Package com.sk89q.worldedit.function.generator

Source Code of com.sk89q.worldedit.function.generator.ForestGenerator

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

package com.sk89q.worldedit.function.generator;

import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.util.TreeGenerator;

/**
* Generates forests by searching for the ground starting from the given upper Y
* coordinate for every column given.
*/
public class ForestGenerator implements RegionFunction {

    private final TreeGenerator treeGenerator;
    private final EditSession editSession;

    /**
     * Create a new instance.
     *
     * @param editSession the edit session
     * @param treeGenerator a tree generator
     */
    public ForestGenerator(EditSession editSession, TreeGenerator treeGenerator) {
        this.editSession = editSession;
        this.treeGenerator = treeGenerator;
    }

    @Override
    public boolean apply(Vector position) throws WorldEditException {
        BaseBlock block = editSession.getBlock(position);
        int t = block.getType();

        if (t == BlockID.GRASS || t == BlockID.DIRT) {
            treeGenerator.generate(editSession, position.add(0, 1, 0));
            return true;
        } else if (t == BlockID.SNOW) {
            editSession.setBlock(position, new BaseBlock(BlockID.AIR));
            return false;
        } else { // Trees won't grow on this!
            return false;
        }
    }
}
TOP

Related Classes of com.sk89q.worldedit.function.generator.ForestGenerator

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.