Package mage.sets.newphyrexia

Source Code of mage.sets.newphyrexia.ArmWithAEther

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.newphyrexia;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author North
*/
public class ArmWithAEther extends CardImpl {

    public ArmWithAEther(UUID ownerId) {
        super(ownerId, 28, "Arm with AEther", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{U}");
        this.expansionSetCode = "NPH";

        this.color.setBlue(true);

        // Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
        Effect effect = new GainAbilityControlledEffect(new ArmWithAEtherTriggeredAbility(), Duration.EndOfTurn, new FilterCreaturePermanent());
        effect.setText("Until end of turn, creatures you control gain \"Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand.\"");
        this.getSpellAbility().addEffect(effect);
    }

    public ArmWithAEther(final ArmWithAEther card) {
        super(card);
    }

    @Override
    public ArmWithAEther copy() {
        return new ArmWithAEther(this);
    }
}

class ArmWithAEtherTriggeredAbility extends TriggeredAbilityImpl {

    public ArmWithAEtherTriggeredAbility() {
        super(Zone.BATTLEFIELD, new ReturnToHandTargetEffect(), true);
    }

    public ArmWithAEtherTriggeredAbility(final ArmWithAEtherTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public ArmWithAEtherTriggeredAbility copy() {
        return new ArmWithAEtherTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        Player opponent = game.getPlayer(event.getPlayerId());
        if (opponent != null && event.getType() == GameEvent.EventType.DAMAGED_PLAYER && event.getSourceId().equals(this.sourceId)) {
            FilterCreaturePermanent filter = new FilterCreaturePermanent("creature " + opponent.getName() + " controls");
            filter.add(new ControllerIdPredicate(opponent.getId()));

            this.getTargets().clear();
            this.addTarget(new TargetCreaturePermanent(filter));
            return true;
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand.";
    }
}
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