package k8.buffer;
import k8.buffer.var.VARVerticesBuffer;
import k8.buffer.vbo.VBOVerticesBuffer;
import org.lwjgl.opengl.GLContext;
public abstract class VerticesBuffer extends Buffer {
/**
* Creates an instance of VerticesBuffer.
*
* @param initialcapacity
* Initial capacity (number of vertices)
*/
public VerticesBuffer(int initialcapacity) {
super(3*initialcapacity);
}
/**
* Gets an instance of VerticesBuffer.
*
* @param initialcapacity
* Initial capacity (number of vertices)
*/
public static VerticesBuffer getInstance(int initialcapacity) {
return ( GLContext.getCapabilities().GL_ARB_vertex_buffer_object ) ? new VBOVerticesBuffer(initialcapacity) : new VARVerticesBuffer(initialcapacity);
}
/** Gets a Slice of this buffer */
public Slice getSlice() {
return getSlice(36);
}
/** Tells OpenGL this buffer contains the vertices */
public abstract void glVertexPointer();
}