package micdoodle8.mods.galacticraft.core.client.fx;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import micdoodle8.mods.galacticraft.api.vector.Vector3;
import micdoodle8.mods.galacticraft.core.GalacticraftCore;
import micdoodle8.mods.galacticraft.core.network.PacketSimple;
import micdoodle8.mods.galacticraft.core.network.PacketSimple.EnumSimplePacket;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
import java.util.List;
@SideOnly(Side.CLIENT)
public class EntityFXLaunchFlame extends EntityFX
{
private float smokeParticleScale;
private boolean spawnSmokeShort;
private EntityLivingBase ridingEntity;
public EntityFXLaunchFlame(World par1World, Vector3 position, Vector3 motion, boolean launched, EntityLivingBase ridingEntity)
{
super(par1World, position.x, position.y, position.z, 0.0D, 0.0D, 0.0D);
this.motionX *= 0.10000000149011612D;
this.motionY *= 0.10000000149011612D;
this.motionZ *= 0.10000000149011612D;
this.motionX += motion.x;
this.motionY += motion.y;
this.motionZ += motion.z;
this.particleRed = 255F / 255F;
this.particleGreen = 120F / 255F + this.rand.nextFloat() / 3;
this.particleBlue = 55F / 255F;
this.particleScale *= 2F;
this.particleScale *= 1F * 2;
this.smokeParticleScale = this.particleScale;
this.particleMaxAge = (int) (this.particleMaxAge * 1F);
this.noClip = false;
this.spawnSmokeShort = launched;
this.ridingEntity = ridingEntity;
}
@Override
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
GL11.glDepthMask(false);
GL11.glDisable(GL11.GL_DEPTH_TEST);
float var8 = (this.particleAge + par2) / this.particleMaxAge * 32.0F;
if (var8 < 0.0F)
{
var8 = 0.0F;
}
if (var8 > 1.0F)
{
var8 = 1.0F;
}
this.particleScale = this.smokeParticleScale * var8;
super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glDepthMask(true);
}
@Override
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
GalacticraftCore.proxy.spawnParticle(this.spawnSmokeShort ? "whiteSmokeLaunched" : "whiteSmokeIdle", new Vector3(this.posX, this.posY + this.rand.nextDouble() * 2, this.posZ), new Vector3(this.motionX, this.motionY, this.motionZ), new Object[] {});
GalacticraftCore.proxy.spawnParticle(this.spawnSmokeShort ? "whiteSmokeLargeLaunched" : "whiteSmokeLargeIdle", new Vector3(this.posX, this.posY + this.rand.nextDouble() * 2, this.posZ), new Vector3(this.motionX, this.motionY, this.motionZ), new Object[] {});
if (!this.spawnSmokeShort)
{
GalacticraftCore.proxy.spawnParticle("whiteSmokeIdle", new Vector3(this.posX, this.posY + this.rand.nextDouble() * 2, this.posZ), new Vector3(this.motionX, this.motionY, this.motionZ), new Object[] {});
GalacticraftCore.proxy.spawnParticle("whiteSmokeLargeIdle", new Vector3(this.posX, this.posY + this.rand.nextDouble() * 2, this.posZ), new Vector3(this.motionX, this.motionY, this.motionZ), new Object[] {});
}
this.setDead();
}
this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
this.motionY += 0.001D;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.particleGreen += 0.01F;
if (this.posY == this.prevPosY)
{
this.motionX *= 1.1D;
this.motionZ *= 1.1D;
}
this.motionX *= 0.9599999785423279D;
this.motionY *= 0.9599999785423279D;
this.motionZ *= 0.9599999785423279D;
final List<?> var3 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.expand(1.0D, 0.5D, 1.0D));
if (var3 != null)
{
for (int var4 = 0; var4 < var3.size(); ++var4)
{
final Entity var5 = (Entity) var3.get(var4);
if (var5 instanceof EntityLivingBase)
{
if (!var5.isDead && !var5.isBurning() && !var5.equals(this.ridingEntity))
{
var5.setFire(3);
GalacticraftCore.packetPipeline.sendToServer(new PacketSimple(EnumSimplePacket.S_SET_ENTITY_FIRE, new Object[] { var5.getEntityId() }));
}
}
}
}
}
@Override
public int getBrightnessForRender(float par1)
{
return 15728880;
}
@Override
public float getBrightness(float par1)
{
return 1.0F;
}
}