Package npc.model

Source Code of npc.model.OrfenInstance

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package npc.model;

import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.CtrlIntention;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.instances.BossInstance;
import lineage2.gameserver.network.serverpackets.PlaySound;
import lineage2.gameserver.templates.npc.NpcTemplate;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class OrfenInstance extends BossInstance
{
  /**
   *
   */
  private static final long serialVersionUID = 1L;
  /**
   * Field nest.
   */
  public static final Location nest = new Location(43728, 17220, -4342);
  /**
   * Field locs.
   */
  public static final Location[] locs = new Location[]
  {
    new Location(55024, 17368, -5412),
    new Location(53504, 21248, -5496),
    new Location(53248, 24576, -5272)
  };
 
  /**
   * Constructor for OrfenInstance.
   * @param objectId int
   * @param template NpcTemplate
   */
  public OrfenInstance(int objectId, NpcTemplate template)
  {
    super(objectId, template);
  }
 
  /**
   * Method setTeleported.
   * @param flag boolean
   */
  @Override
  public void setTeleported(boolean flag)
  {
    super.setTeleported(flag);
    Location loc = flag ? nest : locs[Rnd.get(locs.length)];
    setSpawnedLoc(loc);
    getAggroList().clear(true);
    getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE, null, null);
    teleToLocation(loc);
  }
 
  /**
   * Method onSpawn.
   */
  @Override
  protected void onSpawn()
  {
    super.onSpawn();
    setTeleported(false);
    broadcastPacketToOthers(new PlaySound(PlaySound.Type.MUSIC, "BS01_A", 1, 0, getLoc()));
  }
 
  /**
   * Method onDeath.
   * @param killer Creature
   */
  @Override
  protected void onDeath(Creature killer)
  {
    broadcastPacketToOthers(new PlaySound(PlaySound.Type.MUSIC, "BS02_D", 1, 0, getLoc()));
    super.onDeath(killer);
  }
 
  /**
   * Method reduceCurrentHp.
   * @param damage double
   * @param reflectableDamage double
   * @param attacker Creature
   * @param skill Skill
   * @param awake boolean
   * @param standUp boolean
   * @param directHp boolean
   * @param canReflect boolean
   * @param transferDamage boolean
   * @param isDot boolean
   * @param sendMessage boolean
   */
  @Override
  public void reduceCurrentHp(double damage, double reflectableDamage, Creature attacker, Skill skill, boolean awake, boolean standUp, boolean directHp, boolean canReflect, boolean transferDamage, boolean isDot, boolean sendMessage)
  {
    super.reduceCurrentHp(damage, reflectableDamage, attacker, skill, awake, standUp, directHp, canReflect, transferDamage, isDot, sendMessage);
    if (!isTeleported() && (getCurrentHpPercents() <= 50))
    {
      setTeleported(true);
    }
  }
}
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