Package org.newdawn.slick.tests

Source Code of org.newdawn.slick.tests.InputTest$Line

package org.newdawn.slick.tests;
 
import java.util.ArrayList;

import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.util.Log;

/**
* A test for input
*
* @author kevin
*/
public class InputTest extends BasicGame {
  /** The message to be displayed */
  private String message = "Press any key, mouse button, or drag the mouse";
  /** The lines to be drawn on the screen */
  private ArrayList lines = new ArrayList();
  /** True if the mouse button is down */
  private boolean buttonDown;
  /** The x position of our controlled stuff */
  private float x;
  /** The y position of our controlled stuff */
  private float y;
  /** The colors */
  private Color[] cols = new Color[] {Color.red, Color.green, Color.blue, Color.white, Color.magenta, Color.cyan};
  /** The current color index */
  private int index;
  /** The input syste being polled */
  private Input input;
  /** The scroll box */
  private int ypos;
  /** The container holding this test */
  private AppGameContainer app;
 
  /** True if space is down */
  private boolean space;
  /** True if left shift is down */
  private boolean lshift;
  /** True if right shift is down */
  private boolean rshift;
 
  /**
   * Create a new input test
   */
  public InputTest() {
    super("Input Test");
  }
 
  /**
   * @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
   */
  public void init(GameContainer container) throws SlickException {
    if (container instanceof AppGameContainer) {
      app = (AppGameContainer) container;
    }
   
    input = container.getInput();
    x = 300;
    y = 300;
  }

  /**
   * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
   */
  public void render(GameContainer container, Graphics g) {
        g.drawString("left shift down: "+lshift, 100, 240);
        g.drawString("right shift down: "+rshift, 100, 260);
        g.drawString("space down: "+space, 100, 280);
       
    g.setColor(Color.white);
    g.drawString(message, 10, 50);
    g.drawString(""+container.getInput().getMouseY(), 10, 400);
    g.drawString("Use the primary gamepad to control the blob, and hit a gamepad button to change the color", 10, 90);

    for (int i=0;i<lines.size();i++) {
      Line line = (Line) lines.get(i);
      line.draw(g);
    }
   
    g.setColor(cols[index]);
    g.fillOval((int) x, (int) y, 50, 50);
    g.setColor(Color.yellow);
    g.fillRect(50,200+ypos,40,40);
  }

  /**
   * @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
   */
  public void update(GameContainer container, int delta) {
        lshift = container.getInput().isKeyDown(Input.KEY_LSHIFT);
        rshift = container.getInput().isKeyDown(Input.KEY_RSHIFT);
        space = container.getInput().isKeyDown(Input.KEY_SPACE);
       
    if (controllerLeft[0]) {
      x -= delta * 0.1f;
    }
    if (controllerRight[0]) {
      x += delta * 0.1f;
    }
    if (controllerUp[0]) {
      y -= delta * 0.1f;
    }
    if (controllerDown[0]) {
      y += delta * 0.1f;
    }
  }

  /**
   * @see org.newdawn.slick.BasicGame#keyPressed(int, char)
   */
  public void keyPressed(int key, char c) {
    if (key == Input.KEY_ESCAPE) {
      System.exit(0);
    }
    if (key == Input.KEY_F1) {
      if (app != null) {
        try {
          app.setDisplayMode(600, 600, false);
          app.reinit();
        } catch (Exception e) { Log.error(e); }
      }
    }
  }

  /**
   * @see org.newdawn.slick.BasicGame#keyReleased(int, char)
   */
  public void keyReleased(int key, char c) {
    message = "You pressed key code "+key+" (character = "+c+")";
  }

  /**
   * @see org.newdawn.slick.BasicGame#mousePressed(int, int, int)
   */
  public void mousePressed(int button, int x, int y) {
    if (button == 0) {
      buttonDown = true;
    }
   
    message = "Mouse pressed "+button+" "+x+","+y;
  }

  /**
   * @see org.newdawn.slick.BasicGame#mouseReleased(int, int, int)
   */
  public void mouseReleased(int button, int x, int y) {
    if (button == 0) {
      buttonDown = false;
    }
   
    message = "Mouse released "+button+" "+x+","+y;
  }

  /**
   * @see org.newdawn.slick.BasicGame#mouseWheelMoved(int)
   */
  public void mouseWheelMoved(int change) {
    message = "Mouse wheel moved: "+change;
   
    if (change < 0) {
      ypos -= 10;
    }
    if (change > 0) {
      ypos += 10;
    }
  }
 
  /**
   * @see org.newdawn.slick.BasicGame#mouseMoved(int, int, int, int)
   */
  public void mouseMoved(int oldx, int oldy, int newx, int newy) {
    if (buttonDown) {
      lines.add(new Line(oldx,oldy,newx,newy));
    }
  }
 
  /**
   * A line that has been drawn by the user
   *
   * @author kevin
   */
  private class Line {
    /** The start x position */
    private int oldx;
    /** The start y position */
    private int oldy;
    /** The end x position */
    private int newx;
    /** The end y position */
    private int newy;
   
    /**
     * Create a new line
     *
     * @param oldx The start x position
     * @param oldy The start y position
     * @param newx The end x position
     * @param newy The end y position
     */
    public Line(int oldx, int oldy,int newx,int newy) {
      this.oldx = oldx;
      this.oldy = oldy;
      this.newx = newx;
      this.newy = newy;
    }
   
    /**
     * Draw the line to the provided graphics context
     *
     * @param g The graphics context on which to draw the line
     */
    public void draw(Graphics g) {
      g.drawLine(oldx, oldy, newx, newy);
    }
  }

  /**
   * @see org.newdawn.slick.BasicGame#controllerButtonPressed(int, int)
   */
  public void controllerButtonPressed(int controller, int button) {
    super.controllerButtonPressed(controller, button);
   
    index ++;
    index %= cols.length;
  }
 
  /**
   * Entry point to our test
   *
   * @param argv The arguments passed into our test
    */
  public static void main(String[] argv) {
    try {
      AppGameContainer container = new AppGameContainer(new InputTest());
      container.setDisplayMode(800,600,false);
      container.start();
    } catch (SlickException e) {
      e.printStackTrace();
    }
  }
}
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