Package net.anzix.fsz.proceduralterrain

Source Code of net.anzix.fsz.proceduralterrain.ProceduralTextureSource

package net.anzix.fsz.proceduralterrain;

import java.nio.ByteBuffer;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.locks.ReentrantLock;

import com.ardor3d.extension.terrain.client.TextureConfiguration;
import com.ardor3d.extension.terrain.client.TextureSource;
import com.ardor3d.extension.terrain.util.Tile;
import com.ardor3d.image.TextureStoreFormat;
import com.ardor3d.math.ColorRGBA;
import com.ardor3d.math.type.ReadOnlyColorRGBA;
import com.ardor3d.util.geom.BufferUtils;
import com.google.common.collect.Maps;

/**
*
* @author elcsiga
*/

public class ProceduralTextureSource implements TextureSource {
    private final NominalHeightGenerator nominalHeightGenerator;
    private final LayerStructure layerStructure;

    private static final int tileSize = 128;
    private static final int availableClipmapLevels = 8;

    //private final ReadOnlyColorRGBA[] terrainColors;

    private final ReentrantLock textureLock = new ReentrantLock();
    private final ThreadLocal<ByteBuffer> tileDataPool = new ThreadLocal<ByteBuffer>() {
        @Override
        protected ByteBuffer initialValue() {
            return BufferUtils.createByteBufferOnHeap(tileSize * tileSize * 3);
        }
    };

    public ProceduralTextureSource(NominalHeightGenerator nominalHeightGenerator, LayerStructure layerStructure) {
        this.nominalHeightGenerator = nominalHeightGenerator;
        this.layerStructure = layerStructure;
    }

    @Override
    public TextureConfiguration getConfiguration() throws Exception {
        final Map<Integer, TextureStoreFormat> textureStoreFormat = Maps.newHashMap();
        textureStoreFormat.put(0, TextureStoreFormat.RGB8);

        return new TextureConfiguration(availableClipmapLevels, textureStoreFormat, tileSize, 1f, false, false);
    }

    @Override
    public Set<Tile> getValidTiles(final int clipmapLevel, final int tileX, final int tileY, final int numTilesX,
            final int numTilesY) throws Exception {
        return null;
    }

    @Override
    public Set<Tile> getInvalidTiles(final int clipmapLevel, final int tileX, final int tileY, final int numTilesX,
            final int numTilesY) throws Exception {
        return null;
    }

    @Override
    public int getContributorId(final int clipmapLevel, final Tile tile) {
        return 0;
    }

    @Override
    public ByteBuffer getTile(final int clipmapLevel, final Tile tile) throws Exception {
        final ByteBuffer data = tileDataPool.get();
        final int tileX = tile.getX();
        final int tileY = tile.getY();

        final int baseClipmapLevel = availableClipmapLevels - clipmapLevel - 1;

        textureLock.lock();
        try {
            for (int y = 0; y < tileSize; y++) {
                for (int x = 0; x < tileSize; x++) {
                    if (Thread.interrupted()) {
                        return null;
                    }

                    final int heightX = (tileX * tileSize + x);
                    final int heightY = (tileY * tileSize + y);

                    float nominalHeight1 = nominalHeightGenerator.getHeight(heightX << baseClipmapLevel, heightY << baseClipmapLevel);
                    PositionInfo positionInfo1 = layerStructure.getPositionInfo(nominalHeight1, heightX << baseClipmapLevel, heightY << baseClipmapLevel);
                    float nominalHeight2 = nominalHeightGenerator.getHeight(heightX << baseClipmapLevel, (heightY+1) << baseClipmapLevel);
                    PositionInfo positionInfo2 = layerStructure.getPositionInfo(nominalHeight2, heightX << baseClipmapLevel, (heightY+1) << baseClipmapLevel);
               
                    final float eval1 = positionInfo1.getRealHeight();
                    final float eval2 = positionInfo2.getRealHeight();

                    float shadow = ((eval2 - eval1) / (float) (1 << baseClipmapLevel)) * positionInfo1.getLayer().getLightMapShadowColorScale() + 0.5f;
                    if (shadow < 0.0f) shadow = 0.0f;
                    else if (shadow > 1.0f) shadow = 1.0f;

                    final ReadOnlyColorRGBA layerColor = positionInfo1.getLayer().getColor();
                    final int index = (x + y * tileSize) * 3;
                    data.put(index,     (byte) (layerColor.getRed()*shadow * 255));
                    data.put(index + 1, (byte) (layerColor.getGreen()*shadow * 255));
                    data.put(index + 2, (byte) (layerColor.getBlue()*shadow * 255));
                }
            }
        } finally {
            textureLock.unlock();
        }
        return data;
    }
}
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