Package forestry.apiculture.genetics

Source Code of forestry.apiculture.genetics.AlleleEffectMiasmic

/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.apiculture.genetics;

import java.util.List;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;

import forestry.api.apiculture.IBeeGenome;
import forestry.api.apiculture.IBeeHousing;
import forestry.api.genetics.IEffectData;
import forestry.apiculture.items.ItemArmorApiarist;
import forestry.plugins.PluginApiculture;

public class AlleleEffectMiasmic extends AlleleEffectThrottled {

  private final int infectionChance = 50;

  public AlleleEffectMiasmic(String uid) {
    super(uid, "misasmic", false, 50, false, false);
  }

  @Override
  public IEffectData doEffect(IBeeGenome genome, IEffectData storedData, IBeeHousing housing) {

    World world = housing.getWorld();

    if (isHalted(storedData, housing))
      return storedData;

    AxisAlignedBB infectionBox = getBounding(genome, housing, 1.0f);
    @SuppressWarnings("rawtypes")
    List list = world.getEntitiesWithinAABB(EntityPlayer.class, infectionBox);

    for (Object obj : list) {

      if (world.rand.nextInt(1000) >= infectionChance)
        continue;

      EntityPlayer player = (EntityPlayer) obj;

      int duration = 800;

      // Players are not attacked if they wear a full set of apiarist's
      // armor.
      int count = ItemArmorApiarist.wearsItems(player, getUID(), true);
      // Full set, no damage/effect
      if (count > 3)
        continue;
      else if (count > 2)
        duration = 200;
      else if (count > 1)
        duration = 400;
      else if (count > 0)
        duration = 600;

      player.addPotionEffect(new PotionEffect(Potion.poison.id, duration, 0));
    }

    return storedData;
  }

  @Override
  public IEffectData doFX(IBeeGenome genome, IEffectData storedData, IBeeHousing housing) {

    int[] area = getModifiedArea(genome, housing);

    if (housing.getWorld().rand.nextBoolean())
      PluginApiculture.proxy.addBeeHiveFX("particles/swarm_bee", housing.getWorld(), housing.getXCoord(), housing.getYCoord(),
          housing.getZCoord(), genome.getPrimary().getIconColour(0), area[0], area[1], area[2]);
    else
      PluginApiculture.proxy.addBeeHiveFX("particles/poison", housing.getWorld(), housing.getXCoord(), housing.getYCoord(),
          housing.getZCoord(), 0xffffff, area[0], area[1], area[2]);
    return storedData;
  }

}
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