Package com.l2client.test

Source Code of com.l2client.test.TestMonkeyHead

/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
*   notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
*   notice, this list of conditions and the following disclaimer in the
*   documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
*   may be used to endorse or promote products derived from this software
*   without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

package com.l2client.test;

import com.jme3.app.SimpleApplication;
import com.jme3.light.DirectionalLight;
import com.jme3.light.PointLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Sphere;
import com.l2client.util.GrassLayerUtil;

public class TestMonkeyHead extends SimpleApplication {

    float angle;
    PointLight pl;
    Spatial lightMdl;

    public static void main(String[] args){
        TestMonkeyHead app = new TestMonkeyHead();
        app.start();
    }

    @Override
    public void simpleInitApp() {
        viewPort.setBackgroundColor(ColorRGBA.DarkGray);

        Spatial bumpy = (Spatial) assetManager.loadModel("Models/MonkeyHead/MonkeyHead.mesh.xml");
        rootNode.attachChild(bumpy);

        lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
        lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
        rootNode.attachChild(lightMdl);

        // flourescent main light
        pl = new PointLight();
        pl.setColor(new ColorRGBA(0.88f, 0.92f, 0.95f, 1.0f));
        rootNode.addLight(pl);

        // sunset light
        DirectionalLight dl = new DirectionalLight();
        dl.setDirection(new Vector3f(-0.1f,-0.7f,1).normalizeLocal());
        dl.setColor(new ColorRGBA(0.44f, 0.30f, 0.20f, 1.0f));
        rootNode.addLight(dl);

        // skylight
        dl = new DirectionalLight();
        dl.setDirection(new Vector3f(-0.6f,-1,-0.6f).normalizeLocal());
        dl.setColor(new ColorRGBA(0.10f, 0.22f, 0.44f, 1.0f));
        rootNode.addLight(dl);

        // white ambient light
        dl = new DirectionalLight();
        dl.setDirection(new Vector3f(1, -0.5f,-0.1f).normalizeLocal());
        dl.setColor(new ColorRGBA(0.50f, 0.40f, 0.50f, 1.0f));
        rootNode.addLight(dl);
       
        rootNode.attachChild(GrassLayerUtil.createPatchField(bumpy, assetManager, "/vegetation/grass/grass/g3.tga",
            1.2f, 1.5f, 1f, 0.1f, 0f,0f,0.0f,0,1));
    }

    @Override
    public void simpleUpdate(float tpf){
        angle += tpf * 0.25f;
        angle %= FastMath.TWO_PI;

        pl.setPosition(new Vector3f(FastMath.cos(angle) * 6f, 3f, FastMath.sin(angle) * 6f));
        lightMdl.setLocalTranslation(pl.getPosition());
    }

}
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