Package lineage2.gameserver.handler.admincommands.impl

Source Code of lineage2.gameserver.handler.admincommands.impl.AdminCancel

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.handler.admincommands.impl;

import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.handler.admincommands.IAdminCommandHandler;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.GameObject;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class AdminCancel implements IAdminCommandHandler
{
  /**
   * @author Mobius
   */
  private static enum Commands
  {
    /**
     * Field admin_cancel.
     */
    admin_cancel
  }
 
  /**
   * Method useAdminCommand.
   * @param comm Enum<?>
   * @param wordList String[]
   * @param fullString String
   * @param activeChar Player
   * @return boolean * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#useAdminCommand(Enum<?>, String[], String, Player)
   */
  @Override
  public boolean useAdminCommand(Enum<?> comm, String[] wordList, String fullString, Player activeChar)
  {
    Commands command = (Commands) comm;
    if (!activeChar.getPlayerAccess().CanEditChar)
    {
      return false;
    }
    switch (command)
    {
      case admin_cancel:
        handleCancel(activeChar, wordList.length > 1 ? wordList[1] : null);
        break;
    }
    return true;
  }
 
  /**
   * Method getAdminCommandEnum.
   * @return Enum[] * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#getAdminCommandEnum()
   */
  @Override
  public Enum<?>[] getAdminCommandEnum()
  {
    return Commands.values();
  }
 
  /**
   * Method handleCancel.
   * @param activeChar Player
   * @param targetName String
   */
  private void handleCancel(Player activeChar, String targetName)
  {
    GameObject obj = activeChar.getTarget();
    if (targetName != null)
    {
      Player plyr = World.getPlayer(targetName);
      if (plyr != null)
      {
        obj = plyr;
      }
      else
      {
        try
        {
          int radius = Math.max(Integer.parseInt(targetName), 100);
          for (Creature character : activeChar.getAroundCharacters(radius, 200))
          {
            character.getEffectList().stopAllEffects();
          }
          activeChar.sendMessage("Apply Cancel within " + radius + " unit radius.");
          return;
        }
        catch (NumberFormatException e)
        {
          activeChar.sendMessage("Enter valid player name or radius");
          return;
        }
      }
    }
    if (obj == null)
    {
      obj = activeChar;
    }
    if (obj.isCreature())
    {
      ((Creature) obj).getEffectList().stopAllEffects();
    }
    else
    {
      activeChar.sendPacket(Msg.INVALID_TARGET);
    }
  }
}
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