Package mage.sets.ravnika

Source Code of mage.sets.ravnika.MindmoilEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*        provided with the distribution.
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package mage.sets.ravnika;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;

/**
*
* @author jeffwadsworth
*/
public class Mindmoil extends CardImpl {

    public Mindmoil(UUID ownerId) {
        super(ownerId, 135, "Mindmoil", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{R}");
        this.expansionSetCode = "RAV";

        this.color.setRed(true);

        // Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
        this.addAbility(new SpellCastControllerTriggeredAbility(new MindmoilEffect(), false));
    }

    public Mindmoil(final Mindmoil card) {
        super(card);
    }

    @Override
    public Mindmoil copy() {
        return new Mindmoil(this);
    }
}

class MindmoilEffect extends OneShotEffect {

    public MindmoilEffect() {
        super(Outcome.Neutral);
        staticText = "put the cards in your hand on the bottom of your library in any order, then draw that many cards";
    }

    public MindmoilEffect(final MindmoilEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player you = game.getPlayer(source.getControllerId());
        if (you != null) {
            int count = you.getHand().size();
            Cards cards = new CardsImpl();
            for (Card card : you.getHand().getCards(game)) {
                cards.add(card.getId());
            }
            TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));
            while (you.isInGame() && cards.size() > 1) {
                you.choose(Outcome.Neutral, cards, target, game);
                Card card = cards.get(target.getFirstTarget(), game);
                if (card != null) {
                    cards.remove(card);
                    card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
                }
                target.clearChosen();
            }
            if (cards.size() == 1) {
                Card card = cards.get(cards.iterator().next(), game);
                card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
            }
            you.getHand().clear();
            you.drawCards(count, game);
        }
        return true;
    }

    @Override
    public MindmoilEffect copy() {
        return new MindmoilEffect(this);
    }
}
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