Package com.sk89q.worldedit.command.tool

Source Code of com.sk89q.worldedit.command.tool.BrushTool

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

package com.sk89q.worldedit.command.tool;

import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.command.tool.brush.Brush;
import com.sk89q.worldedit.command.tool.brush.SphereBrush;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Platform;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.MaskIntersection;
import com.sk89q.worldedit.function.pattern.BlockPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.session.request.Request;

import static com.google.common.base.Preconditions.checkNotNull;

/**
* Builds a shape at the place being looked at.
*/
public class BrushTool implements TraceTool {

    protected static int MAX_RANGE = 500;
    protected int range = -1;
    private Mask mask = null;
    private Brush brush = new SphereBrush();
    private Pattern material = new BlockPattern(new BaseBlock(BlockID.COBBLESTONE));
    private double size = 1;
    private String permission;

    /**
     * Construct the tool.
     *
     * @param permission the permission to check before use is allowed
     */
    public BrushTool(String permission) {
        checkNotNull(permission);
        this.permission = permission;
    }

    @Override
    public boolean canUse(Actor player) {
        return player.hasPermission(permission);
    }

    /**
     * Get the filter.
     *
     * @return the filter
     */
    public Mask getMask() {
        return mask;
    }

    /**
     * Set the block filter used for identifying blocks to replace.
     *
     * @param filter the filter to set
     */
    public void setMask(Mask filter) {
        this.mask = filter;
    }

    /**
     * Set the brush.
     *
     * @param brush tbe brush
     * @param permission the permission
     */
    public void setBrush(Brush brush, String permission) {
        this.brush = brush;
        this.permission = permission;
    }

    /**
     * Get the current brush.
     *
     * @return the current brush
     */
    public Brush getBrush() {
        return brush;
    }

    /**
     * Set the material.
     *
     * @param material the material
     */
    public void setFill(Pattern material) {
        this.material = material;
    }

    /**
     * Get the material.
     *
     * @return the material
     */
    public Pattern getMaterial() {
        return material;
    }

    /**
     * Get the set brush size.
     *
     * @return a radius
     */
    public double getSize() {
        return size;
    }

    /**
     * Set the set brush size.
     *
     * @param radius a radius
     */
    public void setSize(double radius) {
        this.size = radius;
    }

    /**
     * Get the set brush range.
     *
     * @return the range of the brush in blocks
     */
    public int getRange() {
        return (range < 0) ? MAX_RANGE : Math.min(range, MAX_RANGE);
    }

    /**
     * Set the set brush range.
     *
     * @param range the range of the brush in blocks
     */
    public void setRange(int range) {
        this.range = range;
    }

    @Override
    public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session) {
        WorldVector target = null;
        target = player.getBlockTrace(getRange(), true);

        if (target == null) {
            player.printError("No block in sight!");
            return true;
        }

        BlockBag bag = session.getBlockBag(player);

        EditSession editSession = session.createEditSession(player);
        Request.request().setEditSession(editSession);
        if (mask != null) {
            Mask existingMask = editSession.getMask();

            if (existingMask == null) {
                editSession.setMask(mask);
            } else if (existingMask instanceof MaskIntersection) {
                ((MaskIntersection) existingMask).add(mask);
            } else {
                MaskIntersection newMask = new MaskIntersection(existingMask);
                newMask.add(mask);
                editSession.setMask(newMask);
            }
        }

        try {
            brush.build(editSession, target, material, size);
        } catch (MaxChangedBlocksException e) {
            player.printError("Max blocks change limit reached.");
        } finally {
            if (bag != null) {
                bag.flushChanges();
            }
            session.remember(editSession);
        }

        return true;
    }

}
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