Package mage.sets.tenth

Source Code of mage.sets.tenth.ThrullSurgeonEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.tenth;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.TargetPlayer;

/**
*
* @author jeffwadsworth
*
*/
public class ThrullSurgeon extends CardImpl {

    public ThrullSurgeon(UUID ownerId) {
        super(ownerId, 183, "Thrull Surgeon", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}");
        this.expansionSetCode = "10E";
        this.subtype.add("Thrull");

        this.color.setBlack(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // {1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
        Ability ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new ThrullSurgeonEffect(), new ManaCostsImpl("{1}{B}"));
        ability.addCost(new SacrificeSourceCost());
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
    }

    public ThrullSurgeon(final ThrullSurgeon card) {
        super(card);
    }

    @Override
    public ThrullSurgeon copy() {
        return new ThrullSurgeon(this);
    }
}

class ThrullSurgeonEffect extends OneShotEffect {

    public ThrullSurgeonEffect() {
        super(Outcome.Discard);
        staticText = "Look at target player's hand and choose a card from it. That player discards that card.";
    }

    public ThrullSurgeonEffect(final ThrullSurgeonEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player targetPlayer = game.getPlayer(source.getFirstTarget());
        Player you = game.getPlayer(source.getControllerId());
        if (targetPlayer != null && you != null) {
            you.lookAtCards("Discard", targetPlayer.getHand(), game);
            TargetCard target = new TargetCard(Zone.PICK, new FilterCard());
            target.setNotTarget(true);
            if (you.choose(Outcome.Benefit, targetPlayer.getHand(), target, game)) {
                Card card = targetPlayer.getHand().get(target.getFirstTarget(), game);
                if (card != null) {
                    return targetPlayer.discard(card, source, game);
                }
            }

        }
        return false;
    }

    @Override
    public ThrullSurgeonEffect copy() {
        return new ThrullSurgeonEffect(this);
    }
}
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