/**
*
*/
package edu.ucf.cop4331.skitg;
import com.badlogic.gdx.Game;
import edu.ucf.cop4331.skitg.ui.GameScreen;
/**
* Handles the game (called by DesktopStarter or AndroidGame)
* @author Jeremy Mayeres
*
*/
public class Skitg extends Game {
/**
* Width of screen
*/
public static final int WIDTH = 800;
/**
* Height of screen
*/
public static final int HEIGHT = 480;
/**
* The create method gets run on the first load
*/
@Override
public void create() {
setScreen(new GameScreen(this));
}
}