/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.hermunkus_message;
import instances.MemoryOfDisaster;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.DefaultAI;
import lineage2.gameserver.model.entity.Reflection;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.network.serverpackets.components.NpcString;
import lineage2.gameserver.scripts.Functions;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class DarkElves extends DefaultAI
{
/**
* Field TEXT.
*/
private static final NpcString[] TEXT =
{
NpcString.GAH_SHILEN_WHY_MUST_YOU_MAKE_US_SUFFER,
NpcString.SHILEN_ABANDONED_US_IT_IS_OUR_TIME_TO_DIE,
NpcString.WITH_OUR_SACRIFICE_WILL_WE_FULLFILL_THE_PROPHECY,
NpcString.BLOODY_RAIN_PLAGUE_DEATH_SHE_IS_NEAR,
NpcString.ARHHHH,
NpcString.WE_OFFER_OUR_BLOOD_AS_A_SACRIFICE_SHILEN_SEE_US,
NpcString.WILL_DARK_ELVES_BE_FORGOTTEN_AFTER_WHAT_WE_HAVE_DONE,
NpcString.UNBELIEVERS_RUN_DEATH_WILL_FOLLOW_YOU,
NpcString.I_CURSE_OUR_BLOOD_I_DESPISE_WHAT_WE_ARE_SHILEN
};
/**
* Constructor for DarkElves.
* @param actor NpcInstance
*/
public DarkElves(NpcInstance actor)
{
super(actor);
}
/**
* Method onEvtScriptEvent.
* @param event String
* @param arg1 Object
* @param arg2 Object
*/
@Override
protected void onEvtScriptEvent(String event, Object arg1, Object arg2)
{
if (event.equalsIgnoreCase("START_DIE"))
{
addTimer(1, 2500);
}
}
/**
* Method onEvtTimer.
* @param timerId int
* @param arg1 Object
* @param arg2 Object
*/
@Override
protected void onEvtTimer(int timerId, Object arg1, Object arg2)
{
if (timerId == 1)
{
if (Rnd.chance(50))
{
Functions.npcSayInRange(getActor(), 1000, TEXT[Rnd.get(TEXT.length)]);
}
final Reflection r = getActor().getReflection();
if (r instanceof MemoryOfDisaster)
{
((MemoryOfDisaster) r).dieNextElf();
}
getActor().doDie(getActor());
}
}
}