package net.aufdemrand.denizen.scripts.commands.entity;
import java.util.List;
import org.bukkit.EntityEffect;
import org.bukkit.entity.Player;
import net.aufdemrand.denizencore.exceptions.CommandExecutionException;
import net.aufdemrand.denizencore.exceptions.InvalidArgumentsException;
import net.aufdemrand.denizen.objects.aH;
import net.aufdemrand.denizen.objects.dEntity;
import net.aufdemrand.denizen.objects.dList;
import net.aufdemrand.denizen.scripts.ScriptEntry;
import net.aufdemrand.denizen.scripts.commands.AbstractCommand;
import net.aufdemrand.denizen.utilities.debugging.dB;
import net.citizensnpcs.util.PlayerAnimation;
/**
* Animate a list of entities using a PlayerAnimation from Citizens2
* or an EntityEffect from Bukkit.
*
* @author David Cernat
*/
public class AnimateCommand extends AbstractCommand {
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (aH.Argument arg : aH.interpret(scriptEntry.getArguments())) {
if (!scriptEntry.hasObject("entities")
&& arg.matchesArgumentList(dEntity.class)) {
// Entity arg
scriptEntry.addObject("entities", arg.asType(dList.class).filter(dEntity.class));
}
if (!scriptEntry.hasObject("animation") &&
!scriptEntry.hasObject("effect")) {
if (arg.matchesEnum(PlayerAnimation.values())) {
scriptEntry.addObject("animation", PlayerAnimation.valueOf(arg.getValue().toUpperCase()));
}
else if (arg.matchesEnum(EntityEffect.values())) {
scriptEntry.addObject("effect", EntityEffect.valueOf(arg.getValue().toUpperCase()));
}
}
}
// Check to make sure required arguments have been filled
if (!scriptEntry.hasObject("entities"))
throw new InvalidArgumentsException("Must specify entity/entities!");
if (!scriptEntry.hasObject("effect") && !scriptEntry.hasObject("animation"))
throw new InvalidArgumentsException("Must specify a valid animation!");
}
@SuppressWarnings("unchecked")
@Override
public void execute(final ScriptEntry scriptEntry) throws CommandExecutionException {
// Get objects
List<dEntity> entities = (List<dEntity>) scriptEntry.getObject("entities");
PlayerAnimation animation = scriptEntry.hasObject("animation") ?
(PlayerAnimation) scriptEntry.getObject("animation") : null;
EntityEffect effect = scriptEntry.hasObject("effect") ?
(EntityEffect) scriptEntry.getObject("effect") : null;
// Report to dB
dB.report(scriptEntry, getName(), (animation != null ?
aH.debugObj("animation", animation.name()) :
aH.debugObj("effect", effect.name())) +
aH.debugObj("entities", entities.toString()));
// Go through all the entities and animate them
for (dEntity entity : entities) {
if (entity.isSpawned()) {
try {
if (animation != null && entity.getBukkitEntity() instanceof Player) {
Player player = (Player) entity.getBukkitEntity();
// Go through Citizens' PlayerAnimations and find the one
// that matches
PlayerAnimation[] animationArray = PlayerAnimation.class.getEnumConstants();
for (PlayerAnimation current : animationArray) {
if (current.equals(animation)) {
current.play(player);
break;
}
}
} else entity.getBukkitEntity().playEffect(effect);
} catch (Exception e) {
dB.echoError(scriptEntry.getResidingQueue(), "Error playing that animation!");
} // We tried!
}
}
}
}