Package org.apache.flink.runtime.io.network.bufferprovider

Source Code of org.apache.flink.runtime.io.network.bufferprovider.GlobalBufferPool

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

package org.apache.flink.runtime.io.network.bufferprovider;

import java.util.Queue;
import java.util.concurrent.ArrayBlockingQueue;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.apache.flink.core.memory.MemorySegment;

/**
* A global buffer pool for the network stack.
* <p>
* All buffers used by the network stack come from this pool. Requests to this pool are mediated by instances of
* {@link LocalBufferPool}.
* <p>
* The size and number of buffers can be configured via the global system config.
*/
public final class GlobalBufferPool {

  private final static Logger LOG = LoggerFactory.getLogger(GlobalBufferPool.class);

  // -----------------------------------------------------------------------------------------------------------------

  /** Total number of buffers */
  private final int numBuffers;

  /** Size of each buffer (in bytes) */
  private final int bufferSize;

  /** The available buffers */
  private final Queue<MemorySegment> buffers;

  private boolean isDestroyed;

  // -----------------------------------------------------------------------------------------------------------------

  public GlobalBufferPool(int numBuffers, int bufferSize) {
    this.numBuffers = numBuffers;
    this.bufferSize = bufferSize;

    buffers = new ArrayBlockingQueue<MemorySegment>(numBuffers);

    final int mb = 1 << 20;
    final int memRequiredMb = (numBuffers * bufferSize) / mb;

    for (int i = 0; i < numBuffers; i++) {
      try {
        byte[] buf = new byte[bufferSize];
        buffers.add(new MemorySegment(buf));
      } catch (OutOfMemoryError err) {
        int memAllocatedMb = ((i + 1) * bufferSize) / mb;

        String msg = String.format("Tried to allocate %d buffers of size %d bytes each (total: %d MB) " +
            "and ran out of memory after %d buffers (%d MB).",
            numBuffers, bufferSize, memRequiredMb, i + 1, memAllocatedMb);
        throw new OutOfMemoryError(msg);
      }
    }

    LOG.info(String.format("Allocated %d buffers of size %d bytes each (total: %d MB).",
        numBuffers, bufferSize, memRequiredMb));
  }

  // -----------------------------------------------------------------------------------------------------------------

  /**
   * Requests a buffer <strong>from</strong> the pool.
   *
   * @return buffer from pool or <code>null</code>, if no buffer available
   */
  public MemorySegment requestBuffer() {
    return this.buffers.poll();
  }

  /**
   * Returns a buffer <em>to</em> the pool.
   *
   * @param buffer the buffer to be returned
   */
  public void returnBuffer(MemorySegment buffer) {
    this.buffers.add(buffer);
  }

  /**
   * Returns the size of buffers (in bytes).
   *
   * @return size of buffers (in bytes)
   */
  public int getBufferSize() {
    return this.bufferSize;
  }

  /**
   * Returns the total number of managed buffers.
   *
   * @return total number of managed buffers
   */
  public int numBuffers() {
    return this.numBuffers;
  }

  /**
   * Returns the number of currently available buffers.
   *
   * @return currently available number of buffers
   */
  public int numAvailableBuffers() {
    return this.buffers.size();
  }

  public synchronized void destroy() {
    if (!this.isDestroyed) {
      // mark as shutdown and release memory
      this.isDestroyed = true;

      for (MemorySegment buffer : this.buffers) {
        buffer.free();
      }

      this.buffers.clear();
    }
  }
 
  public boolean isDestroyed() {
    return isDestroyed;
  }
}
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