/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// $Id$
package com.sk89q.worldedit.bukkit;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.internal.LocalWorldAdapter;
import com.sk89q.worldedit.world.World;
import org.bukkit.Bukkit;
import org.bukkit.block.Block;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.event.player.PlayerInteractEvent;
/**
* Handles all events thrown in relation to a Player
*/
public class WorldEditListener implements Listener {
private WorldEditPlugin plugin;
private boolean ignoreLeftClickAir = false;
/**
* Called when a player plays an animation, such as an arm swing
*
* @param event Relevant event details
*/
/**
* Construct the object;
*
* @param plugin the plugin
*/
public WorldEditListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onGamemode(PlayerGameModeChangeEvent event) {
if (!plugin.getInternalPlatform().isHookingEvents()) {
return;
}
// this will automatically refresh their session, we don't have to do anything
WorldEdit.getInstance().getSession(plugin.wrapPlayer(event.getPlayer()));
}
/**
* Called when a player attempts to use a command
*
* @param event Relevant event details
*/
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
String[] split = event.getMessage().split(" ");
if (split.length > 0) {
split[0] = split[0].substring(1);
split = plugin.getWorldEdit().getPlatformManager().getCommandManager().commandDetection(split);
}
final String newMessage = "/" + StringUtil.joinString(split, " ");
if (!newMessage.equals(event.getMessage())) {
event.setMessage(newMessage);
plugin.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
if (!event.getMessage().isEmpty()) {
plugin.getServer().dispatchCommand(event.getPlayer(), event.getMessage().substring(1));
}
event.setCancelled(true);
}
}
}
/**
* Called when a player interacts
*
* @param event Relevant event details
*/
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!plugin.getInternalPlatform().isHookingEvents()) {
return;
}
if (event.useItemInHand() == Result.DENY) {
return;
}
final LocalPlayer player = plugin.wrapPlayer(event.getPlayer());
final World world = player.getWorld();
final WorldEdit we = plugin.getWorldEdit();
Action action = event.getAction();
if (action == Action.LEFT_CLICK_BLOCK) {
final Block clickedBlock = event.getClickedBlock();
final WorldVector pos = new WorldVector(LocalWorldAdapter.adapt(world), clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ());
if (we.handleBlockLeftClick(player, pos)) {
event.setCancelled(true);
}
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
if (!ignoreLeftClickAir) {
final int taskId = Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
ignoreLeftClickAir = false;
}
}, 2);
if (taskId != -1) {
ignoreLeftClickAir = true;
}
}
} else if (action == Action.LEFT_CLICK_AIR) {
if (ignoreLeftClickAir) {
return;
}
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
} else if (action == Action.RIGHT_CLICK_BLOCK) {
final Block clickedBlock = event.getClickedBlock();
final WorldVector pos = new WorldVector(LocalWorldAdapter.adapt(world), clickedBlock.getX(),
clickedBlock.getY(), clickedBlock.getZ());
if (we.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
} else if (action == Action.RIGHT_CLICK_AIR) {
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
}
}
}