package com.googlecode.jumpnevolve.tests.game;
import com.googlecode.jumpnevolve.game.Level;
import com.googlecode.jumpnevolve.game.Levelloader;
import com.googlecode.jumpnevolve.graphics.SlickEngine;
public class LevelTest {
public static void main(String[] args) {
SlickEngine engine = SlickEngine.getInstance();
engine.setTargetFrameRate(100);
Level level = Levelloader
.asyncLoadLevel("resources/levels/up-to-the-sky.txt");
engine.switchState(level);
engine.start();
}
}