Package ai

Source Code of ai.Pterosaur

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;

import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.DefaultAI;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Pterosaur extends DefaultAI
{
  /**
   * Field points.
   */
  private static final Location[] points =
  {
    new Location(3964, -7496, -3488),
    new Location(7093, -6207, -3447),
    new Location(7838, -7407, -3616),
    new Location(7155, -9208, -1467),
    new Location(7667, -10459, -3687),
    new Location(9431, -11590, -3979),
    new Location(8241, -13708, -3731),
    new Location(8417, -15135, -3698),
    new Location(7604, -15878, -3703),
    new Location(7835, -18087, -3564),
    new Location(7880, -20446, -3520),
    new Location(6889, -21556, -3430),
    new Location(5506, -21796, -3350),
    new Location(5350, -20690, -3511),
    new Location(3718, -19280, -3523),
    new Location(2819, -17029, -3583),
    new Location(2394, -14635, -3334),
    new Location(3169, -13397, -3609),
    new Location(2596, -11971, -3601),
    new Location(2040, -9636, -3546),
    new Location(2910, -7033, -3315),
    new Location(5099, -6510, -3396),
    new Location(5895, -8563, -3656),
    new Location(3970, -9894, -3684),
    new Location(5994, -10320, -3651),
    new Location(6468, -11106, -3660),
    new Location(7273, -18036, -3657),
    new Location(5827, -20411, -3527),
    new Location(4708, -18472, -3702),
    new Location(4104, -15834, -3609),
    new Location(5770, -15281, -3692),
    new Location(7596, -19798, -3631),
    new Location(10069, -22629, -3716),
    new Location(10015, -23379, -3714),
    new Location(8079, -22995, -3741),
    new Location(5846, -23514, -3756),
    new Location(5683, -24093, -3776),
    new Location(4663, -24953, -4166),
    new Location(7631, -25726, -4115),
    new Location(9875, -27738, -4417),
    new Location(11293, -27864, -4439),
    new Location(11058, -25030, -3688),
    new Location(11074, -23164, -3675),
    new Location(10370, -22899, -3704),
    new Location(9788, -24086, -3762),
    new Location(11039, -24780, -3669),
    new Location(11341, -23669, -3669),
    new Location(8189, -20399, -3500),
    new Location(6438, -20501, -3573),
    new Location(4972, -17586, -3728),
    new Location(6393, -13759, -3729),
    new Location(8841, -13530, -3891),
    new Location(9567, -12500, -3986),
    new Location(9023, -11165, -3996),
    new Location(7626, -11191, -3973),
    new Location(7341, -12035, -3937),
    new Location(11039, -24780, -3669),
    new Location(8234, -13204, -3986),
    new Location(9316, -12869, -3989),
    new Location(6935, -7852, -3685)
  };
  /**
   * Field current_point.
   */
  private int current_point = -1;
  /**
   * Field wait_timeout.
   */
  private long wait_timeout = 0;
  /**
   * Field wait.
   */
  private boolean wait = false;
 
  /**
   * Constructor for Pterosaur.
   * @param actor NpcInstance
   */
  public Pterosaur(NpcInstance actor)
  {
    super(actor);
  }
 
  /**
   * Method onEvtSpawn.
   */
  @Override
  protected void onEvtSpawn()
  {
    final NpcInstance actor = getActor();
    actor.setFlying(true);
    actor.setHasChatWindow(false);
    super.onEvtSpawn();
  }
 
  /**
   * Method isGlobalAI.
   * @return boolean
   */
  @Override
  public boolean isGlobalAI()
  {
    return true;
  }
 
  /**
   * Method thinkActive.
   * @return boolean
   */
  @Override
  protected boolean thinkActive()
  {
    final NpcInstance actor = getActor();
    if (actor.isDead())
    {
      return true;
    }
    if (_def_think)
    {
      if (doTask())
      {
        clearTasks();
      }
      return true;
    }
    final long now = System.currentTimeMillis();
    if ((now > wait_timeout) && ((current_point > -1) || Rnd.chance(5)))
    {
      if (!wait)
      {
        switch (current_point)
        {
          case 0:
          case 8:
            wait_timeout = now + 10000;
            wait = false;
            return true;
        }
      }
      wait_timeout = 0;
      wait = true;
      current_point++;
      if (current_point >= points.length)
      {
        current_point = 0;
      }
      addTaskMove(points[current_point], false);
      doTask();
      return true;
    }
    if (randomAnimation())
    {
      return true;
    }
    return false;
  }
 
  /**
   * Method onEvtAttacked.
   * @param attacker Creature
   * @param damage int
   */
  @Override
  protected void onEvtAttacked(Creature attacker, int damage)
  {
    // empty method
  }
 
  /**
   * Method onEvtAggression.
   * @param target Creature
   * @param aggro int
   */
  @Override
  protected void onEvtAggression(Creature target, int aggro)
  {
    // empty method
  }
}
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