Package mage.sets.returntoravnica

Source Code of mage.sets.returntoravnica.GrislySalvageEffect

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package mage.sets.returntoravnica;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;

/**
*
* @author LevelX2
*/
public class GrislySalvage extends CardImpl {

    public GrislySalvage(UUID ownerId) {
        super(ownerId, 165, "Grisly Salvage", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{B}{G}");
        this.expansionSetCode = "RTR";

        this.color.setBlack(true);
        this.color.setGreen(true);

        // Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
        this.getSpellAbility().addEffect(new GrislySalvageEffect());
    }

    public GrislySalvage(final GrislySalvage card) {
        super(card);
    }

    @Override
    public GrislySalvage copy() {
        return new GrislySalvage(this);
    }
}

class GrislySalvageEffect extends OneShotEffect {

    private static final FilterCard filterPutInHand = new FilterCard("creature or land card to put in hand");
    static {
        filterPutInHand.add(Predicates.or(new CardTypePredicate(CardType.CREATURE), new CardTypePredicate(CardType.LAND)));
    }

    public GrislySalvageEffect() {
        super(Outcome.DrawCard);
        this.staticText = "Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard";
    }

    public GrislySalvageEffect(final GrislySalvageEffect effect) {
        super(effect);
    }

    @Override
    public GrislySalvageEffect copy() {
        return new GrislySalvageEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            Cards cards = new CardsImpl(Zone.PICK);

            boolean properCardFound = false;
            int count = Math.min(player.getLibrary().size(), 5);
            for (int i = 0; i < count; i++) {
                Card card = player.getLibrary().removeFromTop(game);
                if (card != null) {
                    cards.add(card);
                    if (filterPutInHand.match(card, source.getSourceId(), source.getControllerId(), game)) {
                        properCardFound = true;
                    }
                }
            }

            if (!cards.isEmpty()) {
                player.revealCards("Grisly Salvage", cards, game);
                TargetCard target = new TargetCard(Zone.PICK, filterPutInHand);
                if (properCardFound && player.choose(Outcome.DrawCard, cards, target, game)) {
                    Card card = game.getCard(target.getFirstTarget());
                    if (card != null) {
                        cards.remove(card);
                        card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
                    }

                }

                for (UUID cardId : cards) {
                    Card card = game.getCard(cardId);
                    if (card != null) {
                        card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
                    }
                }
            }
            return true;
        }
        return false;
    }
}
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