package micdoodle8.mods.galacticraft.planets.asteroids.client.render.entity;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import micdoodle8.mods.galacticraft.api.prefab.entity.EntitySpaceshipBase;
import micdoodle8.mods.galacticraft.api.vector.Vector3;
import micdoodle8.mods.galacticraft.core.util.ClientUtil;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.IModelCustom;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderTier3Rocket extends Render
{
private ResourceLocation rocketTexture;
protected IModelCustom rocketModelObj;
public RenderTier3Rocket(IModelCustom spaceshipModel, String textureDomain, String texture)
{
this.rocketModelObj = spaceshipModel;
this.rocketTexture = new ResourceLocation(textureDomain, "textures/model/" + texture + ".png");
this.shadowSize = 2F;
}
@Override
protected ResourceLocation getEntityTexture(Entity par1Entity)
{
return this.rocketTexture;
}
public void renderSpaceship(EntitySpaceshipBase entity, double par2, double par4, double par6, float par8, float par9)
{
GL11.glPushMatrix();
final float var24 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * par9 + 180;
final float var25 = entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * par9 + 45;
GL11.glTranslatef((float) par2, (float) par4 - 0.4F, (float) par6);
GL11.glRotatef(180.0F - par8, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-var24, 0.0F, 0.0F, 1.0F);
final float var28 = entity.rollAmplitude / 3 - par9;
float var30 = entity.shipDamage - par9;
if (var30 < 0.0F)
{
var30 = 0.0F;
}
if (var28 > 0.0F)
{
final float i = entity.getLaunched() ? (5 - MathHelper.floor_double(entity.timeUntilLaunch / 85)) / 10F : 0.3F;
GL11.glRotatef(MathHelper.sin(var28) * var28 * i * par9, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(MathHelper.sin(var28) * var28 * i * par9, 1.0F, 0.0F, 1.0F);
}
this.bindEntityTexture(entity);
GL11.glScalef(-1.0F, -1.0F, 1.0F);
GL11.glScalef(0.9F, 0.9F, 0.9F);
this.rocketModelObj.renderOnly("Boosters", "Rocket");
Vector3 teamColor = ClientUtil.updateTeamColor(FMLClientHandler.instance().getClient().thePlayer.getCommandSenderName(), true);
if (teamColor != null)
{
GL11.glColor3f(teamColor.floatX(), teamColor.floatY(), teamColor.floatZ());
}
this.rocketModelObj.renderPart("NoseCone");
if (FMLClientHandler.instance().getClient().thePlayer.ticksExisted / 10 % 2 < 1)
{
GL11.glColor3f(1, 0, 0);
}
else
{
GL11.glColor3f(0, 1, 0);
}
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glDisable(GL11.GL_LIGHTING);
this.rocketModelObj.renderPart("Cube");
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glColor3f(1, 1, 1);
GL11.glPopMatrix();
}
@Override
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
this.renderSpaceship((EntitySpaceshipBase) par1Entity, par2, par4, par6, par8, par9);
}
}