/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.entity.olympiad.OlympiadGame;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.model.quest.Quest;
import lineage2.gameserver.model.quest.QuestState;
import lineage2.gameserver.scripts.ScriptFile;
public class _551_OlympiadStarter extends Quest implements ScriptFile
{
private static final int OLYMPIAD_MANAGER = 31688;
private static final int MEDAL_OF_GLORY = 21874;
private static final int OLYMPIAD_CHEST = 32263;
private static final int OLYMPIAD_CERT1 = 17238;
private static final int OLYMPIAD_CERT2 = 17239;
private static final int OLYMPIAD_CERT3 = 17240;
public _551_OlympiadStarter()
{
super(false);
addStartNpc(OLYMPIAD_MANAGER);
addTalkId(OLYMPIAD_MANAGER);
addQuestItem(OLYMPIAD_CERT1, OLYMPIAD_CERT2, OLYMPIAD_CERT3);
}
@Override
public String onTalk(NpcInstance npc, QuestState st)
{
int npcId = npc.getNpcId();
switch (npcId)
{
case OLYMPIAD_MANAGER:
Player player = st.getPlayer();
if (!player.isNoble() || (player.getLevel() < 75) || (player.getClassLevel() < 4))
{
return "olympiad_operator_q0551_08.htm";
}
if (st.isCreated())
{
if (st.isNowAvailableByTime())
{
return "olympiad_operator_q0551_01.htm";
}
return "olympiad_operator_q0551_06.htm";
}
else if (st.isStarted())
{
if (st.getQuestItemsCount(OLYMPIAD_CERT1, OLYMPIAD_CERT2, OLYMPIAD_CERT3) == 0)
{
return "olympiad_operator_q0551_04.htm";
}
if (st.getQuestItemsCount(OLYMPIAD_CERT3) > 0)
{
st.giveItems(OLYMPIAD_CHEST, 2);
st.giveItems(MEDAL_OF_GLORY, 5);
st.takeItems(OLYMPIAD_CERT1, -1);
st.takeItems(OLYMPIAD_CERT2, -1);
st.takeItems(OLYMPIAD_CERT3, -1);
st.playSound(SOUND_FINISH);
st.exitCurrentQuest(this);
return "olympiad_operator_q0551_07.htm";
}
return "olympiad_operator_q0551_05.htm";
}
break;
}
return null;
}
@Override
public String onEvent(String event, QuestState st, NpcInstance npc)
{
if (event.equalsIgnoreCase("olympiad_operator_q0551_03.htm"))
{
st.setCond(1);
st.setState(STARTED);
st.playSound(SOUND_ACCEPT);
}
else if (event.equalsIgnoreCase("olympiad_operator_q0551_07.htm"))
{
if (st.getQuestItemsCount(OLYMPIAD_CERT3) > 0)
{
st.giveItems(OLYMPIAD_CHEST, 2);
Player player = st.getPlayer();
player.setFame(player.getFame() + 10000, "quest olympiad");
st.takeItems(OLYMPIAD_CERT1, -1);
st.takeItems(OLYMPIAD_CERT2, -1);
st.takeItems(OLYMPIAD_CERT3, -1);
st.playSound(SOUND_FINISH);
st.exitCurrentQuest(this);
}
else if (st.getQuestItemsCount(OLYMPIAD_CERT2) > 0)
{
st.giveItems(OLYMPIAD_CHEST, 2);
Player player = st.getPlayer();
player.setFame(player.getFame() + 6000, "quest olympiad");
st.takeItems(OLYMPIAD_CERT1, -1);
st.takeItems(OLYMPIAD_CERT2, -1);
st.takeItems(OLYMPIAD_CERT3, -1);
st.playSound(SOUND_FINISH);
st.exitCurrentQuest(this);
}
else if (st.getQuestItemsCount(OLYMPIAD_CERT1) > 0)
{
st.giveItems(OLYMPIAD_CHEST, 1);
st.takeItems(OLYMPIAD_CERT1, -1);
st.takeItems(OLYMPIAD_CERT2, -1);
st.takeItems(OLYMPIAD_CERT3, -1);
st.playSound(SOUND_FINISH);
st.exitCurrentQuest(this);
}
}
return event;
}
@Override
public void onOlympiadEnd(OlympiadGame og, QuestState qs)
{
if (qs.getCond() == 1)
{
int count = qs.getInt("count") + 1;
qs.set("count", count);
if (count == 3)
{
qs.giveItems(OLYMPIAD_CERT1, 1);
qs.playSound(SOUND_ITEMGET);
}
else if (count == 5)
{
qs.giveItems(OLYMPIAD_CERT2, 1);
qs.playSound(SOUND_ITEMGET);
}
else if (count == 10)
{
qs.giveItems(OLYMPIAD_CERT3, 1);
qs.setCond(2);
qs.playSound(SOUND_MIDDLE);
}
}
}
@Override
public void onLoad()
{
}
@Override
public void onReload()
{
}
@Override
public void onShutdown()
{
}
}