Package mage.sets.odyssey

Source Code of mage.sets.odyssey.WaywardAngel

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.odyssey;

import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.CardsInControllerGraveCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.SacrificeControllerEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.effects.common.continious.SetCardColorSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;

/**
*
* @author cbt33, Plopman (Archdemon of Unx)
*/
public class WaywardAngel extends CardImpl {

    public WaywardAngel(UUID ownerId) {
        super(ownerId, 57, "Wayward Angel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{W}{W}");
        this.expansionSetCode = "ODY";
        this.subtype.add("Angel");
        this.subtype.add("Horror");

        this.color.setWhite(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // Vigilance
        this.addAbility(VigilanceAbility.getInstance());
        // Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
        Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
                new BoostSourceEffect(3, 3, Duration.WhileOnBattlefield),
                new CardsInControllerGraveCondition(7),
                "<i>Threshold</i> - As long as seven or more cards are in your graveyard, {this} gets +3/+3,"));
        ability.addEffect(new ConditionalContinousEffect(
                new SetCardColorSourceEffect(ObjectColor.BLACK, Duration.WhileOnBattlefield),
                new CardsInControllerGraveCondition(7),
                " is black,"));
        ability.addEffect(new ConditionalContinousEffect(
                new GainAbilitySourceEffect(TrampleAbility.getInstance()),
                new CardsInControllerGraveCondition(7),
                " has trample,"));
       
        Ability gainedAbility = new BeginningOfUpkeepTriggeredAbility(new SacrificeControllerEffect(new FilterControlledCreaturePermanent(), 1, ""), TargetController.YOU, false);
       
        ability.addEffect(new ConditionalContinousEffect(
                new GainAbilitySourceEffect(gainedAbility),
                new CardsInControllerGraveCondition(7),
                " and has \"At the beginning of your upkeep, sacrifice a creature.\" "));
       
        this.addAbility(ability);
    }

    public WaywardAngel(final WaywardAngel card) {
        super(card);
    }

    @Override
    public WaywardAngel copy() {
        return new WaywardAngel(this);
    }
}
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