/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package npc.model.residences.clanhall;
import java.util.List;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.model.entity.events.impl.ClanHallTeamBattleEvent;
import lineage2.gameserver.model.entity.events.objects.CTBTeamObject;
import lineage2.gameserver.model.entity.residence.ClanHall;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.templates.npc.NpcTemplate;
import lineage2.gameserver.utils.Location;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class MatchMassTeleporterInstance extends NpcInstance
{
/**
*
*/
private static final long serialVersionUID = 1L;
/**
* Field _flagId.
*/
private final int _flagId;
/**
* Field _timeout.
*/
private long _timeout;
/**
* Constructor for MatchMassTeleporterInstance.
* @param objectId int
* @param template NpcTemplate
*/
public MatchMassTeleporterInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
_flagId = template.getAIParams().getInteger("flag");
}
/**
* Method showChatWindow.
* @param player Player
* @param val int
* @param arg Object[]
*/
@Override
public void showChatWindow(Player player, int val, Object... arg)
{
ClanHall clanHall = getClanHall();
ClanHallTeamBattleEvent siegeEvent = clanHall.getSiegeEvent();
if (_timeout > System.currentTimeMillis())
{
showChatWindow(player, "residence2/clanhall/agit_mass_teleporter001.htm");
return;
}
if (isInRange(player, INTERACTION_DISTANCE))
{
_timeout = System.currentTimeMillis() + 60000L;
List<CTBTeamObject> locs = siegeEvent.getObjects(ClanHallTeamBattleEvent.TRYOUT_PART);
CTBTeamObject object = locs.get(_flagId);
if (object.getFlag() != null)
{
for (Player $player : World.getAroundPlayers(this, 400, 100))
{
$player.teleToLocation(Location.findPointToStay(object.getFlag(), 100, 125));
}
}
}
}
}