package micdoodle8.mods.galacticraft.planets.mars.tile;
import cpw.mods.fml.relauncher.Side;
import micdoodle8.mods.galacticraft.api.block.ITerraformableBlock;
import micdoodle8.mods.galacticraft.api.tile.IDisableableMachine;
import micdoodle8.mods.galacticraft.api.vector.BlockVec3;
import micdoodle8.mods.galacticraft.api.vector.Vector3;
import micdoodle8.mods.galacticraft.core.energy.item.ItemElectricBase;
import micdoodle8.mods.galacticraft.core.energy.tile.TileBaseElectricBlockWithInventory;
import micdoodle8.mods.galacticraft.core.entities.IBubble;
import micdoodle8.mods.galacticraft.core.entities.IBubbleProvider;
import micdoodle8.mods.galacticraft.core.util.GCCoreUtil;
import micdoodle8.mods.galacticraft.planets.mars.entities.EntityTerraformBubble;
import micdoodle8.mods.miccore.Annotations.NetworkedField;
import net.minecraft.block.Block;
import net.minecraft.block.BlockAir;
import net.minecraft.block.BlockBush;
import net.minecraft.block.BlockSapling;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
import java.util.ArrayList;
public class TileEntityTerraformer extends TileBaseElectricBlockWithInventory implements ISidedInventory, IDisableableMachine, IBubbleProvider, IFluidHandler
{
private final int tankCapacity = 2000;
@NetworkedField(targetSide = Side.CLIENT)
public FluidTank waterTank = new FluidTank(this.tankCapacity);
public boolean active;
public boolean lastActive;
public static final int WATTS_PER_TICK = 1;
private ItemStack[] containingItems = new ItemStack[14];
@NetworkedField(targetSide = Side.CLIENT)
public EntityTerraformBubble terraformBubble;
private ArrayList<BlockVec3> terraformableBlocksList = new ArrayList<BlockVec3>();
private ArrayList<BlockVec3> grassBlockList = new ArrayList<BlockVec3>();
private ArrayList<BlockVec3> grownTreesList = new ArrayList<BlockVec3>();
@NetworkedField(targetSide = Side.CLIENT)
public int terraformableBlocksListSize = 0; // used for server->client ease
@NetworkedField(targetSide = Side.CLIENT)
public int grassBlocksListSize = 0; // used for server->client ease
@NetworkedField(targetSide = Side.CLIENT)
public boolean treesDisabled;
@NetworkedField(targetSide = Side.CLIENT)
public boolean grassDisabled;
@NetworkedField(targetSide = Side.CLIENT)
public float size;
public final double MAX_SIZE = 15.0D;
private int[] useCount = new int[2];
private int saplingIndex = 6;
public TileEntityTerraformer()
{
this.storage.setMaxExtract(45);
}
public int getScaledWaterLevel(int i)
{
final double fuelLevel = this.waterTank.getFluid() == null ? 0 : this.waterTank.getFluid().amount;
return (int) (fuelLevel * i / this.tankCapacity);
}
@Override
public void invalidate()
{
super.invalidate();
}
public double getDistanceFromServer(double par1, double par3, double par5)
{
final double d3 = this.xCoord + 0.5D - par1;
final double d4 = this.yCoord + 0.5D - par3;
final double d5 = this.zCoord + 0.5D - par5;
return d3 * d3 + d4 * d4 + d5 * d5;
}
@Override
public void updateEntity()
{
super.updateEntity();
if (this.terraformBubble == null)
{
if (!this.worldObj.isRemote)
{
this.terraformBubble = new EntityTerraformBubble(this.worldObj, new Vector3(this), this);
this.terraformBubble.setPosition(this.xCoord, this.yCoord, this.zCoord);
this.worldObj.spawnEntityInWorld(this.terraformBubble);
}
}
if (!this.worldObj.isRemote)
{
if (this.containingItems[0] != null)
{
final FluidStack liquid = FluidContainerRegistry.getFluidForFilledItem(this.containingItems[0]);
if (liquid != null && liquid.getFluid().getName().equals(FluidRegistry.WATER.getName()))
{
if (this.waterTank.getFluid() == null || this.waterTank.getFluid().amount + liquid.amount <= this.waterTank.getCapacity())
{
this.waterTank.fill(liquid, true);
if (FluidContainerRegistry.isBucket(this.containingItems[0]) && FluidContainerRegistry.isFilledContainer(this.containingItems[0]))
{
this.containingItems[0] = new ItemStack(Items.bucket, this.containingItems[0].stackSize);
}
else
{
this.containingItems[0].stackSize--;
if (this.containingItems[0].stackSize == 0)
{
this.containingItems[0] = null;
}
}
}
}
}
this.active = this.terraformBubble.getSize() == this.MAX_SIZE && this.hasEnoughEnergyToRun && this.getFirstBonemealStack() != null && this.waterTank.getFluid() != null && this.waterTank.getFluid().amount > 0;
}
if (!this.worldObj.isRemote && (this.active != this.lastActive || this.ticks % 60 == 0))
{
this.terraformableBlocksList.clear();
this.grassBlockList.clear();
if (this.active)
{
int bubbleSize = (int) Math.ceil(this.terraformBubble.getSize());
double bubbleSizeSq = this.terraformBubble.getSize();
bubbleSizeSq *= bubbleSizeSq;
boolean doGrass = !this.grassDisabled && this.getFirstSeedStack() != null;
boolean doTrees = !this.treesDisabled && this.getFirstSaplingStack() != null;
for (int x = this.xCoord - bubbleSize; x < this.xCoord + bubbleSize; x++)
{
for (int y = this.yCoord - bubbleSize; y < this.yCoord + bubbleSize; y++)
{
for (int z = this.zCoord - bubbleSize; z < this.zCoord + bubbleSize; z++)
{
Block blockID = this.worldObj.getBlock(x, y, z);
if (!(blockID instanceof BlockAir) && this.getDistanceFromServer(x, y, z) < bubbleSizeSq)
{
if (doGrass && blockID instanceof ITerraformableBlock && ((ITerraformableBlock) blockID).isTerraformable(this.worldObj, x, y, z))
{
this.terraformableBlocksList.add(new BlockVec3(x, y, z));
}
else if (doTrees)
{
Block blockIDAbove = this.worldObj.getBlock(x, y + 1, z);
if (blockID == Blocks.grass && blockIDAbove instanceof BlockAir)
{
this.grassBlockList.add(new BlockVec3(x, y, z));
}
}
}
}
}
}
}
}
if (!this.worldObj.isRemote && this.terraformableBlocksList.size() > 0 && this.ticks % 15 == 0)
{
ArrayList<BlockVec3> terraformableBlocks2 = new ArrayList<BlockVec3>(this.terraformableBlocksList);
int randomIndex = this.worldObj.rand.nextInt(this.terraformableBlocksList.size());
BlockVec3 vec = terraformableBlocks2.get(randomIndex);
if (vec.getBlock(this.worldObj) instanceof ITerraformableBlock)
{
Block id;
switch (this.worldObj.rand.nextInt(40))
{
case 0:
if (this.worldObj.func_147469_q(vec.x - 1, vec.y, vec.z) && this.worldObj.func_147469_q(vec.x + 1, vec.y, vec.z) && this.worldObj.func_147469_q(vec.x, vec.y, vec.z - 1) && this.worldObj.func_147469_q(vec.x, vec.y, vec.z + 1))
{
id = Blocks.flowing_water;
}
else
{
id = Blocks.grass;
}
break;
default:
id = Blocks.grass;
break;
}
this.worldObj.setBlock(vec.x, vec.y, vec.z, id);
if (id == Blocks.grass)
{
this.useCount[0]++;
this.waterTank.drain(1, true);
this.checkUsage(1);
}
else if (id == Blocks.flowing_water)
{
this.checkUsage(2);
}
}
this.terraformableBlocksList.remove(randomIndex);
}
if (!this.worldObj.isRemote && !this.treesDisabled && this.grassBlockList.size() > 0 && this.ticks % 50 == 0)
{
int randomIndex = this.worldObj.rand.nextInt(this.grassBlockList.size());
BlockVec3 vecGrass = grassBlockList.get(randomIndex);
if (vecGrass.getBlock(this.worldObj) == Blocks.grass)
{
BlockVec3 vecSapling = vecGrass.translate(0, 1, 0);
ItemStack sapling = this.getFirstSaplingStack();
boolean flag = false;
//Attempt to prevent placement too close to other trees
for (BlockVec3 testVec : this.grownTreesList)
{
if (testVec.distanceSquared(vecSapling) < 9)
{
flag = true;
break;
}
}
if (!flag && sapling != null)
{
Block b = Block.getBlockFromItem(sapling.getItem());
this.worldObj.setBlock(vecSapling.x, vecSapling.y, vecSapling.z, b, sapling.getItemDamage(), 3);
if (b instanceof BlockSapling)
{
if (this.worldObj.getBlockLightValue(vecSapling.x, vecSapling.y, vecSapling.z) >= 9)
{
((BlockSapling)b).func_149878_d(this.worldObj, vecSapling.x, vecSapling.y, vecSapling.z, this.worldObj.rand);
this.grownTreesList.add(vecSapling.clone());
}
}
else if (b instanceof BlockBush)
{
if (this.worldObj.getBlockLightValue(vecSapling.x, vecSapling.y, vecSapling.z) >= 5)
//Hammer the update tick a few times to try to get it to grow - it won't always
for (int j = 0; j < 12; j++)
{
if (this.worldObj.getBlock(vecSapling.x, vecSapling.y, vecSapling.z) == b)
((BlockBush)b).updateTick(this.worldObj, vecSapling.x, vecSapling.y, vecSapling.z, this.worldObj.rand);
else
{
this.grownTreesList.add(vecSapling.clone());
break;
}
}
}
this.useCount[1]++;
this.waterTank.drain(50, true);
this.checkUsage(0);
}
}
this.grassBlockList.remove(randomIndex);
}
if (!this.worldObj.isRemote)
{
this.terraformableBlocksListSize = this.terraformableBlocksList.size();
this.grassBlocksListSize = this.grassBlockList.size();
}
if (this.hasEnoughEnergyToRun && (!this.grassDisabled || !this.treesDisabled))
{
this.size = (float) Math.min(Math.max(0, this.size + 0.1F), this.MAX_SIZE);
}
else
{
this.size = (float) Math.min(Math.max(0, this.size - 0.1F), this.MAX_SIZE);
}
this.lastActive = this.active;
}
private void checkUsage(int type)
{
ItemStack stack = null;
if ((this.useCount[0] + this.useCount[1]) % 4 == 0)
{
stack = this.getFirstBonemealStack();
if (stack != null)
{
stack.stackSize--;
if (stack.stackSize <= 0)
{
this.containingItems[this.getSelectiveStack(2, 6)] = null;
}
}
}
switch (type)
{
case 0:
stack = this.containingItems[this.saplingIndex];
if (stack != null)
{
stack.stackSize--;
if (stack.stackSize <= 0)
{
this.containingItems[this.saplingIndex] = null;
}
}
break;
case 1:
if (this.useCount[0] % 4 == 0)
{
stack = this.getFirstSeedStack();
if (stack != null)
{
stack.stackSize--;
if (stack.stackSize <= 0)
{
this.containingItems[this.getSelectiveStack(10, 14)] = null;
}
}
}
break;
case 2:
this.waterTank.drain(50, true);
break;
}
}
private int getSelectiveStack(int start, int end)
{
for (int i = start; i < end; i++)
{
ItemStack stack = this.containingItems[i];
if (stack != null)
{
return i;
}
}
return -1;
}
private int getRandomStack(int start, int end)
{
int stackcount = 0;
for (int i = start; i < end; i++)
{
if (this.containingItems[i] != null)
{
stackcount++;
}
}
if (stackcount == 0)
return -1;
int random = this.worldObj.rand.nextInt(stackcount);
for (int i = start; i < end; i++)
{
if (this.containingItems[i] != null)
{
if (random == 0) return i;
random --;
}
}
return -1;
}
public ItemStack getFirstBonemealStack()
{
int index = this.getSelectiveStack(2, 6);
if (index != -1)
{
return this.containingItems[index];
}
return null;
}
public ItemStack getFirstSaplingStack()
{
int index = this.getRandomStack(6, 10);
if (index != -1)
{
this.saplingIndex = index;
return this.containingItems[index];
}
return null;
}
public ItemStack getFirstSeedStack()
{
int index = this.getSelectiveStack(10, 14);
if (index != -1)
{
return this.containingItems[index];
}
return null;
}
@Override
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
this.containingItems = this.readStandardItemsFromNBT(nbt);
this.size = nbt.getFloat("BubbleSize");
this.useCount = nbt.getIntArray("UseCountArray");
if (this.useCount.length == 0)
{
this.useCount = new int[2];
}
if (nbt.hasKey("waterTank"))
{
this.waterTank.readFromNBT(nbt.getCompoundTag("waterTank"));
}
}
@Override
public void writeToNBT(NBTTagCompound nbt)
{
super.writeToNBT(nbt);
this.writeStandardItemsToNBT(nbt);
nbt.setFloat("BubbleSize", this.size);
nbt.setIntArray("UseCountArray", this.useCount);
if (this.waterTank.getFluid() != null)
{
nbt.setTag("waterTank", this.waterTank.writeToNBT(new NBTTagCompound()));
}
}
@Override
public ItemStack[] getContainingItems()
{
return this.containingItems;
}
@Override
public String getInventoryName()
{
return GCCoreUtil.translate("container.tileTerraformer.name");
}
// ISidedInventory Implementation:
@Override
public int[] getAccessibleSlotsFromSide(int side)
{
return new int[] { 1 };
}
@Override
public boolean canInsertItem(int slotID, ItemStack itemstack, int side)
{
return this.isItemValidForSlot(slotID, itemstack);
}
@Override
public boolean canExtractItem(int slotID, ItemStack itemstack, int side)
{
return slotID == 1;
}
@Override
public boolean hasCustomInventoryName()
{
return true;
}
@Override
public boolean isItemValidForSlot(int slotID, ItemStack itemstack)
{
return slotID == 1 && ItemElectricBase.isElectricItem(itemstack.getItem());
}
@Override
public boolean shouldUseEnergy()
{
return !this.grassDisabled || !this.treesDisabled;
}
@Override
public double getPacketRange()
{
return 320.0D;
}
@Override
public ItemStack getBatteryInSlot()
{
return this.getStackInSlot(1);
}
@Override
public void setDisabled(int index, boolean disabled)
{
if (this.disableCooldown <= 0)
{
switch (index)
{
case 0:
this.treesDisabled = !this.treesDisabled;
break;
case 1:
this.grassDisabled = !this.grassDisabled;
break;
}
this.disableCooldown = 10;
}
}
@Override
public boolean getDisabled(int index)
{
switch (index)
{
case 0:
return this.treesDisabled;
case 1:
return this.grassDisabled;
}
return false;
}
@Override
public IBubble getBubble()
{
return this.terraformBubble;
}
@Override
public void setBubbleVisible(boolean shouldRender)
{
if (this.terraformBubble == null)
{
return;
}
this.terraformBubble.setShouldRender(shouldRender);
}
//Pipe handling
@Override
public boolean canDrain(ForgeDirection from, Fluid fluid)
{
return false;
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
{
return null;
}
@Override
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
{
return null;
}
@Override
public boolean canFill(ForgeDirection from, Fluid fluid)
{
return fluid != null && "water".equals(fluid.getName());
}
@Override
public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
{
int used = 0;
if (resource != null && this.canFill(from, resource.getFluid()))
{
used = this.waterTank.fill(resource, doFill);
}
return used;
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from)
{
return new FluidTankInfo[] { new FluidTankInfo(this.waterTank) };
}
}