Package ai

Source Code of ai.Gargos

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;

import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.scripts.Functions;
import lineage2.gameserver.tables.SkillTable;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Gargos extends Fighter
{
  /**
   * Field _lastFire.
   */
  private long _lastFire;
 
  /**
   * Constructor for Gargos.
   * @param actor NpcInstance
   */
  public Gargos(NpcInstance actor)
  {
    super(actor);
  }
 
  /**
   * Method thinkActive.
   * @return boolean
   */
  @Override
  protected boolean thinkActive()
  {
    return super.thinkActive() || thinkFire();
  }
 
  /**
   * Method thinkFire.
   * @return boolean
   */
  protected boolean thinkFire()
  {
    if ((System.currentTimeMillis() - _lastFire) > 60000L)
    {
      final NpcInstance actor = getActor();
      Functions.npcSayCustomMessage(actor, "scripts.ai.Gargos.fire");
      actor.doCast(SkillTable.getInstance().getInfo(5705, 1), actor, false);
      _lastFire = System.currentTimeMillis();
      return true;
    }
    return false;
  }
}
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