Package ch.njol.skript.effects

Source Code of ch.njol.skript.effects.EffEquip

/*
*   This file is part of Skript.
*
*  Skript is free software: you can redistribute it and/or modify
*  it under the terms of the GNU General Public License as published by
*  the Free Software Foundation, either version 3 of the License, or
*  (at your option) any later version.
*
*  Skript is distributed in the hope that it will be useful,
*  but WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*  GNU General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with Skript.  If not, see <http://www.gnu.org/licenses/>.
*
*
* Copyright 2011-2014 Peter Güttinger
*
*/

package ch.njol.skript.effects;

import org.bukkit.Material;
import org.bukkit.entity.Horse;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Pig;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.inventory.HorseInventory;
import org.bukkit.inventory.ItemStack;
import org.eclipse.jdt.annotation.Nullable;

import ch.njol.skript.Skript;
import ch.njol.skript.aliases.ItemType;
import ch.njol.skript.bukkitutil.PlayerUtils;
import ch.njol.skript.doc.Description;
import ch.njol.skript.doc.Examples;
import ch.njol.skript.doc.Name;
import ch.njol.skript.doc.Since;
import ch.njol.skript.lang.Effect;
import ch.njol.skript.lang.Expression;
import ch.njol.skript.lang.SkriptParser.ParseResult;
import ch.njol.skript.lang.Testable;
import ch.njol.util.Kleenean;

/**
* @author Peter Güttinger
*/
@Name("Equip")
@Description("Equips a player with some given armor. This will replace any armor that the player is wearing.")
@Examples({"equip player with diamond helmet",
    "equip player with all diamond armor"})
@Since("1.0")
public class EffEquip extends Effect implements Testable {
  static {
    Skript.registerEffect(EffEquip.class,
        "equip [%livingentity%] with %itemtypes%",
        "make %livingentity% wear %itemtypes%");
  }
 
  @SuppressWarnings("null")
  private Expression<LivingEntity> entities;
  @SuppressWarnings("null")
  private Expression<ItemType> types;
 
  @SuppressWarnings({"unchecked", "null"})
  @Override
  public boolean init(final Expression<?>[] vars, final int matchedPattern, final Kleenean isDelayed, final ParseResult parser) {
    entities = (Expression<LivingEntity>) vars[0];
    types = (Expression<ItemType>) vars[1];
    return true;
  }
 
  @SuppressWarnings("deprecation")
  @Override
  protected void execute(final Event e) {
    final ItemType[] ts = types.getArray(e);
    for (final LivingEntity en : entities.getArray(e)) {
      if (en instanceof Pig) {
        for (final ItemType t : ts) {
          if (t.isOfType(Material.SADDLE.getId(), (short) 0)) {
            ((Pig) en).setSaddle(true);
            break;
          }
        }
        continue;
      } else if (Skript.isRunningMinecraft(1, 6) && en instanceof Horse) {
        final HorseInventory invi = ((Horse) en).getInventory();
        for (final ItemType t : ts) {
          for (final ItemStack item : t.getAll()) {
            if (item.getType() == Material.SADDLE) {
              invi.setSaddle(item);
            } else if (item.getType() == Material.IRON_BARDING || item.getType() == Material.GOLD_BARDING || item.getType() == Material.DIAMOND_BARDING) {
              invi.setArmor(item);
            } else if (item.getType() == Material.CHEST) {
              ((Horse) en).setCarryingChest(true);
            }
          }
        }
        continue;
      }
      if (en.getEquipment() == null)
        continue;
      for (final ItemType t : ts) {
        for (final ItemStack item : t.getAll()) {
          switch (item.getType()) {// TODO !Update with every version [items]
            case LEATHER_BOOTS:
            case IRON_BOOTS:
            case GOLD_BOOTS:
            case CHAINMAIL_BOOTS:
            case DIAMOND_BOOTS:
              en.getEquipment().setBoots(item);
              break;
            case LEATHER_LEGGINGS:
            case IRON_LEGGINGS:
            case GOLD_LEGGINGS:
            case CHAINMAIL_LEGGINGS:
            case DIAMOND_LEGGINGS:
              en.getEquipment().setLeggings(item);
              break;
            case LEATHER_CHESTPLATE:
            case IRON_CHESTPLATE:
            case GOLD_CHESTPLATE:
            case CHAINMAIL_CHESTPLATE:
            case DIAMOND_CHESTPLATE:
              en.getEquipment().setChestplate(item);
              break;
            //$CASES-OMITTED$
            default:
              if (!(item.getType().isBlock() || item.getTypeId() == 397 /* mob head */))
                continue;
              //$FALL-THROUGH$
            case LEATHER_HELMET:
            case IRON_HELMET:
            case GOLD_HELMET:
            case CHAINMAIL_HELMET:
            case DIAMOND_HELMET:
              en.getEquipment().setHelmet(item);
          }
        }
      }
      if (en instanceof Player)
        PlayerUtils.updateInventory((Player) en);
    }
  }
 
  @Override
  public boolean test(final Event e) {
//    final Iterable<Player> ps = players.getArray(e);
//    for (final ItemType t : types.getArray(e)) {
//      for (final Player p : ps) {
//        //REMIND this + think...
//      }
//    }
    return false;
  }
 
  @Override
  public String toString(final @Nullable Event e, final boolean debug) {
    return "equip " + entities.toString(e, debug) + " with " + types.toString(e, debug);
  }
 
}
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