Package mage.sets.vintagemasters

Source Code of mage.sets.vintagemasters.LakeOfTheDead

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.vintagemasters;

import java.util.UUID;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.EnterBattlefieldPayCostOrPutGraveyardEffect;
import mage.abilities.mana.BlackManaAbility;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetControlledPermanent;

/**
*
* @author LevelX2
*/
public class LakeOfTheDead extends CardImpl {

    private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Swamp");

    static {
        filter.add(new SubtypePredicate("Swamp"));
    }

    public LakeOfTheDead(UUID ownerId) {
        super(ownerId, 302, "Lake of the Dead", Rarity.RARE, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "VMA";

        // If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new EnterBattlefieldPayCostOrPutGraveyardEffect(new SacrificeTargetCost(new TargetControlledPermanent(filter)))));
        // {tap}: Add {B} to your mana pool.
        this.addAbility(new BlackManaAbility());

        // {tap}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.
        Ability ability = new SimpleManaAbility(Zone.BATTLEFIELD, new Mana(0, 0, 0, 0, 4, 0, 0), new TapSourceCost());
        ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(filter)));
        this.addAbility(ability);

    }

    public LakeOfTheDead(final LakeOfTheDead card) {
        super(card);
    }

    @Override
    public LakeOfTheDead copy() {
        return new LakeOfTheDead(this);
    }
}
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