Package com.sk89q.worldedit.extent.validation

Source Code of com.sk89q.worldedit.extent.validation.BlockChangeLimiter

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

package com.sk89q.worldedit.extent.validation;

import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;

import static com.google.common.base.Preconditions.checkArgument;

/**
* Limits the number of blocks that can be changed before a
* {@link MaxChangedBlocksException} is thrown.
*/
public class BlockChangeLimiter extends AbstractDelegateExtent {

    private int limit;
    private int count = 0;

    /**
     * Create a new instance.
     *
     * @param extent the extent
     * @param limit the limit (>= 0) or -1 for no limit
     */
    public BlockChangeLimiter(Extent extent, int limit) {
        super(extent);
        setLimit(limit);
    }

    /**
     * Get the limit.
     *
     * @return the limit (>= 0) or -1 for no limit
     */
    public int getLimit() {
        return limit;
    }

    /**
     * Set the limit.
     *
     * @param limit the limit (>= 0) or -1 for no limit
     */
    public void setLimit(int limit) {
        checkArgument(limit >= -1, "limit >= -1 required");
        this.limit = limit;
    }

    /**
     * Get the number of blocks that have been counted so far.
     *
     * @return the number of blocks
     */
    public int getCount() {
        return count;
    }

    @Override
    public boolean setBlock(Vector location, BaseBlock block) throws WorldEditException {
        if (limit >= 0) {
            if (count >= limit) {
                throw new MaxChangedBlocksException(limit);
            }
            count++;
        }
        return super.setBlock(location, block);
    }
}
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