Package mage.sets.urzaslegacy

Source Code of mage.sets.urzaslegacy.PlanarCollapse$PlanarCollapseCondition

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.urzaslegacy;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DestroyAllEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.CardImpl;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;

/**
*
* @author Plopman
*/
public class PlanarCollapse extends CardImpl {

    public PlanarCollapse(UUID ownerId) {
        super(ownerId, 18, "Planar Collapse", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
        this.expansionSetCode = "ULG";

        this.color.setWhite(true);

        // At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
        TriggeredAbility ability  = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new SacrificeSourceEffect(), TargetController.YOU, false);
        ability.addEffect(new DestroyAllEffect(new FilterCreaturePermanent(), true));
        PlanarCollapseCondition contition = new PlanarCollapseCondition();
        this.addAbility(new ConditionalTriggeredAbility(ability, contition, "At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice {this} and destroy all creatures. They can't be regenerated"));
       
    }

    public PlanarCollapse(final PlanarCollapse card) {
        super(card);
    }

    @Override
    public PlanarCollapse copy() {
        return new PlanarCollapse(this);
    }
   
    class PlanarCollapseCondition implements mage.abilities.condition.Condition {

        @Override
        public boolean apply(Game game, Ability source) {
            return game.getBattlefield().count(new FilterCreaturePermanent(), source.getSourceId(), source.getControllerId(), game) >= 4;
        }
    }
}
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