Package zones

Source Code of zones.DragonValley$ZoneListener

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zones;

import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ScheduledFuture;

import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.listener.zone.OnZoneEnterLeaveListener;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Party;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Zone;
import lineage2.gameserver.model.base.ClassId;
import lineage2.gameserver.scripts.ScriptFile;
import lineage2.gameserver.tables.SkillTable;
import lineage2.gameserver.utils.ReflectionUtils;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class DragonValley implements ScriptFile
{
  /**
   * Field _zoneListener.
   */
  private static ZoneListener _zoneListener;
  /**
   * Field zone.
   */
  private static Zone zone;
  /**
   * Field weight.
   */
  private static final Map<ClassId, Double> weight = new HashMap<>();
  /**
   * Field inzone.
   */
  static List<Player> inzone = new ArrayList<>();
  /**
   * Field buffTask.
   */
  private static ScheduledFuture<?> buffTask;
  static
  {
    weight.put(ClassId.DUELIST, 0.2);
    weight.put(ClassId.DREADNOUGHT, 0.7);
    weight.put(ClassId.PHOENIX_KNIGHT, 0.5);
    weight.put(ClassId.HELL_KNIGHT, 0.5);
    weight.put(ClassId.SAGITTARIUS, 0.3);
    weight.put(ClassId.ADVENTURER, 0.4);
    weight.put(ClassId.ARCHMAGE, 0.3);
    weight.put(ClassId.SOULTAKER, 0.3);
    weight.put(ClassId.ARCANA_LORD, 1.);
    weight.put(ClassId.CARDINAL, -0.6);
    weight.put(ClassId.HIEROPHANT, 0.);
    weight.put(ClassId.EVAS_TEMPLAR, 0.8);
    weight.put(ClassId.SWORD_MUSE, 0.5);
    weight.put(ClassId.WIND_RIDER, 0.4);
    weight.put(ClassId.MOONLIGHT_SENTINEL, 0.3);
    weight.put(ClassId.MYSTIC_MUSE, 0.3);
    weight.put(ClassId.ELEMENTAL_MASTER, 1.);
    weight.put(ClassId.EVAS_SAINT, -0.6);
    weight.put(ClassId.SHILLIEN_TEMPLAR, 0.8);
    weight.put(ClassId.SPECTRAL_DANCER, 0.5);
    weight.put(ClassId.GHOST_HUNTER, 0.4);
    weight.put(ClassId.GHOST_SENTINEL, 0.3);
    weight.put(ClassId.STORM_SCREAMER, 0.3);
    weight.put(ClassId.SPECTRAL_MASTER, 1.);
    weight.put(ClassId.SHILLIEN_SAINT, -0.6);
    weight.put(ClassId.TITAN, 0.3);
    weight.put(ClassId.GRAND_KHAVATARI, 0.2);
    weight.put(ClassId.DOMINATOR, 0.1);
    weight.put(ClassId.DOOMCRYER, 0.1);
    weight.put(ClassId.FORTUNE_SEEKER, 0.9);
    weight.put(ClassId.MAESTRO, 0.7);
    weight.put(ClassId.DOOMBRINGER, 0.2);
    weight.put(ClassId.TRICKSTER, 0.5);
    weight.put(ClassId.JUDICATOR, 0.1);
    weight.put(ClassId.M_SOUL_HOUND, 0.3);
    weight.put(ClassId.F_SOUL_HOUND, 0.3);
  }
 
  /**
   * @author Mobius
   */
  public class ZoneListener implements OnZoneEnterLeaveListener
  {
    /**
     * Method onZoneEnter.
     * @param zone Zone
     * @param cha Creature
     * @see lineage2.gameserver.listener.zone.OnZoneEnterLeaveListener#onZoneEnter(Zone, Creature)
     */
    @Override
    public void onZoneEnter(Zone zone, Creature cha)
    {
      if (cha.isPlayer())
      {
        inzone.add(cha.getPlayer());
      }
    }
   
    /**
     * Method onZoneLeave.
     * @param zone Zone
     * @param cha Creature
     * @see lineage2.gameserver.listener.zone.OnZoneEnterLeaveListener#onZoneLeave(Zone, Creature)
     */
    @Override
    public void onZoneLeave(Zone zone, Creature cha)
    {
      if (cha.isPlayer() && inzone.contains(cha.getPlayer()))
      {
        inzone.remove(cha.getPlayer());
      }
    }
  }
 
  /**
   * @author Mobius
   */
  private class BuffTask extends RunnableImpl
  {
    /**
     * Constructor for BuffTask.
     */
    public BuffTask()
    {
      // TODO Auto-generated constructor stub
    }
   
    /**
     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      for (Player izp : inzone)
      {
        if (getBuffLevel(izp) > 0)
        {
          izp.altOnMagicUseTimer(izp, SkillTable.getInstance().getInfo(6885, getBuffLevel(izp)));
        }
      }
    }
  }
 
  /**
   * Method getBuffLevel.
   * @param pc Player
   * @return int
   */
  int getBuffLevel(Player pc)
  {
    if (pc.getParty() == null)
    {
      return 0;
    }
    Party party = pc.getParty();
    if (party.getMemberCount() < 5)
    {
      return 0;
    }
    for (Player p : party)
    {
      if ((p.getLevel() < 80) || !p.isInZone(zone))
      {
        return 0;
      }
    }
    double points = 0;
    int count = party.getMemberCount();
    for (Player p : party)
    {
      points += weight.get(p.getClassId());
    }
    return (int) Math.max(0, Math.min(3, Math.round(points * getCoefficient(count))));
  }
 
  /**
   * Method getCoefficient.
   * @param count int
   * @return double
   */
  private double getCoefficient(int count)
  {
    double cf;
    switch (count)
    {
      case 4:
        cf = 0.7;
        break;
      case 5:
        cf = 0.75;
        break;
      case 6:
        cf = 0.8;
        break;
      case 7:
        cf = 0.85;
        break;
      case 8:
        cf = 0.9;
        break;
      case 9:
        cf = 0.95;
        break;
      default:
        cf = 1;
    }
    return cf;
  }
 
  /**
   * Method onLoad.
   * @see lineage2.gameserver.scripts.ScriptFile#onLoad()
   */
  @Override
  public void onLoad()
  {
    _zoneListener = new ZoneListener();
    zone = ReflectionUtils.getZone("[dragon_valley]");
    zone.addListener(_zoneListener);
    buffTask = ThreadPoolManager.getInstance().scheduleAtFixedRate(new BuffTask(), 1000L, 60000L);
  }
 
  /**
   * Method onReload.
   * @see lineage2.gameserver.scripts.ScriptFile#onReload()
   */
  @Override
  public void onReload()
  {
    buffTask.cancel(false);
    zone.removeListener(_zoneListener);
  }
 
  /**
   * Method onShutdown.
   * @see lineage2.gameserver.scripts.ScriptFile#onShutdown()
   */
  @Override
  public void onShutdown()
  {
  }
}
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