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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.returntoravnica;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author LevelX2
*/
public class GrislySalvage extends CardImpl {
public GrislySalvage(UUID ownerId) {
super(ownerId, 165, "Grisly Salvage", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{B}{G}");
this.expansionSetCode = "RTR";
this.color.setBlack(true);
this.color.setGreen(true);
// Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
this.getSpellAbility().addEffect(new GrislySalvageEffect());
}
public GrislySalvage(final GrislySalvage card) {
super(card);
}
@Override
public GrislySalvage copy() {
return new GrislySalvage(this);
}
}
class GrislySalvageEffect extends OneShotEffect {
private static final FilterCard filterPutInHand = new FilterCard("creature or land card to put in hand");
static {
filterPutInHand.add(Predicates.or(new CardTypePredicate(CardType.CREATURE), new CardTypePredicate(CardType.LAND)));
}
public GrislySalvageEffect() {
super(Outcome.DrawCard);
this.staticText = "Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard";
}
public GrislySalvageEffect(final GrislySalvageEffect effect) {
super(effect);
}
@Override
public GrislySalvageEffect copy() {
return new GrislySalvageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Cards cards = new CardsImpl(Zone.PICK);
boolean properCardFound = false;
int count = Math.min(player.getLibrary().size(), 5);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
if (filterPutInHand.match(card, source.getSourceId(), source.getControllerId(), game)) {
properCardFound = true;
}
}
}
if (!cards.isEmpty()) {
player.revealCards("Grisly Salvage", cards, game);
TargetCard target = new TargetCard(Zone.PICK, filterPutInHand);
if (properCardFound && player.choose(Outcome.DrawCard, cards, target, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
}
}
for (UUID cardId : cards) {
Card card = game.getCard(cardId);
if (card != null) {
card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
}
}
}
return true;
}
return false;
}
}