Package episode_8

Source Code of episode_8.EntityDemo$Box

/*
* Copyright (c) 2013, Oskar Veerhoek
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
*    list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
*    this list of conditions and the following disclaimer in the documentation
*    and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those
* of the authors and should not be interpreted as representing official policies,
* either expressed or implied, of the FreeBSD Project.
*/

package episode_8;

import org.lwjgl.LWJGLException;
import org.lwjgl.Sys;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;

import static org.lwjgl.opengl.GL11.*;

/**
* Shows the use of an entity driven game engine
*
* @author Oskar
*/
public class EntityDemo {

    private static long lastFrame;

    private static long getTime() {
        return (Sys.getTime() * 1000) / Sys.getTimerResolution();
    }

    private static int getDelta() {
        long currentTime = getTime();
        int delta = (int) (currentTime - lastFrame);
        lastFrame = getTime();
        return delta;
    }

    private static class Box extends AbstractMovableEntity {

        public Box(double x, double y, double width, double height) {
            super(x, y, width, height);
        }

        @Override
        public void draw() {
            glRectd(x, y, x + width, y + height);
        }
    }

    private static class Point extends AbstractEntity {

        public Point(double x, double y) {
            super(x, y, 1, 1);
        }

        @Override
        public void draw() {
            glBegin(GL_POINTS);
            glVertex2d(x, y);
            glEnd();
        }

        @Override
        public void update(int delta) {
            // Do nothing
        }
    }

    public static void main(String[] args) {
        try {
            Display.setDisplayMode(new DisplayMode(640, 480));
            Display.setTitle("Entity Demo");
            Display.create();
        } catch (LWJGLException e) {
            e.printStackTrace();
            Display.destroy();
            System.exit(1);
        }

        // Initialization code Entities
        MoveableEntity box = new Box(100, 100, 50, 50);
        Entity point = new Point(10, 10);

        // Initialization code OpenGL
        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();
        glOrtho(0, 640, 480, 0, 1, -1);
        glMatrixMode(GL_MODELVIEW);

        lastFrame = getTime();

        while (!Display.isCloseRequested()) {
            // Render

            point.setLocation(Mouse.getX(), 480 - Mouse.getY() - 1);

            glClear(GL_COLOR_BUFFER_BIT);

            int delta = getDelta();
            box.update(delta);
            point.update(delta);

            if (box.intersects(point)) {
                box.setDX(0.2);
            }

            point.draw();
            box.draw();

            Display.update();
            Display.sync(60);
        }

        Display.destroy();
        System.exit(0);
    }
}
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