Package org.lwjgl.test.opengles

Source Code of org.lwjgl.test.opengles.MappedIndexedVBOTest

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
*   notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
*   notice, this list of conditions and the following disclaimer in the
*   documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
*   its contributors may be used to endorse or promote products derived
*   from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

/**
* $Id: VBOIndexTest.java 2983 2008-04-07 18:36:09Z matzon $
*
* Simple java test program.
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision: 2983 $
*/

package org.lwjgl.test.opengles;

import org.lwjgl.BufferUtils;
import org.lwjgl.Sys;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;
import org.lwjgl.opengles.GLContext;
import org.lwjgl.opengles.PixelFormat;

import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;

import static org.lwjgl.opengles.GLES20.*;
import static org.lwjgl.opengles.OESMapbuffer.*;
import static org.lwjgl.test.opengles.util.GLMatrix.*;

public final class MappedIndexedVBOTest {

  static {
    try {
      //find first display mode that allows us 640*480*16
      int mode = -1;
      DisplayMode[] modes = Display.getAvailableDisplayModes();
      for ( int i = 0; i < modes.length; i++ ) {
        if ( modes[i].getWidth() == 640
             && modes[i].getHeight() == 480
             && modes[i].getBitsPerPixel() >= 16 ) {
          mode = i;
          break;
        }
      }
      if ( mode != -1 ) {
        //select above found displaymode
        System.out.println("Setting display mode to " + modes[mode]);
        Display.setDisplayMode(modes[mode]);
        System.out.println("Created display.");
      }
    } catch (Exception e) {
      System.err.println("Failed to create display due to " + e);
    }
  }

  static {
    try {
      Display.create(new PixelFormat());
      System.out.println("Created OpenGL.");

      if ( !GLContext.getCapabilities().GL_OES_mapbuffer ) {
        System.out.println("GL_OES_mapbuffer is not supported, quitting!");
        System.exit(0);
      }
    } catch (Exception e) {
      System.err.println("Failed to create OpenGL due to " + e);
      System.exit(1);
    }
  }

  /** Is the game finished? */
  private static boolean finished;

  /** A rotating square! */
  private static float       angle;
  private static int         buffer_id;
  private static int         indices_buffer_id;
  private static FloatBuffer vertices;
  private static ByteBuffer  mapped_buffer;
  private static FloatBuffer mapped_float_buffer;
  private static IntBuffer   indices;
  private static ByteBuffer  mapped_indices_buffer;
  private static IntBuffer   mapped_indices_int_buffer;

  private static QuadRenderer renderer;

  public static void main(String[] arguments) {
    try {
      init();
      while ( !finished ) {
        Display.update();
        Display.sync(30);

        if ( !Display.isVisible() )
          Thread.sleep(200);
        else if ( Display.isCloseRequested() )
          System.exit(0);

        mainLoop();
        render();
      }
    } catch (Throwable t) {
      t.printStackTrace();
    } finally {
      cleanup();
    }
    System.exit(0);
  }

  /** All calculations are done in here */
  private static void mainLoop() {
    angle += 1f;
    if ( angle > 360.0f )
      angle = 0.0f;

    if ( Mouse.getDX() != 0 || Mouse.getDY() != 0 || Mouse.getDWheel() != 0 )
      System.out.println("Mouse moved " + Mouse.getDX() + " " + Mouse.getDY() + " " + Mouse.getDWheel());
    for ( int i = 0; i < Mouse.getButtonCount(); i++ )
      if ( Mouse.isButtonDown(i) )
        System.out.println("Button " + i + " down");
    if ( Keyboard.isKeyDown(Keyboard.KEY_ESCAPE) )
      finished = true;
    for ( int i = 0; i < Keyboard.getNumKeyboardEvents(); i++ ) {
      Keyboard.next();
      if ( Keyboard.getEventKey() == Keyboard.KEY_ESCAPE && Keyboard.getEventKeyState() )
        finished = true;
      if ( Keyboard.getEventKey() == Keyboard.KEY_T && Keyboard.getEventKeyState() )
        System.out.println("Current time: " + Sys.getTime());
    }
  }

  /** All rendering is done in here */
  private static void render() {
    glClear(GL_COLOR_BUFFER_BIT);

    glPushMatrix();
    glTranslatef(Display.getDisplayMode().getWidth() / 2, Display.getDisplayMode().getHeight() / 2, 0.0f);
    glRotatef(angle, 0, 0, 1.0f);

    renderer.setMVPUniform();

    ByteBuffer new_mapped_buffer = glMapBufferOES(GL_ARRAY_BUFFER, GL_WRITE_ONLY_OES, mapped_buffer);
    if ( new_mapped_buffer != mapped_buffer ) {
      mapped_buffer = new_mapped_buffer;
      mapped_float_buffer = new_mapped_buffer.asFloatBuffer();
    }

    new_mapped_buffer = glMapBufferOES(GL_ELEMENT_ARRAY_BUFFER, GL_WRITE_ONLY_OES, mapped_indices_buffer);
    if ( new_mapped_buffer != mapped_indices_buffer ) {
      mapped_indices_buffer = new_mapped_buffer;
      mapped_indices_int_buffer = new_mapped_buffer.asIntBuffer();
    }

    mapped_float_buffer.rewind();
    vertices.rewind();
    mapped_float_buffer.put(vertices);

    mapped_indices_int_buffer.rewind();
    indices.rewind();
    mapped_indices_int_buffer.put(indices);
    if ( glUnmapBufferOES(GL_ARRAY_BUFFER) &&
         glUnmapBufferOES(GL_ELEMENT_ARRAY_BUFFER) ) {
      glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0);
    }

    glPopMatrix();
  }

  /** Initialize */
  private static void init() throws Exception {
    System.out.println("Timer resolution: " + Sys.getTimerResolution());

    // Go into orthographic projection mode.
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    glOrtho(0, Display.getDisplayMode().getWidth(), 0, Display.getDisplayMode().getHeight(), -1.0f, 1.0f);

    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
    glViewport(0, 0, Display.getDisplayMode().getWidth(), Display.getDisplayMode().getHeight());

    final IntBuffer int_buffer = BufferUtils.createIntBuffer(2);
    glGenBuffers(int_buffer);
    buffer_id = int_buffer.get(0);
    indices_buffer_id = int_buffer.get(1);

    glBindBuffer(GL_ARRAY_BUFFER, buffer_id);
    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indices_buffer_id);

    vertices = BufferUtils.createFloatBuffer(2 * 4);
    vertices
      .put(-50).put(-50)
      .put(50).put(-50)
      .put(-50).put(50)
      .put(50).put(50);
    vertices.rewind();

    indices = BufferUtils.createIntBuffer(4);
    indices.put(0).put(1).put(2).put(3);
    indices.rewind();

    glBufferData(GL_ARRAY_BUFFER, 2 * 4 * 4, GL_STREAM_DRAW);
    glBufferData(GL_ELEMENT_ARRAY_BUFFER, 4 * 4, GL_STREAM_DRAW);

    renderer = new QuadRenderer();
  }

  /** Cleanup */
  private static void cleanup() {
    renderer.cleanup();

    IntBuffer int_buffer = BufferUtils.createIntBuffer(2);
    int_buffer.put(0, buffer_id);
    int_buffer.put(1, indices_buffer_id);

    glDeleteBuffers(int_buffer);

    Display.destroy();
  }

}
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