Package com.vividsolutions.jts.generator

Source Code of com.vividsolutions.jts.generator.PolygonGenerator

/*
* The JTS Topology Suite is a collection of Java classes that
* implement the fundamental operations required to validate a given
* geo-spatial data set to a known topological specification.
*
* Copyright (C) 2001 Vivid Solutions
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*
* For more information, contact:
*
*     Vivid Solutions
*     Suite #1A
*     2328 Government Street
*     Victoria BC  V8T 5G5
*     Canada
*
*     (250)385-6040
*     www.vividsolutions.com
*/
package com.vividsolutions.jts.generator;

import com.vividsolutions.jts.geom.*;
import com.vividsolutions.jts.geom.Geometry;
import com.vividsolutions.jts.operation.valid.IsValidOp;

/**
*
* This class is used to create a polygon within the specified bounding box.
*
* Sucessive calls to create may or may not return the same geometry topology.
*
* @author David Zwiers, Vivid Solutions.
*/
public class PolygonGenerator extends GeometryGenerator {
  protected int numberPoints = 4;
  protected int numberHoles = 0;
  protected int generationAlgorithm = 0;
 
  /**
   * Creates rectangular polygons
   */
  public static final int BOX = 0;
 
  /**
   * Creates polygons whose points will not be rectangular when there are more than 4 points
   */
  public static final int ARC = 1;
 
  private static final int RUNS = 5;
 
  /**
   * As the user increases the number of points, the probability of creating a random valid polygon decreases.
   * Please take not of this when selecting the generation style, and the number of points.
   *
   * May return null if a geometry could not be created.
   *
   * @see #getNumberPoints()
   * @see #setNumberPoints(int)
   * @see #getGenerationAlgorithm()
   * @see #setGenerationAlgorithm(int)
   *
   * @see #BOX
   * @see #ARC
   *
   * @see com.vividsolutions.jts.generator.GeometryGenerator#create()
   *
   * @throws IllegalStateException When the alg is not valid or the number of points is invalid
   * @throws NullPointerException when either the Geometry Factory, or the Bounding Box are undefined.
   */
  public Geometry create() {

    if(geometryFactory == null){
      throw new NullPointerException("GeometryFactory is not declared");
    }
    if(boundingBox == null || boundingBox.isNull()){
      throw new NullPointerException("Bounding Box is not declared");
    }
    if(numberPoints<4){
      throw new IllegalStateException("Too few points");
    }
   
    double x = boundingBox.getMinX(); // base x
    double dx = boundingBox.getMaxX()-x;
   
    double y = boundingBox.getMinY(); // base y
    double dy = boundingBox.getMaxY()-y;
   
    Polygon p = null;
   
    for(int i=0;i<RUNS;i++){
      switch(getGenerationAlgorithm()){
      case BOX:
        p = createBox(x,dx,y,dy,numberHoles,numberPoints,geometryFactory);
        break;
      case ARC:
        p = createArc(x,dx,y,dy,numberHoles,numberPoints,geometryFactory);
        break;
      default:
        throw new IllegalStateException("Invalid Alg. Specified");
      }
     
      IsValidOp valid = new IsValidOp(p);
      if(valid.isValid()){
        return p;
      }
    }
    return null;
  }
 
  private static Polygon createArc(double x, double dx, double y, double dy, int nholes, int npoints, GeometryFactory gf){
    // make outer ring first
    double radius = dx<dy?dx/3:dy/3;
   
    double cx = x+(dx/2); // center
    double cy = y+(dy/2); // center
   
    LinearRing outer = createArc(cx,cy,radius,npoints,gf);
   
    if(nholes == 0){
      return gf.createPolygon(outer,null);
    }
   
    LinearRing[] inner = new LinearRing[nholes];
   
    radius *= .75;
    int degreesPerHole = 360/(nholes+1);
    int degreesPerGap = degreesPerHole/nholes;
    degreesPerGap = degreesPerGap<2?2:degreesPerGap;
    degreesPerHole = (360-(degreesPerGap*nholes))/nholes;
   
    if(degreesPerHole < 2)
      throw new RuntimeException("Slices too small for poly. Use Box alg.");
   
    int start = degreesPerGap/2;
    for(int i=0;i<nholes;i++){
      int st = start+(i*(degreesPerHole+degreesPerGap)); // start angle
      inner[i] = createTri(cx,cy,st,st+degreesPerHole,radius,gf);
    }
   
   
    return gf.createPolygon(outer,inner);
  }
 
  private static LinearRing createTri(double cx, double cy ,int startAngle, int endAngle, double radius, GeometryFactory gf){

    Coordinate[] coords = new Coordinate[4];
   
    double fx1,fx2,fy1,fy2;
   
    double angle = Math.toRadians(startAngle);
    fx1 = Math.sin(angle)*radius; // may be neg.
    fy1 = Math.cos(angle)*radius; // may be neg.
   
    angle = Math.toRadians(endAngle);
    fx2 = Math.sin(angle)*radius; // may be neg.
    fy2 = Math.cos(angle)*radius; // may be neg.
   
    coords[0] = new Coordinate(cx,cy);
    gf.getPrecisionModel().makePrecise(coords[0]);
    coords[1] = new Coordinate(cx+fx1,cy+fy1);
    gf.getPrecisionModel().makePrecise(coords[1]);
    coords[2] = new Coordinate(cx+fx2,cy+fy2);
    gf.getPrecisionModel().makePrecise(coords[2]);
    coords[3] = new Coordinate(cx,cy);
    gf.getPrecisionModel().makePrecise(coords[3]);
   
    return gf.createLinearRing(coords);
  }
 
  private static LinearRing createArc(double cx, double cy ,double radius, int npoints, GeometryFactory gf){

    Coordinate[] coords = new Coordinate[npoints+1];
   
    double theta = 360/npoints;
   
    for(int i=0;i<npoints;i++){
      double angle = Math.toRadians(theta*i);
     
      double fx = Math.sin(angle)*radius; // may be neg.
      double fy = Math.cos(angle)*radius; // may be neg.
     
      coords[i] = new Coordinate(cx+fx,cy+fy);
      gf.getPrecisionModel().makePrecise(coords[i]);
    }
   
    coords[npoints] = new Coordinate(coords[0]);
    gf.getPrecisionModel().makePrecise(coords[npoints]);
   
    return gf.createLinearRing(coords);
  }
 
  private static Polygon createBox(double x, double dx, double y, double dy, int nholes, int npoints, GeometryFactory gf){
    // make outer ring first
    LinearRing outer = createBox(x,dx,y,dy,npoints,gf);
   
    if(nholes == 0){
      return gf.createPolygon(outer,null);
    }
   
    LinearRing[] inner = new LinearRing[nholes];
   
    int nrow = (int)Math.sqrt(nholes);
    int ncol = nholes/nrow;
   
    double ddx = dx/(ncol+1);
    double ddy = dy/(nrow+1);
   
    // spacers
    double spx = ddx/(ncol+1);
    double spy = ddy/(nrow+1);
   
    // should have more grids than required
    int cindex = 0;
    for(int i=0;i<nrow;i++){
      for(int j=0;j<ncol;j++){
        if(cindex<nholes){
          // make another box
          int pts = npoints/2;
          pts = pts<4?4:pts;
         
          inner[cindex++] = createBox(spx+x+j*(ddx+spx),ddx,spy+y+i*(ddy+spy),ddy,pts,gf);
        }
      }
    }
   
    return gf.createPolygon(outer,inner);
  }
 
  private static LinearRing createBox(double x, double dx, double y, double dy, int npoints, GeometryFactory gf){

    //figure out the number of points per side
    int ptsPerSide = npoints/4;
    int rPtsPerSide = npoints%4;
    Coordinate[] coords = new Coordinate[npoints+1];
    coords[0] = new Coordinate(x,y); // start
    gf.getPrecisionModel().makePrecise(coords[0]);
   
    int cindex = 1;
    for(int i=0;i<4;i++){ // sides
      int npts = ptsPerSide+(rPtsPerSide-->0?1:0);
      // npts atleast 1
     
      if(i%2 == 1){ // odd vert
        double cy = dy/npts;
        if(i > 1) // down
          cy *=-1;
        double tx = coords[cindex-1].x;
        double sy = coords[cindex-1].y;
       
        for(int j=0;j<npts;j++){
          coords[cindex] = new Coordinate(tx,sy+(j+1)*cy);
          gf.getPrecisionModel().makePrecise(coords[cindex++]);
        }
      }else{ // even horz
        double cx = dx/npts;
        if(i > 1) // down
          cx *=-1;
        double ty = coords[cindex-1].y;
        double sx = coords[cindex-1].x;
       
        for(int j=0;j<npts;j++){
          coords[cindex] = new Coordinate(sx+(j+1)*cx,ty);
          gf.getPrecisionModel().makePrecise(coords[cindex++]);
        }
      }
    }
    coords[npoints] = new Coordinate(x,y); // end
    gf.getPrecisionModel().makePrecise(coords[npoints]);
   
    return gf.createLinearRing(coords);
  }

  /**
   * @return Returns the generationAlgorithm.
   */
  public int getGenerationAlgorithm() {
    return generationAlgorithm;
  }

  /**
   * @param generationAlgorithm The generationAlgorithm to set.
   */
  public void setGenerationAlgorithm(int generationAlgorithm) {
    this.generationAlgorithm = generationAlgorithm;
  }

  /**
   * @return Returns the numberHoles.
   */
  public int getNumberHoles() {
    return numberHoles;
  }

  /**
   * @param numberHoles The numberHoles to set.
   */
  public void setNumberHoles(int numberHoles) {
    this.numberHoles = numberHoles;
  }

  /**
   * @return Returns the numberPoints.
   */
  public int getNumberPoints() {
    return numberPoints;
  }

  /**
   * @param numberPoints The numberPoints to set.
   */
  public void setNumberPoints(int numberPoints) {
    this.numberPoints = numberPoints;
  }
 
}
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