Package forestry.apiculture.genetics

Source Code of forestry.apiculture.genetics.AlleleEffectGlacial

/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.apiculture.genetics;

import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;

import forestry.api.apiculture.IBeeGenome;
import forestry.api.apiculture.IBeeHousing;
import forestry.api.core.EnumTemperature;
import forestry.api.genetics.IEffectData;
import forestry.core.proxy.Proxies;
import forestry.core.utils.Vect;

public class AlleleEffectGlacial extends AlleleEffectThrottled {

  public AlleleEffectGlacial(String uid) {
    super(uid, "glacial", false, 200, true, false);
  }

  @Override
  public IEffectData doEffect(IBeeGenome genome, IEffectData storedData, IBeeHousing housing) {

    World world = housing.getWorld();

    if (isHalted(storedData, housing))
      return storedData;

    EnumTemperature temp = EnumTemperature.getFromValue(BiomeGenBase.getBiome(housing.getBiomeId()).temperature);

    switch (temp) {
    case HELLISH:
    case HOT:
    case WARM:
      return storedData;
    default:
    }

    int[] areaAr = genome.getTerritory();
    Vect area = new Vect(areaAr[0], areaAr[1], areaAr[2]);
    Vect offset = new Vect(-Math.round(area.x / 2), -Math.round(area.y / 2), -Math.round(area.z / 2));

    for (int i = 0; i < 10; i++) {

      Vect randomPos = new Vect(world.rand.nextInt(area.x), world.rand.nextInt(area.y), world.rand.nextInt(area.z));

      Vect posBlock = randomPos.add(new Vect(housing.getXCoord(), housing.getYCoord(), housing.getZCoord()));
      posBlock = posBlock.add(offset);

      // Freeze water
      Block block = world.getBlock(posBlock.x, posBlock.y, posBlock.z);
      if (block != Blocks.water)
        continue;

      if (!world.isAirBlock(posBlock.x, posBlock.y + 1, posBlock.z))
        continue;

      Proxies.common.setBlockWithNotify(world, posBlock.x, posBlock.y, posBlock.z, Blocks.ice);
    }

    return storedData;
  }
}
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