package org.ggp.base.player.gamer.clojure;
import org.ggp.base.player.gamer.Gamer;
import org.ggp.base.player.gamer.clojure.stubs.SampleClojureGamerStub;
import org.ggp.base.util.game.GameRepository;
import org.ggp.base.util.gdl.grammar.GdlPool;
import org.ggp.base.util.match.Match;
import org.junit.Assert;
import org.junit.Test;
/**
* Unit tests for the ClojureGamer class, to verify that we can actually
* instantiate a Clojure-based gamer and have it play moves in a game.
*
* @author Sam
*/
public class ClojureGamerTest extends Assert {
@Test
public void testClojureGamer() {
try {
Gamer g = new SampleClojureGamerStub();
assertEquals("SampleClojureGamer", g.getName());
Match m = new Match("", -1, 1000, 1000, GameRepository.getDefaultRepository().getGame("ticTacToe"));
g.setMatch(m);
g.setRoleName(GdlPool.getConstant("xplayer"));
g.metaGame(1000);
assertTrue(g.selectMove(1000) != null);
} catch(Exception e) {
e.printStackTrace();
}
}
}