Package com.esotericsoftware.spine

Source Code of com.esotericsoftware.spine.SkeletonJson

/******************************************************************************
* Spine Runtimes Software License
* Version 2.1
*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable and
* non-transferable license to install, execute and perform the Spine Runtimes
* Software (the "Software") solely for internal use. Without the written
* permission of Esoteric Software (typically granted by licensing Spine), you
* may not (a) modify, translate, adapt or otherwise create derivative works,
* improvements of the Software or develop new applications using the Software
* or (b) remove, delete, alter or obscure any trademarks or any copyright,
* trademark, patent or other intellectual property or proprietary rights
* notices on or in the Software, including any copy thereof. Redistributions
* in binary or source form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/

package com.esotericsoftware.spine;

import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.FloatArray;
import com.badlogic.gdx.utils.IntArray;
import com.badlogic.gdx.utils.JsonReader;
import com.badlogic.gdx.utils.JsonValue;
import com.badlogic.gdx.utils.SerializationException;
import com.esotericsoftware.spine.Animation.AttachmentTimeline;
import com.esotericsoftware.spine.Animation.ColorTimeline;
import com.esotericsoftware.spine.Animation.CurveTimeline;
import com.esotericsoftware.spine.Animation.DrawOrderTimeline;
import com.esotericsoftware.spine.Animation.EventTimeline;
import com.esotericsoftware.spine.Animation.FfdTimeline;
import com.esotericsoftware.spine.Animation.FlipXTimeline;
import com.esotericsoftware.spine.Animation.FlipYTimeline;
import com.esotericsoftware.spine.Animation.IkConstraintTimeline;
import com.esotericsoftware.spine.Animation.RotateTimeline;
import com.esotericsoftware.spine.Animation.ScaleTimeline;
import com.esotericsoftware.spine.Animation.Timeline;
import com.esotericsoftware.spine.Animation.TranslateTimeline;
import com.esotericsoftware.spine.attachments.AtlasAttachmentLoader;
import com.esotericsoftware.spine.attachments.Attachment;
import com.esotericsoftware.spine.attachments.AttachmentLoader;
import com.esotericsoftware.spine.attachments.AttachmentType;
import com.esotericsoftware.spine.attachments.BoundingBoxAttachment;
import com.esotericsoftware.spine.attachments.MeshAttachment;
import com.esotericsoftware.spine.attachments.RegionAttachment;
import com.esotericsoftware.spine.attachments.SkinnedMeshAttachment;

public class SkeletonJson {
  private final AttachmentLoader attachmentLoader;
  private float scale = 1;

  public SkeletonJson (TextureAtlas atlas) {
    attachmentLoader = new AtlasAttachmentLoader(atlas);
  }

  public SkeletonJson (AttachmentLoader attachmentLoader) {
    this.attachmentLoader = attachmentLoader;
  }

  public float getScale () {
    return scale;
  }

  /** Scales the bones, images, and animations as they are loaded. */
  public void setScale (float scale) {
    this.scale = scale;
  }

  public SkeletonData readSkeletonData (FileHandle file) {
    if (file == null) throw new IllegalArgumentException("file cannot be null.");

    float scale = this.scale;

    SkeletonData skeletonData = new SkeletonData();
    skeletonData.name = file.nameWithoutExtension();

    JsonValue root = new JsonReader().parse(file);

    // Skeleton.
    JsonValue skeletonMap = root.get("skeleton");
    if (skeletonMap != null) {
      skeletonData.hash = skeletonMap.getString("hash", null);
      skeletonData.version = skeletonMap.getString("spine", null);
      skeletonData.width = skeletonMap.getFloat("width", 0);
      skeletonData.height = skeletonMap.getFloat("height", 0);
      skeletonData.imagesPath = skeletonMap.getString("images", null);
    }

    // Bones.
    for (JsonValue boneMap = root.getChild("bones"); boneMap != null; boneMap = boneMap.next) {
      BoneData parent = null;
      String parentName = boneMap.getString("parent", null);
      if (parentName != null) {
        parent = skeletonData.findBone(parentName);
        if (parent == null) throw new SerializationException("Parent bone not found: " + parentName);
      }
      BoneData boneData = new BoneData(boneMap.getString("name"), parent);
      boneData.length = boneMap.getFloat("length", 0) * scale;
      boneData.x = boneMap.getFloat("x", 0) * scale;
      boneData.y = boneMap.getFloat("y", 0) * scale;
      boneData.rotation = boneMap.getFloat("rotation", 0);
      boneData.scaleX = boneMap.getFloat("scaleX", 1);
      boneData.scaleY = boneMap.getFloat("scaleY", 1);
      boneData.flipX = boneMap.getBoolean("flipX", false);
      boneData.flipY = boneMap.getBoolean("flipY", false);
      boneData.inheritScale = boneMap.getBoolean("inheritScale", true);
      boneData.inheritRotation = boneMap.getBoolean("inheritRotation", true);

      String color = boneMap.getString("color", null);
      if (color != null) boneData.getColor().set(Color.valueOf(color));

      skeletonData.bones.add(boneData);
    }

    // IK constraints.
    for (JsonValue ikMap = root.getChild("ik"); ikMap != null; ikMap = ikMap.next) {
      IkConstraintData ikConstraintData = new IkConstraintData(ikMap.getString("name"));

      for (JsonValue boneMap = ikMap.getChild("bones"); boneMap != null; boneMap = boneMap.next) {
        String boneName = boneMap.asString();
        BoneData bone = skeletonData.findBone(boneName);
        if (bone == null) throw new SerializationException("IK bone not found: " + boneName);
        ikConstraintData.bones.add(bone);
      }

      String targetName = ikMap.getString("target");
      ikConstraintData.target = skeletonData.findBone(targetName);
      if (ikConstraintData.target == null) throw new SerializationException("Target bone not found: " + targetName);

      ikConstraintData.bendDirection = ikMap.getBoolean("bendPositive", true) ? 1 : -1;
      ikConstraintData.mix = ikMap.getFloat("mix", 1);

      skeletonData.ikConstraints.add(ikConstraintData);
    }

    // Slots.
    for (JsonValue slotMap = root.getChild("slots"); slotMap != null; slotMap = slotMap.next) {
      String slotName = slotMap.getString("name");
      String boneName = slotMap.getString("bone");
      BoneData boneData = skeletonData.findBone(boneName);
      if (boneData == null) throw new SerializationException("Slot bone not found: " + boneName);
      SlotData slotData = new SlotData(slotName, boneData);

      String color = slotMap.getString("color", null);
      if (color != null) slotData.getColor().set(Color.valueOf(color));

      slotData.attachmentName = slotMap.getString("attachment", null);

      slotData.additiveBlending = slotMap.getBoolean("additive", false);

      skeletonData.slots.add(slotData);
    }

    // Skins.
    for (JsonValue skinMap = root.getChild("skins"); skinMap != null; skinMap = skinMap.next) {
      Skin skin = new Skin(skinMap.name);
      for (JsonValue slotEntry = skinMap.child; slotEntry != null; slotEntry = slotEntry.next) {
        int slotIndex = skeletonData.findSlotIndex(slotEntry.name);
        if (slotIndex == -1) throw new SerializationException("Slot not found: " + slotEntry.name);
        for (JsonValue entry = slotEntry.child; entry != null; entry = entry.next) {
          Attachment attachment = readAttachment(skin, entry.name, entry);
          if (attachment != null) skin.addAttachment(slotIndex, entry.name, attachment);
        }
      }
      skeletonData.skins.add(skin);
      if (skin.name.equals("default")) skeletonData.defaultSkin = skin;
    }

    // Events.
    for (JsonValue eventMap = root.getChild("events"); eventMap != null; eventMap = eventMap.next) {
      EventData eventData = new EventData(eventMap.name);
      eventData.intValue = eventMap.getInt("int", 0);
      eventData.floatValue = eventMap.getFloat("float", 0f);
      eventData.stringValue = eventMap.getString("string", null);
      skeletonData.events.add(eventData);
    }

    // Animations.
    for (JsonValue animationMap = root.getChild("animations"); animationMap != null; animationMap = animationMap.next)
      readAnimation(animationMap.name, animationMap, skeletonData);

    skeletonData.bones.shrink();
    skeletonData.slots.shrink();
    skeletonData.skins.shrink();
    skeletonData.animations.shrink();
    return skeletonData;
  }

  private Attachment readAttachment (Skin skin, String name, JsonValue map) {
    float scale = this.scale;
    name = map.getString("name", name);
    String path = map.getString("path", name);

    switch (AttachmentType.valueOf(map.getString("type", AttachmentType.region.name()))) {
    case region: {
      RegionAttachment region = attachmentLoader.newRegionAttachment(skin, name, path);
      if (region == null) return null;
      region.setPath(path);
      region.setX(map.getFloat("x", 0) * scale);
      region.setY(map.getFloat("y", 0) * scale);
      region.setScaleX(map.getFloat("scaleX", 1));
      region.setScaleY(map.getFloat("scaleY", 1));
      region.setRotation(map.getFloat("rotation", 0));
      region.setWidth(map.getFloat("width") * scale);
      region.setHeight(map.getFloat("height") * scale);

      String color = map.getString("color", null);
      if (color != null) region.getColor().set(Color.valueOf(color));

      region.updateOffset();
      return region;
    }
    case boundingbox: {
      BoundingBoxAttachment box = attachmentLoader.newBoundingBoxAttachment(skin, name);
      if (box == null) return null;
      float[] vertices = map.require("vertices").asFloatArray();
      if (scale != 1) {
        for (int i = 0, n = vertices.length; i < n; i++)
          vertices[i] *= scale;
      }
      box.setVertices(vertices);
      return box;
    }
    case mesh: {
      MeshAttachment mesh = attachmentLoader.newMeshAttachment(skin, name, path);
      if (mesh == null) return null;
      mesh.setPath(path);
      float[] vertices = map.require("vertices").asFloatArray();
      if (scale != 1) {
        for (int i = 0, n = vertices.length; i < n; i++)
          vertices[i] *= scale;
      }
      mesh.setVertices(vertices);
      mesh.setTriangles(map.require("triangles").asShortArray());
      mesh.setRegionUVs(map.require("uvs").asFloatArray());
      mesh.updateUVs();

      String color = map.getString("color", null);
      if (color != null) mesh.getColor().set(Color.valueOf(color));

      if (map.has("hull")) mesh.setHullLength(map.require("hull").asInt() * 2);
      if (map.has("edges")) mesh.setEdges(map.require("edges").asIntArray());
      mesh.setWidth(map.getFloat("width", 0) * scale);
      mesh.setHeight(map.getFloat("height", 0) * scale);
      return mesh;
    }
    case skinnedmesh: {
      SkinnedMeshAttachment mesh = attachmentLoader.newSkinnedMeshAttachment(skin, name, path);
      if (mesh == null) return null;
      mesh.setPath(path);
      float[] uvs = map.require("uvs").asFloatArray();
      float[] vertices = map.require("vertices").asFloatArray();
      FloatArray weights = new FloatArray(uvs.length * 3 * 3);
      IntArray bones = new IntArray(uvs.length * 3);
      for (int i = 0, n = vertices.length; i < n;) {
        int boneCount = (int)vertices[i++];
        bones.add(boneCount);
        for (int nn = i + boneCount * 4; i < nn;) {
          bones.add((int)vertices[i]);
          weights.add(vertices[i + 1] * scale);
          weights.add(vertices[i + 2] * scale);
          weights.add(vertices[i + 3]);
          i += 4;
        }
      }
      mesh.setBones(bones.toArray());
      mesh.setWeights(weights.toArray());
      mesh.setTriangles(map.require("triangles").asShortArray());
      mesh.setRegionUVs(uvs);
      mesh.updateUVs();

      String color = map.getString("color", null);
      if (color != null) mesh.getColor().set(Color.valueOf(color));

      if (map.has("hull")) mesh.setHullLength(map.require("hull").asInt() * 2);
      if (map.has("edges")) mesh.setEdges(map.require("edges").asIntArray());
      mesh.setWidth(map.getFloat("width", 0) * scale);
      mesh.setHeight(map.getFloat("height", 0) * scale);
      return mesh;
    }
    }

    // RegionSequenceAttachment regionSequenceAttachment = (RegionSequenceAttachment)attachment;
    //
    // float fps = map.getFloat("fps");
    // regionSequenceAttachment.setFrameTime(fps);
    //
    // String modeString = map.getString("mode");
    // regionSequenceAttachment.setMode(modeString == null ? Mode.forward : Mode.valueOf(modeString));

    return null;
  }

  private void readAnimation (String name, JsonValue map, SkeletonData skeletonData) {
    float scale = this.scale;
    Array<Timeline> timelines = new Array();
    float duration = 0;

    // Slot timelines.
    for (JsonValue slotMap = map.getChild("slots"); slotMap != null; slotMap = slotMap.next) {
      int slotIndex = skeletonData.findSlotIndex(slotMap.name);
      if (slotIndex == -1) throw new SerializationException("Slot not found: " + slotMap.name);

      for (JsonValue timelineMap = slotMap.child; timelineMap != null; timelineMap = timelineMap.next) {
        String timelineName = timelineMap.name;
        if (timelineName.equals("color")) {
          ColorTimeline timeline = new ColorTimeline(timelineMap.size);
          timeline.slotIndex = slotIndex;

          int frameIndex = 0;
          for (JsonValue valueMap = timelineMap.child; valueMap != null; valueMap = valueMap.next) {
            Color color = Color.valueOf(valueMap.getString("color"));
            timeline.setFrame(frameIndex, valueMap.getFloat("time"), color.r, color.g, color.b, color.a);
            readCurve(timeline, frameIndex, valueMap);
            frameIndex++;
          }
          timelines.add(timeline);
          duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() * 5 - 5]);

        } else if (timelineName.equals("attachment")) {
          AttachmentTimeline timeline = new AttachmentTimeline(timelineMap.size);
          timeline.slotIndex = slotIndex;

          int frameIndex = 0;
          for (JsonValue valueMap = timelineMap.child; valueMap != null; valueMap = valueMap.next)
            timeline.setFrame(frameIndex++, valueMap.getFloat("time"), valueMap.getString("name"));
          timelines.add(timeline);
          duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() - 1]);
        } else
          throw new RuntimeException("Invalid timeline type for a slot: " + timelineName + " (" + slotMap.name + ")");
      }
    }

    // Bone timelines.
    for (JsonValue boneMap = map.getChild("bones"); boneMap != null; boneMap = boneMap.next) {
      int boneIndex = skeletonData.findBoneIndex(boneMap.name);
      if (boneIndex == -1) throw new SerializationException("Bone not found: " + boneMap.name);

      for (JsonValue timelineMap = boneMap.child; timelineMap != null; timelineMap = timelineMap.next) {
        String timelineName = timelineMap.name;
        if (timelineName.equals("rotate")) {
          RotateTimeline timeline = new RotateTimeline(timelineMap.size);
          timeline.boneIndex = boneIndex;

          int frameIndex = 0;
          for (JsonValue valueMap = timelineMap.child; valueMap != null; valueMap = valueMap.next) {
            timeline.setFrame(frameIndex, valueMap.getFloat("time"), valueMap.getFloat("angle"));
            readCurve(timeline, frameIndex, valueMap);
            frameIndex++;
          }
          timelines.add(timeline);
          duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() * 2 - 2]);

        } else if (timelineName.equals("translate") || timelineName.equals("scale")) {
          TranslateTimeline timeline;
          float timelineScale = 1;
          if (timelineName.equals("scale"))
            timeline = new ScaleTimeline(timelineMap.size);
          else {
            timeline = new TranslateTimeline(timelineMap.size);
            timelineScale = scale;
          }
          timeline.boneIndex = boneIndex;

          int frameIndex = 0;
          for (JsonValue valueMap = timelineMap.child; valueMap != null; valueMap = valueMap.next) {
            float x = valueMap.getFloat("x", 0), y = valueMap.getFloat("y", 0);
            timeline.setFrame(frameIndex, valueMap.getFloat("time"), x * timelineScale, y * timelineScale);
            readCurve(timeline, frameIndex, valueMap);
            frameIndex++;
          }
          timelines.add(timeline);
          duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() * 3 - 3]);

        } else if (timelineName.equals("flipX") || timelineName.equals("flipY")) {
          boolean x = timelineName.equals("flipX");
          FlipXTimeline timeline = x ? new FlipXTimeline(timelineMap.size) : new FlipYTimeline(timelineMap.size);
          timeline.boneIndex = boneIndex;

          String field = x ? "x" : "y";
          int frameIndex = 0;
          for (JsonValue valueMap = timelineMap.child; valueMap != null; valueMap = valueMap.next) {
            timeline.setFrame(frameIndex, valueMap.getFloat("time"), valueMap.getBoolean(field, false));
            frameIndex++;
          }
          timelines.add(timeline);
          duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() * 2 - 2]);

        } else
          throw new RuntimeException("Invalid timeline type for a bone: " + timelineName + " (" + boneMap.name + ")");
      }
    }

    // IK timelines.
    for (JsonValue ikMap = map.getChild("ik"); ikMap != null; ikMap = ikMap.next) {
      IkConstraintData ikConstraint = skeletonData.findIkConstraint(ikMap.name);
      IkConstraintTimeline timeline = new IkConstraintTimeline(ikMap.size);
      timeline.ikConstraintIndex = skeletonData.getIkConstraints().indexOf(ikConstraint, true);
      int frameIndex = 0;
      for (JsonValue valueMap = ikMap.child; valueMap != null; valueMap = valueMap.next) {
        timeline.setFrame(frameIndex, valueMap.getFloat("time"), valueMap.getFloat("mix"),
          valueMap.getBoolean("bendPositive") ? 1 : -1);
        readCurve(timeline, frameIndex, valueMap);
        frameIndex++;
      }
      timelines.add(timeline);
      duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() * 3 - 3]);
    }

    // FFD timelines.
    for (JsonValue ffdMap = map.getChild("ffd"); ffdMap != null; ffdMap = ffdMap.next) {
      Skin skin = skeletonData.findSkin(ffdMap.name);
      if (skin == null) throw new SerializationException("Skin not found: " + ffdMap.name);
      for (JsonValue slotMap = ffdMap.child; slotMap != null; slotMap = slotMap.next) {
        int slotIndex = skeletonData.findSlotIndex(slotMap.name);
        if (slotIndex == -1) throw new SerializationException("Slot not found: " + slotMap.name);
        for (JsonValue meshMap = slotMap.child; meshMap != null; meshMap = meshMap.next) {
          FfdTimeline timeline = new FfdTimeline(meshMap.size);
          Attachment attachment = skin.getAttachment(slotIndex, meshMap.name);
          if (attachment == null) throw new SerializationException("FFD attachment not found: " + meshMap.name);
          timeline.slotIndex = slotIndex;
          timeline.attachment = attachment;

          int vertexCount;
          if (attachment instanceof MeshAttachment)
            vertexCount = ((MeshAttachment)attachment).getVertices().length;
          else
            vertexCount = ((SkinnedMeshAttachment)attachment).getWeights().length / 3 * 2;

          int frameIndex = 0;
          for (JsonValue valueMap = meshMap.child; valueMap != null; valueMap = valueMap.next) {
            float[] vertices;
            JsonValue verticesValue = valueMap.get("vertices");
            if (verticesValue == null) {
              if (attachment instanceof MeshAttachment)
                vertices = ((MeshAttachment)attachment).getVertices();
              else
                vertices = new float[vertexCount];
            } else {
              vertices = new float[vertexCount];
              int start = valueMap.getInt("offset", 0);
              System.arraycopy(verticesValue.asFloatArray(), 0, vertices, start, verticesValue.size);
              if (scale != 1) {
                for (int i = start, n = i + verticesValue.size; i < n; i++)
                  vertices[i] *= scale;
              }
              if (attachment instanceof MeshAttachment) {
                float[] meshVertices = ((MeshAttachment)attachment).getVertices();
                for (int i = 0; i < vertexCount; i++)
                  vertices[i] += meshVertices[i];
              }
            }

            timeline.setFrame(frameIndex, valueMap.getFloat("time"), vertices);
            readCurve(timeline, frameIndex, valueMap);
            frameIndex++;
          }
          timelines.add(timeline);
          duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() - 1]);
        }
      }
    }

    // Draw order timeline.
    JsonValue drawOrdersMap = map.get("drawOrder");
    if (drawOrdersMap == null) drawOrdersMap = map.get("draworder");
    if (drawOrdersMap != null) {
      DrawOrderTimeline timeline = new DrawOrderTimeline(drawOrdersMap.size);
      int slotCount = skeletonData.slots.size;
      int frameIndex = 0;
      for (JsonValue drawOrderMap = drawOrdersMap.child; drawOrderMap != null; drawOrderMap = drawOrderMap.next) {
        int[] drawOrder = null;
        JsonValue offsets = drawOrderMap.get("offsets");
        if (offsets != null) {
          drawOrder = new int[slotCount];
          for (int i = slotCount - 1; i >= 0; i--)
            drawOrder[i] = -1;
          int[] unchanged = new int[slotCount - offsets.size];
          int originalIndex = 0, unchangedIndex = 0;
          for (JsonValue offsetMap = offsets.child; offsetMap != null; offsetMap = offsetMap.next) {
            int slotIndex = skeletonData.findSlotIndex(offsetMap.getString("slot"));
            if (slotIndex == -1) throw new SerializationException("Slot not found: " + offsetMap.getString("slot"));
            // Collect unchanged items.
            while (originalIndex != slotIndex)
              unchanged[unchangedIndex++] = originalIndex++;
            // Set changed items.
            drawOrder[originalIndex + offsetMap.getInt("offset")] = originalIndex++;
          }
          // Collect remaining unchanged items.
          while (originalIndex < slotCount)
            unchanged[unchangedIndex++] = originalIndex++;
          // Fill in unchanged items.
          for (int i = slotCount - 1; i >= 0; i--)
            if (drawOrder[i] == -1) drawOrder[i] = unchanged[--unchangedIndex];
        }
        timeline.setFrame(frameIndex++, drawOrderMap.getFloat("time"), drawOrder);
      }
      timelines.add(timeline);
      duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() - 1]);
    }

    // Event timeline.
    JsonValue eventsMap = map.get("events");
    if (eventsMap != null) {
      EventTimeline timeline = new EventTimeline(eventsMap.size);
      int frameIndex = 0;
      for (JsonValue eventMap = eventsMap.child; eventMap != null; eventMap = eventMap.next) {
        EventData eventData = skeletonData.findEvent(eventMap.getString("name"));
        if (eventData == null) throw new SerializationException("Event not found: " + eventMap.getString("name"));
        Event event = new Event(eventData);
        event.intValue = eventMap.getInt("int", eventData.getInt());
        event.floatValue = eventMap.getFloat("float", eventData.getFloat());
        event.stringValue = eventMap.getString("string", eventData.getString());
        timeline.setFrame(frameIndex++, eventMap.getFloat("time"), event);
      }
      timelines.add(timeline);
      duration = Math.max(duration, timeline.getFrames()[timeline.getFrameCount() - 1]);
    }

    timelines.shrink();
    skeletonData.animations.add(new Animation(name, timelines, duration));
  }

  void readCurve (CurveTimeline timeline, int frameIndex, JsonValue valueMap) {
    JsonValue curve = valueMap.get("curve");
    if (curve == null) return;
    if (curve.isString() && curve.asString().equals("stepped"))
      timeline.setStepped(frameIndex);
    else if (curve.isArray()) {
      timeline.setCurve(frameIndex, curve.getFloat(0), curve.getFloat(1), curve.getFloat(2), curve.getFloat(3));
    }
  }
}
TOP

Related Classes of com.esotericsoftware.spine.SkeletonJson

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.