/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.residences.clanhall;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.Zone;
import lineage2.gameserver.model.entity.events.impl.ClanHallSiegeEvent;
import lineage2.gameserver.model.entity.events.objects.SpawnExObject;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.network.serverpackets.components.NpcString;
import lineage2.gameserver.scripts.Functions;
import lineage2.gameserver.tables.SkillTable;
import lineage2.gameserver.utils.PositionUtils;
import lineage2.gameserver.utils.ReflectionUtils;
import ai.residences.SiegeGuardFighter;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class AlfredVonHellmann extends SiegeGuardFighter
{
/**
* Field DAMAGE_SKILL.
*/
public static final Skill DAMAGE_SKILL = SkillTable.getInstance().getInfo(5000, 1);
/**
* Field DRAIN_SKILL.
*/
public static final Skill DRAIN_SKILL = SkillTable.getInstance().getInfo(5001, 1);
/**
* Field ZONE_3.
*/
private static final Zone ZONE_3 = ReflectionUtils.getZone("lidia_zone3");
/**
* Constructor for AlfredVonHellmann.
* @param actor NpcInstance
*/
public AlfredVonHellmann(NpcInstance actor)
{
super(actor);
}
/**
* Method onEvtSpawn.
*/
@Override
public void onEvtSpawn()
{
super.onEvtSpawn();
ZONE_3.setActive(true);
Functions.npcShout(getActor(), NpcString.HEH_HEH_I_SEE_THAT_THE_FEAST_HAS_BEGAN_BE_WARY_THE_CURSE_OF_THE_HELLMANN_FAMILY_HAS_POISONED_THIS_LAND);
}
/**
* Method onEvtDead.
* @param killer Creature
*/
@Override
public void onEvtDead(Creature killer)
{
final NpcInstance actor = getActor();
super.onEvtDead(killer);
ZONE_3.setActive(false);
Functions.npcShout(actor, NpcString.AARGH_IF_I_DIE_THEN_THE_MAGIC_FORCE_FIELD_OF_BLOOD_WILL);
final ClanHallSiegeEvent siegeEvent = actor.getEvent(ClanHallSiegeEvent.class);
if (siegeEvent == null)
{
return;
}
final SpawnExObject spawnExObject = siegeEvent.getFirstObject(ClanHallSiegeEvent.BOSS);
final NpcInstance lidiaNpc = spawnExObject.getFirstSpawned();
if (lidiaNpc.getCurrentHpRatio() == 1.)
{
lidiaNpc.setCurrentHp(lidiaNpc.getMaxHp() >> 1, true);
}
}
/**
* Method onEvtAttacked.
* @param attacker Creature
* @param damage int
*/
@Override
public void onEvtAttacked(Creature attacker, int damage)
{
final NpcInstance actor = getActor();
super.onEvtAttacked(attacker, damage);
if ((PositionUtils.calculateDistance(attacker, actor, false) > 300.) && Rnd.chance(0.13))
{
addTaskCast(attacker, DRAIN_SKILL);
}
final Creature target = actor.getAggroList().getMostHated();
if ((target.equals(attacker)) && Rnd.chance(0.3))
{
addTaskCast(attacker, DAMAGE_SKILL);
}
}
}