);
        }
        else
        {
          clanhall.changeOwner(player.getClan());
        }
        break;
      case admin_clanhalldel:
        clanhall.changeOwner(null);
        break;
      case admin_clanhallteleportself:
        Zone zone = clanhall.getZone();
        if (zone != null)
        {
          activeChar.teleToLocation(zone.getSpawn());
        }
        break;
    }
    showClanHallPage(activeChar, clanhall);
    return true;
  }
 
  /**
   * Method showClanHallSelectPage.
   * @param activeChar Player
   */
  public void showClanHallSelectPage(Player activeChar)
  {
    NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
    StringBuilder replyMSG = new StringBuilder("<html><body>");
    replyMSG.append("<table width=268><tr>");
    replyMSG.append("<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
    replyMSG.append("<td width=180><center><font color=\"LEVEL\">Clan Halls:</font></center></td>");
    replyMSG.append("<td width=40><button value=\"Back\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
    replyMSG.append("</tr></table><br>");
    replyMSG.append("<table width=268>");
    replyMSG.append("<tr><td width=130>ClanHall Name</td><td width=58>Town</td><td width=80>Owner</td></tr>");
    replyMSG.append("</table>");
    replyMSG.append("</body></html>");
    adminReply.setHtml(replyMSG.toString());
    activeChar.sendPacket(adminReply);
  }
 
  /**
   * Method showClanHallPage.
   * @param activeChar Player
   * @param clanhall ClanHall
   */
  public void showClanHallPage(Player activeChar, ClanHall clanhall)
  {
    NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
    StringBuilder replyMSG = new StringBuilder("<html><body>");
    replyMSG.append("<table width=260><tr>");
    replyMSG.append("<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
    replyMSG.append("<td width=180><center>ClanHall Name</center></td>");
    replyMSG.append("<td width=40><button value=\"Back\" action=\"bypass -h admin_clanhall\" width=40 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
    replyMSG.append("</tr></table>");
    replyMSG.append("<center>");
    replyMSG.append("<br><br><br>ClanHall: " + clanhall.getName() + "<br>");
    replyMSG.append("Location: &^" + clanhall.getId() + ";<br>");
    replyMSG.append("ClanHall Owner: ");
    Clan owner = clanhall.getOwnerId() == 0 ? null : ClanTable.getInstance().getClan(clanhall.getOwnerId());
    if (owner == null)
    {
      replyMSG.append("none");
    }
    else
    {
      replyMSG.append(owner.getName());
    }
    replyMSG.append("<br><br><br>");
    replyMSG.append("<table>");
    replyMSG.append("<tr><td><button value=\"Open Doors\" action=\"bypass -h admin_clanhallopendoors " + clanhall.getId() + "\" width=80 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
    replyMSG.append("<td><button value=\"Close Doors\" action=\"bypass -h admin_clanhallclosedoors " + clanhall.getId() + "\" width=80 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td></tr>");
    replyMSG.append("</table>");
    replyMSG.append("<br>");
    replyMSG.append("<table>");
    replyMSG.append("<tr><td><button value=\"Give ClanHall\" action=\"bypass -h admin_clanhallset " + clanhall.getId() + "\" width=80 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td>");
    replyMSG.append("<td><button value=\"Take ClanHall\" action=\"bypass -h admin_clanhalldel " + clanhall.getId() + "\" width=80 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td></tr>");
    replyMSG.append("</table>");
    replyMSG.append("<br>");
    replyMSG.append("<table><tr>");
    replyMSG.append("<td><button value=\"Teleport self\" action=\"bypass -h admin_clanhallteleportself " + clanhall.getId() + " \" width=80 height=15 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_CT1.Button_DF\"></td></tr>");
    replyMSG.append("</table>");
    replyMSG.append("</center>");
    replyMSG.append("</body></html>");
    adminReply.setHtml(replyMSG.toString());
    activeChar.sendPacket(adminReply);
  }
 
  /**
   * Method getAdminCommandEnum.
   * @return Enum[] * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#getAdminCommandEnum()
   */
  @Override
  public Enum<?>[] getAdminCommandEnum()
  {
    return Commands.values();
  }
}
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