Package com.google.walkaround.slob.client

Source Code of com.google.walkaround.slob.client.GenericOperationChannel$DiscardableCallback

/*
* Copyright 2011 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

package com.google.walkaround.slob.client;

import com.google.common.annotations.VisibleForTesting;
import com.google.common.base.Preconditions;
import com.google.walkaround.slob.client.TransformQueue.Transformer;
import com.google.walkaround.util.client.log.Logs.Level;
import com.google.walkaround.util.client.log.Logs.Log;

import org.waveprotocol.wave.client.scheduler.Scheduler;
import org.waveprotocol.wave.client.scheduler.TimerService;
import org.waveprotocol.wave.model.util.FuzzingBackOffGenerator;

import java.util.EnumSet;
import java.util.List;

/**
* Service that handles transportation and transforming of client and server
* operations.
*
* @author danilatos@google.com (Daniel Danilatos)
*
* @param <M> Mutation type.
*/
public class GenericOperationChannel<M> {

  /**
   * Provides a channel for incoming operations.
   */
  public interface ReceiveOpChannel<M> {
    public interface Listener<M> {
      void onMessage(int resultingRevision, String sid, M mutation);
      void onError(Throwable e);
    }

    void connect(int revision, Listener<M> listener);
    void disconnect();
  }

  /**
   * Provides a service to send outgoing operations and synchronize the
   * concurrent object with the server.
   */
  public interface SendOpService<M> {
    public interface Callback {
      void onSuccess(int appliedRevision);
      void onConnectionError(Throwable e);
      void onFatalError(Throwable e);
    }

    /**
     * Submit operations at the given revision.
     *
     * <p>Will be called back with the revision at which the ops were applied.
     */
    void submitOperations(int revision, List<M> operations, Callback callback);

    /**
     * Lightweight request to get the current revision of the object without
     * submitting operations (somewhat equivalent to applying no operations).
     *
     * <p>Useful for synchronizing with the channel for retrying/reconnection.
     */
    void requestRevision(Callback callback);

    /**
     * Called to indicate that the channel is no longer interested in being
     * notified via the given callback object, so implementations may optionally
     * discard the associated request state and callback. It is safe to do
     * nothing with this method.
     *
     * @param callback
     */
    void callbackNotNeeded(Callback callback);
  }

  /**
   * Notifies when operations and acknowledgments come in. The values passed to
   * the methods can be used to reconstruct the exact server history.
   *
   * <p>WARNING: The server history ops cannot be applied to local client
   * state, because they have not been transformed properly. Server history
   * ops are for other uses. To get the server ops to apply locally, use
   * {@link GenericOperationChannel#receive()}
   */
  public interface Listener<M> {
    /**
     * A remote op has been received. Do not use the parameter to apply to local
     * state, instead use {@link GenericOperationChannel#receive()}.
     *
     * @param serverHistoryOp the operation as it appears in the server history
     *          (do not apply this to local state).
     */
    void onRemoteOp(M serverHistoryOp);

    /**
     * A local op is acknowledged as applied at this point in the server history
     * op stream.
     *
     * @param serverHistoryOp the operation as it appears in the server history,
     *          not necessarily as it was when passed into the channel.
     * @param clean true if the channel is now clean.
     */
    void onAck(M serverHistoryOp, boolean clean);

    /**
     * Called when some unrecoverable problem occurs.
     */
    void onError(Throwable e);
  }

  private final Scheduler.Task maybeSendTask = new Scheduler.Task() {
    @Override public void execute() {
      maybeSend();
    }
  };

  private final Scheduler.Task delayedResyncTask = new Scheduler.Task() {
    @Override public void execute() {
      doResync();
    }
  };

  private final ReceiveOpChannel.Listener<M> receiveListener = new ReceiveOpChannel.Listener<M>() {
    @Override public void onMessage(int resultingRevision, String sid, M operation) {
      if (!isConnected()) {
        return;
      }

      logger.log(Level.DEBUG, "my sid=", sessionId, ", incoming sid=", sid);
      if (sessionId.equals(sid)) {
        onAckOwnOperation(resultingRevision, operation);
      } else {
        onIncomingOperation(resultingRevision, operation);
      }

      maybeSynced();
    }

    @Override public void onError(Throwable e) {
      if (!isConnected()) {
        return;
      }
      listener.onError(e);
    }
  };

  /**
   * To reduce the risk of the channel behaving unpredictably due to poor
   * external implementations, we handle discarding callbacks internally and
   * merely hint to the service that it may be discarded.
   */
  abstract class DiscardableCallback implements SendOpService.Callback {
    private boolean discarded = false;

    void discard() {
      if (discarded) {
        return;
      }
      discarded = true;
      submitService.callbackNotNeeded(this);
    }

    @Override
    public void onConnectionError(Throwable e) {
      if (!isConnected()) {
        return;
      }

      if (discarded) {
        logger.log(Level.WARNING, "Ignoring failure, ", e);
        return;
      }
      discarded = true;

      logger.log(Level.WARNING, "Retryable failure, will resync.", e);
      delayResync();
    }

    @Override
    public void onSuccess(int appliedRevision) {
      if (!isConnected()) {
        return;
      }

      if (discarded) {
        logger.log(Level.INFO, "Ignoring success @", appliedRevision);
        return;
      }
      discarded = true;

      success(appliedRevision);
    }

    @Override
    public final void onFatalError(Throwable e) {
      fail(e);
    }

    abstract void success(int appliedRevision);
  }

  enum State {
    /**
     * Cannot send ops in this state. All states can transition here if either
     * explicitly requested, or if there is a permanent failure.
     */
    UNINITIALISED,

    /**
     * No unacked ops. There may be queued ops though.
     */
    ALL_ACKED,

    /**
     * Waiting for an ack for sent ops. Will transition back to ALL_ACKED if
     * successful, or to DELAY_RESYNC if there is a retryable failure.
     */
    WAITING_ACK,

    /**
     * Waiting to attempt a resync/reconnect (delay can be large due to
     * exponential backoff). Will transition to WAITING_SYNC when the delay is
     * up and we send off the version request, or to ALL_ACKED if all ops get
     * acked while waiting.
     */
    DELAY_RESYNC,

    /**
     * Waiting for our version sync. If it turns out that all ops get acked down
     * the channel in the meantime, we can return to ALL_ACKED. Otherwise, we
     * can resend and go to WAITING_ACK. If there is a retryable failure, we
     * will go to DELAY_RESYNC
     */
    WAITING_SYNC;

    private EnumSet<State> to;
    static {
      UNINITIALISED.transitionsTo(ALL_ACKED);
      ALL_ACKED.transitionsTo(WAITING_ACK);
      WAITING_ACK.transitionsTo(ALL_ACKED, DELAY_RESYNC);
      DELAY_RESYNC.transitionsTo(ALL_ACKED, WAITING_SYNC);
      WAITING_SYNC.transitionsTo(ALL_ACKED, WAITING_ACK, DELAY_RESYNC);
    }

    private void transitionsTo(State... validTransitionStates) {
      // Also, everything may transition to UNINITIALISED
      to = EnumSet.of(UNINITIALISED, validTransitionStates);
    }
  }

  private final FuzzingBackOffGenerator backoffGenerator;
  private final Log logger;
  private final TimerService scheduler;
  private final ReceiveOpChannel<M> channel;
  private final SendOpService<M> submitService;
  private final Listener<M> listener;

  // State variables
  private State state = State.UNINITIALISED;
  private final TransformQueue<M> queue;
  private String sessionId;
  private int retryVersion = -1;
  private DiscardableCallback submitCallback; // mutable to discard out of date ones
  private DiscardableCallback versionCallback;

  public GenericOperationChannel(TimerService scheduler, Transformer<M> transformer,
      ReceiveOpChannel<M> channel, SendOpService<M> submitService,
      Listener<M> listener, Log logger) {
    this(new FuzzingBackOffGenerator(1500, 1800 * 1000, 0.5),
        scheduler, transformer, channel, submitService, listener, logger);
  }

  public GenericOperationChannel(FuzzingBackOffGenerator generator, TimerService scheduler,
      Transformer<M> transformer, ReceiveOpChannel<M> channel, SendOpService<M> submitService,
      Listener<M> listener, Log logger) {
    this.backoffGenerator = generator;
    this.scheduler = scheduler;
    this.queue = new TransformQueue<M>(transformer);
    this.channel = channel;
    this.submitService = submitService;
    this.listener = listener;
    this.logger = logger;
  }

  public boolean isConnected() {
    // UNINITIALISED implies sessionId == null.
    assert state != State.UNINITIALISED || sessionId == null;
    return sessionId != null;
  }

  public int revision() {
    checkConnected();
    return queue.revision();
  }

  public void connect(int revision, String sessionId) {
    Preconditions.checkState(!isConnected(), "Already connected");
    Preconditions.checkNotNull(sessionId, "Null sessionId");
    Preconditions.checkArgument(revision >= 0, "Invalid revision, %s", revision);
    this.sessionId = sessionId;
    channel.connect(revision, receiveListener);
    queue.init(revision);
    setState(State.ALL_ACKED);
  }

  public void disconnect() {
    checkConnected();
    channel.disconnect();
    sessionId = null;
    setState(State.UNINITIALISED);
  }

  /**
   * @return true if there are no queued or unacknowledged ops
   */
  public boolean isClean() {
    checkConnected();
    boolean ret = !queue.hasQueuedClientOps() && !queue.hasUnacknowledgedClientOps();
    // isClean() implies ALL_ACKED
    assert !ret || state == State.ALL_ACKED;
    return ret;
  }

  public void send(M operation) {
    checkConnected();
    queue.clientOp(operation);
    // Defer the send to allow multiple ops to batch up, and
    // to avoid waiting for the browser's network stack in case
    // we are in a time critical piece of code. Note, we could even
    // go further and avoid doing the transform inside the queue.
    if (!queue.hasUnacknowledgedClientOps()) {
      assert state == State.ALL_ACKED;
      scheduler.schedule(maybeSendTask);
    }
  }

  public M peek() {
    checkConnected();
    return queue.hasServerOp() ? queue.peekServerOp() : null;
  }

  public M receive() {
    checkConnected();
    return queue.hasServerOp() ? queue.removeServerOp() : null;
  }

  /**
   * Brings the state variable to the given value.
   *
   * <p>Verifies that other member variables are are in the correct state.
   */
  private void setState(State newState) {
    // Check transitioning from valid old state
    State oldState = state;
    assert oldState.to.contains(newState)
        : "Invalid state transition " + oldState + " -> " + newState;

    // Check consistency of variables with new state
    checkState(newState);

    state = newState;
  }

  private void checkState(State newState) {

    switch (newState) {
      case UNINITIALISED:
        assert sessionId == null;
        break;
      case ALL_ACKED:
        assert sessionId != null;
        assert queue.revision() >= 0;
        assert isDiscarded(submitCallback);
        assert isDiscarded(versionCallback);
        assert retryVersion == -1;
        assert !queue.hasUnacknowledgedClientOps();
        assert !scheduler.isScheduled(delayedResyncTask);
        break;
      case WAITING_ACK:
        assert !isDiscarded(submitCallback);
        assert isDiscarded(versionCallback);
        assert retryVersion == -1;
        assert !scheduler.isScheduled(maybeSendTask);
        assert !scheduler.isScheduled(delayedResyncTask);
        break;
      case DELAY_RESYNC:
        assert isDiscarded(submitCallback);
        assert isDiscarded(versionCallback);
        assert retryVersion == -1;
        assert !scheduler.isScheduled(maybeSendTask);
        assert scheduler.isScheduled(delayedResyncTask);
        break;
      case WAITING_SYNC:
        assert isDiscarded(submitCallback);
        assert !isDiscarded(versionCallback);
        assert !scheduler.isScheduled(maybeSendTask);
        assert !scheduler.isScheduled(delayedResyncTask);
        break;
      default:
        throw new AssertionError("State " + state + " not implemented");
    }
  }

  private void delayResync() {
    scheduler.scheduleDelayed(delayedResyncTask, backoffGenerator.next().targetDelay);
    setState(State.DELAY_RESYNC);
  }

  private void doResync() {
    versionCallback = new DiscardableCallback() {
      @Override public void success(int appliedRevision) {
        logger.log(Level.INFO, "version callback returned @", appliedRevision);
        retryVersion = appliedRevision;
        maybeSynced();
      }
    };
    submitService.requestRevision(versionCallback);
    setState(State.WAITING_SYNC);
  }

  private void maybeSend() {
    if (queue.hasUnacknowledgedClientOps()) {
      logger.log(Level.INFO, state, ", Has ", queue.unackedClientOpsCount(), " unacked...");
      return;
    }

    queue.pushQueuedOpsToUnacked();
    sendUnackedOps();
  }

  /**
   * Sends unacknowledged ops and transitions to the WAITING_ACK state
   */
  private void sendUnackedOps() {
    List<M> ops = queue.unackedClientOps();
    assert ops.size() > 0;
    logger.log(Level.INFO, "Sending ", ops.size(), " ops @", queue.revision());
    submitCallback = new DiscardableCallback() {
      @Override void success(int appliedRevision) {
        maybeEagerlyHandleAck(appliedRevision);
      }
    };

    submitService.submitOperations(queue.revision(), ops, submitCallback);
    setState(State.WAITING_ACK);
  }

  private void onIncomingOperation(int revision, M operation) {
    logger.log(Level.INFO, "Incoming ", revision, " ", state);
    queue.serverOp(revision, operation);
    listener.onRemoteOp(operation);
  }

  private void onAckOwnOperation(int resultingRevision, M ackedOp) {
    boolean alreadyAckedByXhr = queue.expectedAck(resultingRevision);
    if (alreadyAckedByXhr) {
      // Nothing to do, just receiving expected operations that we've
      // already handled by the optimization in maybeEagerlyHandleAck()
      return;
    }

    boolean allAcked = queue.ackClientOp(resultingRevision);
    logger.log(Level.INFO, "Ack @", resultingRevision, ", ",
        queue.unackedClientOpsCount(), " ops remaining");

    // If we have more ops to send and no unacknowledged ops,
    // then schedule a send.
    if (allAcked) {
      allAcked();
    }

    listener.onAck(ackedOp, isClean());
  }

  private void maybeEagerlyHandleAck(int appliedRevision) {
    List<M> ownOps = queue.ackOpsIfVersionMatches(appliedRevision);
    if (ownOps == null) {
      return;
    }

    logger.log(Level.INFO, "Eagerly acked @", appliedRevision);

    // Special optimization: there were no concurrent ops on the server,
    // so we don't need to wait for them or even our own ops on the channel.
    // We just throw back our own ops to our listeners as if we had
    // received them from the server (we expect they should exactly
    // match the server history we will shortly receive on the channel).

    assert !queue.hasUnacknowledgedClientOps();
    allAcked();

    boolean isClean = isClean();
    for (int i = 0; i < ownOps.size(); i++) {
      boolean isLast = i == ownOps.size() - 1;
      listener.onAck(ownOps.get(i), isClean && isLast);
    }
  }

  private void allAcked() {

    // This also counts as an early sync
    synced();

    // No point waiting for the XHR to come back, we're already acked.
    submitCallback.discard();

    setState(State.ALL_ACKED);
    if (queue.hasQueuedClientOps()) {
      scheduler.schedule(maybeSendTask);
    }
  }

  private void maybeSynced() {
    if (state == State.WAITING_SYNC && retryVersion != -1 && queue.revision() >= retryVersion) {

      // Our ping has returned.
      synced();

      if (queue.hasUnacknowledgedClientOps()) {
        // We've synced and didn't see our unacked ops, so they never made it (we
        // are not handling the case of ops that hang around on the network and
        // make it after a very long time, i.e. after a sync round trip. This
        // scenario most likely extremely rare).

        // Send the unacked ops again.
        sendUnackedOps();
      }
    }
  }

  /**
   * We have reached a state where we are confident we know whether any unacked
   * ops made it to the server.
   */
  private void synced() {
    logger.log(Level.INFO, "synced @", queue.revision());

    retryVersion = -1;
    scheduler.cancel(delayedResyncTask);
    backoffGenerator.reset();

    if (versionCallback != null) {
      versionCallback.discard();
    }
  }

  private void checkConnected() {
    Preconditions.checkState(isConnected(), "Not connected");
  }

  private boolean isDiscarded(DiscardableCallback c) {
    return c == null || c.discarded;
  }

  private void fail(Throwable e) {

    logger.log(Level.WARNING, "channel.fail()");
    if (!isConnected()) {
      logger.log(Level.WARNING, "not connected");
      return;
    }

    logger.log(Level.WARNING, "Permanent failure");

    disconnect();

    listener.onError(e);
  }

  @VisibleForTesting State getState() {
    return state;
  }
}
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