Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.LoseLifeTargetControllerEffect

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package mage.abilities.effects.common;

import mage.constants.Outcome;
import mage.constants.Zone;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;

/**
*
* @author North
*/
public class LoseLifeTargetControllerEffect extends OneShotEffect {

    protected int amount;

    public LoseLifeTargetControllerEffect(int amount) {
        super(Outcome.Damage);
        this.amount = amount;
        staticText = "Its controller loses " + amount + " life";
    }

    public LoseLifeTargetControllerEffect(final LoseLifeTargetControllerEffect effect) {
        super(effect);
        this.amount = effect.amount;
    }

    @Override
    public LoseLifeTargetControllerEffect copy() {
        return new LoseLifeTargetControllerEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        MageObject targetCard = game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.BATTLEFIELD);

        if ( targetCard == null ) {
            MageObject obj = game.getObject(targetPointer.getFirst(game, source));
            if ( obj instanceof Card ) {
                targetCard = (Card)obj;
            } else {
                // if target is a countered spell
                targetCard = game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.STACK);
            }
        }

        if ( targetCard != null ) {
            Player controller = null;

            //Handles interaction with permanents that were on the battlefield.
            if ( targetCard instanceof Permanent ) {
                Permanent targetPermanent = (Permanent)targetCard;
                controller = game.getPlayer(targetPermanent.getControllerId());
            }
            //Handles interaction with spells that were on the stack.
            else if ( targetCard instanceof Spell ) {
                Spell targetSpell = (Spell)targetCard;
                controller = game.getPlayer(targetSpell.getControllerId());
            }

            if ( controller != null ) {
                controller.loseLife(amount, game);
                return true;
            }
        }
        return false;
    }

}
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