Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.ReturnFromExileForSourceEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
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*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.abilities.effects.common;

import java.util.LinkedList;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import static mage.constants.Zone.BATTLEFIELD;
import static mage.constants.Zone.GRAVEYARD;
import static mage.constants.Zone.HAND;
import mage.game.ExileZone;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ReturnFromExileForSourceEffect extends OneShotEffect {

    private Zone zone;
    private boolean tapped;

    public ReturnFromExileForSourceEffect(Zone zone) {
        this(zone, false);
    }

    public ReturnFromExileForSourceEffect(Zone zone, boolean tapped) {
        super(Outcome.PutCardInPlay);
        this.zone = zone;
        this.tapped = tapped;
        setText();
    }

    public ReturnFromExileForSourceEffect(final ReturnFromExileForSourceEffect effect) {
        super(effect);
        this.zone = effect.zone;
        this.tapped = effect.tapped;
    }

    @Override
    public ReturnFromExileForSourceEffect copy() {
        return new ReturnFromExileForSourceEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            UUID exileId = source.getSourceId();
            ExileZone exile = game.getExile().getExileZone(exileId);
            if (exile != null) { // null is valid if source left battlefield before enters the battlefield effect resolved
                LinkedList<UUID> cards = new LinkedList<>(exile);
                for (UUID cardId: cards) {
                    Card card = game.getCard(cardId);
                    if (card == null) {
                        return false;
                    }
                    game.informPlayers(controller.getName() + " moves " + card.getLogName() + " to " + zone.toString().toLowerCase());
                    card.moveToZone(zone, source.getSourceId(), game, tapped);
                }
                exile.clear();
            }
            return true;
        }
        return false;
    }

    private void setText() {
        StringBuilder sb = new StringBuilder();
        sb.append("return the exiled cards ");
        switch(zone) {
            case BATTLEFIELD:
                sb.append("to the battlefield under its owner's control");
                if (tapped) {
                    sb.append(" tapped");
                }
                break;
            case HAND:
                sb.append("to their owner's hand");
                break;
            case GRAVEYARD:
                sb.append("to their owner's graveyard");
                break;
        }
        staticText = sb.toString();
    }

}
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