/**
* This class was created by <Vazkii>. It's distributed as
* part of the ThaumicTinkerer Mod.
*
* ThaumicTinkerer is Open Source and distributed under a
* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
*
* ThaumicTinkerer is a Derivative Work on Thaumcraft 4.
* Thaumcraft 4 (c) Azanor 2012
* (http://www.minecraftforum.net/topic/1585216-)
*
* File Created @ [Jan 10, 2014, 4:03:03 PM (GMT)]
*/
package thaumic.tinkerer.client.render.block.kami;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
import thaumcraft.client.renderers.block.BlockRenderer;
import thaumic.tinkerer.client.lib.LibRenderIDs;
import thaumic.tinkerer.common.block.kami.BlockWarpGate;
public class RenderWarpGate extends BlockRenderer implements ISimpleBlockRenderingHandler {
@Override
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
IIcon topIcon = BlockWarpGate.icons[0];
IIcon sideIcon = BlockWarpGate.icons[1];
drawFaces(renderer, block, sideIcon, topIcon, sideIcon, sideIcon, sideIcon, sideIcon, false);
GL11.glColor3f(1F, 1F, 1F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
Tessellator t = Tessellator.instance;
t.startDrawingQuads();
t.setBrightness(255);
t.setNormal(0, 1, 0);
renderer.renderFaceYPos(block, 0, 0, 0, BlockWarpGate.icons[2]);
t.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
renderer.setRenderBoundsFromBlock(block);
renderer.renderStandardBlock(block, x, y, z);
Tessellator t = Tessellator.instance;
t.setColorOpaque_I(0xFFFFFF);
t.setBrightness(255);
renderer.renderFaceYPos(block, x, y, z, BlockWarpGate.icons[2]);
renderer.clearOverrideBlockTexture();
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
renderer.renderStandardBlock(block, x, y, z);
return true;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return LibRenderIDs.idWarpGate;
}
}