Package tools.docrobot

Source Code of tools.docrobot.RobotDefaultSkin

/*
* Copyright (c) 2005-2010 Substance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
*  o Redistributions of source code must retain the above copyright notice,
*    this list of conditions and the following disclaimer.
*    
*  o Redistributions in binary form must reproduce the above copyright notice,
*    this list of conditions and the following disclaimer in the documentation
*    and/or other materials provided with the distribution.
*    
*  o Neither the name of Substance Kirill Grouchnikov nor the names of
*    its contributors may be used to endorse or promote products derived
*    from this software without specific prior written permission.
*    
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package tools.docrobot;

import org.pushingpixels.substance.api.*;
import org.pushingpixels.substance.api.colorscheme.LightGrayColorScheme;
import org.pushingpixels.substance.api.colorscheme.MetallicColorScheme;
import org.pushingpixels.substance.api.painter.border.ClassicBorderPainter;
import org.pushingpixels.substance.api.painter.decoration.ArcDecorationPainter;
import org.pushingpixels.substance.api.painter.decoration.MarbleNoiseDecorationPainter;
import org.pushingpixels.substance.api.painter.fill.ClassicFillPainter;
import org.pushingpixels.substance.api.painter.highlight.ClassicHighlightPainter;
import org.pushingpixels.substance.api.painter.overlay.BottomLineOverlayPainter;
import org.pushingpixels.substance.api.shaper.ClassicButtonShaper;
import org.pushingpixels.substance.api.watermark.SubstanceWatermark;

/**
* The default light skin for the docrobot scripts.
*
* @author Kirill Grouchnikov
*/
public class RobotDefaultSkin extends SubstanceSkin {
  /**
   * Display name for <code>this</code> skin.
   */
  public static String NAME = "Robot Default";

  /**
   * Creates the skin based on the specified color scheme.
   *
   * @param colorScheme
   *            The active color scheme.
   */
  public RobotDefaultSkin(SubstanceColorScheme colorScheme) {
    SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
        colorScheme, new MetallicColorScheme(),
        new LightGrayColorScheme());
    this.registerDecorationAreaSchemeBundle(defaultSchemeBundle,
        DecorationAreaType.NONE);

    this.registerAsDecorationArea(colorScheme,
        DecorationAreaType.PRIMARY_TITLE_PANE,
        DecorationAreaType.SECONDARY_TITLE_PANE,
        DecorationAreaType.HEADER);

    BottomLineOverlayPainter bottomLineOverlayPainter = new BottomLineOverlayPainter(
        ColorSchemeSingleColorQuery.MID);
    this.addOverlayPainter(bottomLineOverlayPainter,
        DecorationAreaType.PRIMARY_TITLE_PANE,
        DecorationAreaType.SECONDARY_TITLE_PANE,
        DecorationAreaType.HEADER);

    this.buttonShaper = new ClassicButtonShaper();
    this.fillPainter = new ClassicFillPainter();
    this.borderPainter = new ClassicBorderPainter();

    MarbleNoiseDecorationPainter decorationPainter = new MarbleNoiseDecorationPainter();
    decorationPainter.setBaseDecorationPainter(new ArcDecorationPainter());
    decorationPainter.setTextureAlpha(0.3f);
    this.decorationPainter = decorationPainter;

    this.highlightPainter = new ClassicHighlightPainter();
    this.borderPainter = new ClassicBorderPainter();
  }

  /**
   * Creates the skin based on the specified color scheme and watermark.
   *
   * @param colorScheme
   *            The active color scheme.
   * @param watermark
   *            Watermark.
   */
  public RobotDefaultSkin(SubstanceColorScheme colorScheme,
      SubstanceWatermark watermark) {
    this(colorScheme);
    this.watermark = watermark;
  }

  /*
   * (non-Javadoc)
   *
   * @see org.pushingpixels.substance.skin.SubstanceSkin#getDisplayName()
   */
  public String getDisplayName() {
    return NAME;
  }
}
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