Package ai.hellbound

Source Code of ai.hellbound.Tully$UnspawnAndExplode

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.hellbound;

import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.GameObjectsStorage;
import lineage2.gameserver.model.SimpleSpawner;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.scripts.Functions;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Tully extends Fighter
{
  /**
   * Field locSD.
   */
  private static final Location[] locSD =
  {
    new Location(-12524, 273932, -9014, 49151),
    new Location(-10831, 273890, -9040, 81895),
    new Location(-10817, 273986, -9040, -16452),
    new Location(-13773, 275119, -9040, 8428),
    new Location(-11547, 271772, -9040, -19124),
  };
  /**
   * Field locFTT.
   */
  private static final Location[] locFTT =
  {
    new Location(-10832, 273808, -9040, 0),
    new Location(-10816, 274096, -9040, 14964),
    new Location(-13824, 275072, -9040, -24644),
    new Location(-11504, 271952, -9040, 9328),
  };
  /**
   * Field s.
   */
  private boolean s = false;
  /**
   * Field removable_ghost.
   */
  static NpcInstance removable_ghost = null;
 
  /**
   * Constructor for Tully.
   * @param actor NpcInstance
   */
  public Tully(NpcInstance actor)
  {
    super(actor);
  }
 
  /**
   * Method onEvtDead.
   * @param killer Creature
   */
  @Override
  protected void onEvtDead(Creature killer)
  {
    for (Location element : locSD)
    {
      try
      {
        SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(32371));
        sp.setLoc(element);
        sp.doSpawn(true);
        if (!s)
        {
          Functions.npcShout(sp.getLastSpawn(), "Self Destruction mechanism launched: 10 minutes to explosion");
          s = true;
        }
      }
      catch (Exception e)
      {
        e.printStackTrace();
      }
    }
    for (Location element : locFTT)
    {
      try
      {
        SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(22392));
        sp.setLoc(element);
        sp.doSpawn(true);
      }
      catch (Exception e)
      {
        e.printStackTrace();
      }
    }
    try
    {
      final SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(32370));
      sp.setLoc(new Location(-11984, 272928, -9040, 23644));
      sp.doSpawn(true);
      removable_ghost = sp.getLastSpawn();
    }
    catch (Exception e)
    {
      e.printStackTrace();
    }
    ThreadPoolManager.getInstance().schedule(new UnspawnAndExplode(), 600 * 1000L);
    super.onEvtDead(killer);
  }
 
  /**
   * @author Mobius
   */
  static private class UnspawnAndExplode extends RunnableImpl
  {
    /**
     * Constructor for UnspawnAndExplode.
     */
    UnspawnAndExplode()
    {
      // empty method
    }
   
    /**
     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      for (NpcInstance npc : GameObjectsStorage.getAllByNpcId(32371, true))
      {
        npc.deleteMe();
      }
      for (NpcInstance npc : GameObjectsStorage.getAllByNpcId(22392, true))
      {
        npc.deleteMe();
      }
      if (removable_ghost != null)
      {
        removable_ghost.deleteMe();
      }
    }
  }
}
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