package dwlab.core;
import static playn.core.PlayN.*;
import playn.core.Game;
import playn.core.Image;
import playn.core.ImageLayer;
public class test extends Game.Default {
public test() {
super(33); // call update every 33ms (30 times per second)
}
@Override
public void init() {
// create and add background image layer
Image bgImage = assets().getImage("images/bg.png");
ImageLayer bgLayer = graphics().createImageLayer(bgImage);
graphics().rootLayer().add(bgLayer);
}
@Override
public void update(int delta) {
}
@Override
public void paint(float alpha) {
// the background automatically paints itself, so no need to do anything here!
}
}