Package com.l2client.test

Source Code of com.l2client.test.TestAnim

package com.l2client.test;

import com.jme3.light.AmbientLight;
import com.jme3.light.DirectionalLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.l2client.app.ExtendedApplication;
import com.l2client.app.Singleton;
import com.l2client.component.AnimationSystem;
import com.l2client.component.EnvironmentComponent;
import com.l2client.component.VisualComponent;
import com.l2client.controller.entity.Entity;
import com.l2client.controller.entity.EntityManager;
import com.l2client.model.PartSet;
import com.l2client.model.jme.ItemModel;
import com.l2client.model.jme.NPCModel;
import com.l2client.model.jme.VisibleModel;
import com.l2client.model.l2j.ItemInstance;
import com.l2client.model.network.NewCharSummary;
import com.l2client.util.PartSetManager;

public class TestAnim extends ExtendedApplication {
 
  private static final int _1000 = 1000;

  PartSetManager man;
 
 
  static float time = 0f;
  static int step = 0;
 
  private PartSet con;

  private AnimationSystem as;

  private EntityManager em;

  private Entity ent;
 
  private VisibleModel mod;

    public void simpleInitApp() {
     
      Singleton.get().init(null);
      man = Singleton.get().getPartManager();
     
      man.loadParts("megaset.csv");
        
        //move cam a bit closer
//        cam.setLocation(cam.getLocation().mult(-1f));
      cam.lookAt(new Vector3f(0,2f,0), Vector3f.UNIT_Y);
        inputManager.setCursorVisible(true);
        flyCam.setEnabled(false);
       
        DirectionalLight dr = new DirectionalLight();
        dr.setColor(ColorRGBA.White);
        dr.setDirection(new Vector3f(1, 0 , 1));
       
        AmbientLight am = new AmbientLight();
        am.setColor(ColorRGBA.White);
        rootNode.addLight(am);
        rootNode.addLight(dr);

        setupGUI();
        setupScene();

    }
    private void setupGUI() {
      em = Singleton.get().getEntityManager();
      as = Singleton.get().getAnimSystem();
  }

    private void setupScene() {

      //TODO could use getTemplates to switch through models..
      NewCharSummary sum = new NewCharSummary();
      sum.name = "DwarfWarriorM";
      NPCModel m = new NPCModel(sum);
      //Node n = Assembler2.getModel3("dwarfwarrior"); //"pelffwarrior");//humanhalberd"); //goblin");
      m.attachVisuals();
//      if(n != null){ 
        ent = em.createEntity(_1000);
       
        Node nn = new Node("intermed");
        nn.attachChild(m);
        ent.attachChild(nn);
       
        rootNode.attachChild(ent);
        VisualComponent vis = new VisualComponent();
        EnvironmentComponent env = new EnvironmentComponent();
       
        em.addComponent(ent.getId(), env);
        em.addComponent(ent.getId(), vis);
       
        vis.vis = m;
        mod = m;

        as.addComponentForUpdate(env);
//      }
    }

    public void simpleUpdate(float tpf) {
      time += tpf;
     
      if(time > 7.5f && time < 8.0f && step == 0){
        do5Update();
        mod.addMessageLabel("+12", ColorRGBA.Red, 2f, 1f);
        step++;
      }
      else if (time > 20f && time < 20.5f && step == 1){
        do9Update();
        step++;
      }else if (time > 30f && time < 30.3f && step == 2){
        do12Update();
        step++;
      }else if (time > 40f && time < 40.6f && step == 3){
        do20Update();
        step++;
      }else if (time > 60f && time < 60.11f && step == 4){
        do31Update();
        step++;
      }else if (time > 70f){
        do60Update();
        step++;
      }
      as.update(tpf);
    }
   
  private void do5Update() {
    if(step != 0)
      return;
    EnvironmentComponent env = (EnvironmentComponent) EntityManager
        .get().getComponent(_1000, EnvironmentComponent.class);
    if (env != null) {
      env.movement = 0;
      env.changed = true;
System.out.println(time+" SHOULD walk");
    }
    step++;
  }
 
  private void do9Update() {
    if(step != 1)
      return;
    step++;
    EnvironmentComponent env = (EnvironmentComponent) EntityManager
        .get().getComponent(_1000, EnvironmentComponent.class);
    if (env != null) {
      env.movement = -1;
      env.changed = true;
System.out.println(time+" SHOULD STOOOOOOOOPPPPP");
    }
  }

  private void do12Update() {
    if(step != 2)
      return;
    step++;
    EnvironmentComponent env = (EnvironmentComponent) EntityManager
        .get().getComponent(_1000, EnvironmentComponent.class);
    if (env != null) {
      env.movement = 1;
      env.changed = true;
System.out.println(time+" SHOULD ruuuuunn");
    }
  }
 
  private void do20Update() {
    if(step != 3)
      return;
    step++;
    EnvironmentComponent env = (EnvironmentComponent) EntityManager
        .get().getComponent(_1000, EnvironmentComponent.class);
    if (env != null) {
      env.movement = -1;
      env.changed = true;
System.out.println(time+" SHOULD STOOOOOOOOPPPPP");
    }
  }
 
  private void do31Update() {
    if(step != 4)
      return;
    step++;
    EnvironmentComponent env = (EnvironmentComponent) EntityManager
        .get().getComponent(_1000, EnvironmentComponent.class);
    if (env != null) {
      env.movement = -1;
      env.changed = true;
System.out.println(time+" SHOULD STOOOOOOOOPPPPP");
    }
  }
 
  private void do60Update() {
    if(step != 5)
      return;
    step++;
    EnvironmentComponent env = (EnvironmentComponent) EntityManager
        .get().getComponent(_1000, EnvironmentComponent.class);
    if (env != null) {
      env.movement = -1;
      env.changed = true;
System.out.println(time+" SHOULD STOOOOOOOOPPPPP");
    }
  }
 
  /**
     * Entry point
     */
    public static void main(String[] args) {
      TestAnim app = new TestAnim();
        app.start();
    }
  
}
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