Package com.heatonresearch.aifh.evolutionary.train.basic

Source Code of com.heatonresearch.aifh.evolutionary.train.basic.EAWorker

/*
* Artificial Intelligence for Humans
* Volume 2: Nature Inspired Algorithms
* Java Version
* http://www.aifh.org
* http://www.jeffheaton.com
*
* Code repository:
* https://github.com/jeffheaton/aifh
*
* Copyright 2014 by Jeff Heaton
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* For more information on Heaton Research copyrights, licenses
* and trademarks visit:
* http://www.heatonresearch.com/copyright
*/
package com.heatonresearch.aifh.evolutionary.train.basic;

import com.heatonresearch.aifh.AIFHError;
import com.heatonresearch.aifh.evolutionary.genome.Genome;
import com.heatonresearch.aifh.evolutionary.opp.EvolutionaryOperator;
import com.heatonresearch.aifh.evolutionary.species.Species;
import com.heatonresearch.aifh.randomize.GenerateRandom;

import java.util.concurrent.Callable;

/**
* A worker thread for an Evolutionary Algorithm.
*/
public class EAWorker implements Callable<Object> {

    /**
     * The species being processed.
     */
    private final Species species;

    /**
     * The parent genomes.
     */
    private final Genome[] parents;

    /**
     * The children genomes.
     */
    private final Genome[] children;

    /**
     * Random number generator.
     */
    private final GenerateRandom rnd;

    /**
     * The parent object.
     */
    private final BasicEA train;

    /**
     * Construct the EA worker.
     *
     * @param theTrain   The trainer.
     * @param theSpecies The species.
     */
    public EAWorker(final BasicEA theTrain, final Species theSpecies) {
        this.train = theTrain;
        this.species = theSpecies;
        this.rnd = this.train.getRandomNumberFactory().factor();

        this.parents = new Genome[this.train.getOperators().maxParents()];
        this.children = new Genome[this.train.getOperators().maxOffspring()];
    }

    /**
     * Choose a parent.
     *
     * @return The chosen parent.
     */
    private Genome chooseParent() {
        final int idx = this.train.getSelection().performSelection(this.rnd,
                this.species);
        return this.species.getMembers().get(idx);
    }

    /**
     * {@inheritDoc}
     */
    @Override
    public Object call() {
        boolean success = false;
        int tries = this.train.getMaxOperationErrors();
        do {
            try {
                // choose an evolutionary operation (i.e. crossover or a type of
                // mutation) to use
                final EvolutionaryOperator opp = this.train.getOperators()
                        .pickMaxParents(this.rnd,
                                this.species.getMembers().size());

                this.children[0] = null;

                // prepare for either sexual or asexual reproduction either way,
                // we
                // need at least
                // one parent, which is the first parent.
                //
                // Chose the first parent, there must be at least one genome in
                // this
                // species
                this.parents[0] = chooseParent();

                // if the number of individuals in this species is only
                // one then we can only clone and perhaps mutate, otherwise use
                // the crossover probability to determine if we are to use
                // sexual reproduction.
                if (opp.parentsNeeded() > 1) {

                    int numAttempts = 5;

                    this.parents[1] = chooseParent();
                    while (this.parents[0] == this.parents[1]
                            && numAttempts-- > 0) {
                        this.parents[1] = chooseParent();
                    }

                    // success, perform crossover
                    if (this.parents[0] != this.parents[1]) {
                        opp.performOperation(this.rnd, this.parents, 0,
                                this.children, 0);
                    }
                } else {
                    // clone a child (asexual reproduction)
                    opp.performOperation(this.rnd, this.parents, 0,
                            this.children, 0);
                    this.children[0].setPopulation(this.parents[0]
                            .getPopulation());
                }

                // process the new child
                for (Genome child : this.children) {
                    if (child != null) {
                        child.setPopulation(this.parents[0].getPopulation());

                        child.setBirthGeneration(this.train.getIteration());

                        this.train.calculateScore(child);
                        if (!this.train.addChild(child)) {
                            return null;
                        }
                        success = true;
                    }
                }
            } catch (AIFHError e) {
                tries--;
                if (tries < 0) {
                    throw new AIFHError(
                            "Could not perform a successful genetic operaton after "
                                    + this.train.getMaxOperationErrors()
                                    + " tries.");
                }
            } catch (final Throwable t) {
                if (!this.train.getShouldIgnoreExceptions()) {
                    this.train.reportError(t);
                }
            }

        } while (!success);
        return null;
    }
}
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